Player Matchup

He Bo
He Bo
A Dark Incubus
He Bo
Level 115
God Stats
0W - 5L
1,065 SR
Queue Stats
314W - 327L
1,535 Elo+
Party 2
Loki
Loki
Elite Noodle
Loki
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 233L
1,597 Elo+
Party 2
Chronos
Chronos
GreatValue3311
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 99L
1,604 Elo+
Party 3
Terra
Terra
Spicabilly
Terra
Level 107
God Stats
3W - 2L
1,760 SR
Queue Stats
154W - 126L
1,511 Elo+
Party 3
Fenrir
Fenrir
iRock Js n SBs
Fenrir
Level 159
God Stats
6W - 5L
1,604 SR
Queue Stats
277W - 299L
1,573 Elo+
Party 2
Team Averages
Level 130
1,486 SR
1,564 Elo+

VS

Team Averages
Level 131
1,516 SR
1,562 Elo+
Fenrir
Fenrir
HamonchiS GT
Fenrir
Level 62
God Stats
3W - 2L
1,430 SR
Queue Stats
221W - 209L
1,621 Elo+
Solo
Eset
Eset
JackieDenard0
Eset
Level 160
God Stats
4W - 0L
1,836 SR
Queue Stats
474W - 475L
1,522 Elo+
Party 1
Poseidon
Poseidon
MaFiCrEw
Poseidon
Level 140
God Stats
2W - 0L
1,527 SR
Queue Stats
136W - 112L
1,574 Elo+
Solo
Horus
Horus
concert demon22
Horus
Level 135
God Stats
7W - 5L
1,420 SR
Queue Stats
416W - 416L
1,509 Elo+
Party 1
Odin
Odin
l WoRkMaN l
Odin
Level 160
God Stats
6W - 3L
1,367 SR
Queue Stats
478W - 467L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,668
722
7,104
10,456
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 8 / 6
8,329
694
8,916
14,527
7,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 7
8,556
713
9,659
11,863
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
14
0 / 5 / 10
7,941
662
3,684
15,578
20,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
6 / 5 / 6
10,118
843
10,022
15,979
12,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 5 / 10
10,719
893
8,793
16,367
11,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 1 / 20
10,028
836
13,343
7,414
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
MaFiCrEw
Poseidon
17
7 / 6 / 12
10,368
864
15,744
14,064
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 19
9,167
764
7,002
13,233
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 19
10,189
849
18,697
19,600
16,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
14
Kills
27
27
Deaths
16
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
3
8
6
0.75
L
2
4
7
1.38
W
Fenrir
10
5
10
3
W
4
1
20
14
W
Poseidon
MaFiCrEw
Poseidon
7
6
12
2.17
L
Terra
0
5
10
1
W
1
1
19
10.5
L
6
5
6
1.8
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,385
Damage
63,579
68,403
Taken
70,678
52,691
Mitigated
52,453
15,125
Healing
29,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,104
539
464
419
10,456
5,612
0
3,469
6,879
13,787
0
L
8,916
1,305
471
1,683
14,527
7,720
0
5,805
8,295
0
20,155
L
9,659
2,406
0
1,340
11,863
6,058
0
3,571
8,038
27,587
0
W
Fenrir
8,793
1,875
89
3,619
16,367
11,945
987
5,002
11,241
2,631
14,908
W
13,343
804
4,053
1,583
7,414
4,373
1,309
2,581
4,733
34,717
0
W
Poseidon
MaFiCrEw
Poseidon
15,744
1,479
973
2,095
14,064
5,902
763
2,264
11,645
32,042
0
L
Terra
3,684
415
3,795
2,402
15,578
20,470
0
7,904
7,095
7,700
0
W
7,002
2,847
6,728
6,420
13,233
13,264
1,413
4,327
8,771
0
11,561
L
10,022
2,066
1,015
3,536
15,979
12,831
0
8,848
6,896
95
15,918
W
18,697
3,701
801
2,840
19,600
16,969
1,823
6,368
13,055
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
50,471
106
Minions Killed
117
0
Camps Cleared
0
1,029,984
Distance Traveled
1,159,888
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,668
722
29
2
0
208,458
0
L
Loki
8,329
694
13
1
0
196,901
0
L
Chronos
8,556
713
45
4
0
224,231
1
W
Fenrir
10,719
893
20
2
0
221,594
3
W
Eset
10,028
836
38
3
0
250,243
2
W
Poseidon
10,368
864
26
2
0
218,499
1
L
Terra
7,941
662
7
1
0
208,023
0
W
Horus
9,167
764
13
1
0
234,917
1
L
Fenrir
10,118
843
12
1
0
192,371
3
W
Odin
10,189
849
20
2
0
234,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role