Player Matchup

Ymir
Ymir
CelestialRis
Ymir
Level 134
God Stats
1W - 1L
1,588 SR
Queue Stats
110W - 89L
1,609 Elo+
Party 1
Achilles
Achilles
OctopusDaddy668
Achilles
Level 158
God Stats
3W - 1L
1,728 SR
Queue Stats
333W - 326L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
Saphira Fang
Nu Wa
Level 99
God Stats
2W - 0L
1,638 SR
Queue Stats
15W - 13L
1,602 Elo+
Party 1
Team Averages
Level 130
1,651 SR
1,607 Elo+

VS

Team Averages
Level 66
1,310 SR
1,265 Elo+
Skadi
Skadi
Slappenstein
Skadi
Level 82
God Stats
19W - 31L
1,224 SR
Queue Stats
31W - 53L
1,065 Elo+
Solo
Osiris
Osiris
StoneyBologney88
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 73L
1,313 Elo+
Party 2
Eset
Eset
silver_living5
Eset
Level 8
God Stats
1W - 2L
1,208 SR
Queue Stats
18W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,251
725
6,247
7,861
4,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
6 / 0 / 6
8,438
844
8,831
11,331
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 6
7,277
728
4,915
3,326
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,894
589
4,224
9,853
3,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
5,885
589
6,153
10,285
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,687
669
5,050
3,682
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Achilles
6
0
6
9
W
3
0
6
6
L
0
7
1
0.07
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
15,427
22,518
Taken
23,820
16,491
Mitigated
12,015
6,301
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,247
460
0
1,300
7,861
4,666
152
1,414
6,079
28,467
0
W
Achilles
8,831
1,426
375
4,228
11,331
10,755
244
3,129
7,901
0
17,104
W
4,915
1,318
215
183
3,326
1,070
859
941
2,241
18,535
0
L
4,224
2,143
20
969
9,853
3,927
406
5,296
4,557
0
15,949
L
6,153
2,153
0
1,490
10,285
6,646
44
4,500
5,785
0
8,805
L
5,050
717
278
704
3,682
1,442
0
1,673
2,009
27,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
18,466
99
Minions Killed
91
7
Camps Cleared
2
533,253
Distance Traveled
528,636
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,251
725
42
4
4
178,530
2
W
Achilles
8,438
844
22
2
2
179,064
5
W
Nu Wa
7,277
728
35
4
1
175,659
1
L
Skadi
5,894
589
26
3
1
155,710
2
L
Osiris
5,885
589
14
1
0
190,878
0
L
Eset
6,687
669
51
5
1
182,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role