Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
FNK82899
Tyr
Level 121
God Stats
14W - 8L
1,541 SR
Queue Stats
419W - 516L
1,389 Elo+
Party 1
Anubis
Anubis
Marco2333
Anubis
Level 145
God Stats
25W - 17L
1,586 SR
Queue Stats
267W - 265L
1,507 Elo+
Party 4
Maui
Maui
TheOmarJ
Maui
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 113L
1,631 Elo+
Party 4
Hou Yi
Hou Yi
Wolverine1296
Hou Yi
Level 108
God Stats
23W - 28L
1,421 SR
Queue Stats
274W - 356L
1,369 Elo+
Party 1
Team Averages
Level 130
1,509 SR
1,479 Elo+

VS

Team Averages
Level 84
1,475 SR
1,423 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ehgent
Ah Puch
Level 68
God Stats
1W - 1L
1,396 SR
Queue Stats
34W - 35L
1,401 Elo+
Party 3
Izanami
Izanami
Ev4Nlol
Izanami
Level 52
God Stats
3W - 2L
1,732 SR
Queue Stats
45W - 52L
1,373 Elo+
Party 3
Pele
Pele
McSkaybit
Pele
Level 91
God Stats
0W - 3L
1,240 SR
Queue Stats
167W - 219L
1,382 Elo+
Party 2
Ares
Ares
SaygeTheOG
Ares
Level 89
God Stats
211W - 236L
1,507 SR
Queue Stats
740W - 801L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 0 / 6
5,306
531
4,095
7,219
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
6,169
617
7,317
8,478
7,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Marco2333
Anubis
10
3 / 0 / 3
5,935
594
5,138
3,811
2,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
3 / 0 / 5
5,783
578
2,567
5,180
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
2 / 0 / 1
5,082
508
4,997
3,233
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
5,433
543
5,005
8,973
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ehgent
Ah Puch
9
0 / 2 / 0
5,185
519
4,851
5,525
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ev4Nlol
Izanami
7
0 / 3 / 0
4,336
434
2,488
6,262
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
7
0 / 4 / 0
4,548
455
1,982
8,545
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,174
517
2,164
7,485
4,489
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
6
4
L
Hercules
 
Hercules
0
3
0
0
L
Ah Puch
Ehgent
Ah Puch
0
2
0
0
L
Izanami
Ev4Nlol
Izanami
0
3
0
0
W
3
0
2
4
W
Anubis
Marco2333
Anubis
3
0
3
4.5
L
Pele
0
4
0
0
L
0
1
0
0
W
Maui
3
0
5
5.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
16,490
27,921
Taken
36,790
16,071
Mitigated
15,490
12,201
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,095
1,404
0
2,836
7,219
2,702
0
1,886
5,333
0
27,974
L
Hercules
 
Hercules
5,005
1,721
0
4,050
8,973
5,160
0
828
8,145
0
35,736
L
Ah Puch
Ehgent
Ah Puch
4,851
261
0
985
5,525
1,736
0
2,257
3,268
37,952
0
L
Izanami
Ev4Nlol
Izanami
2,488
1,918
0
563
6,262
1,811
0
2,188
4,074
0
26,691
W
7,317
1,682
0
2,712
8,478
7,784
0
518
7,370
0
38,613
W
Anubis
Marco2333
Anubis
5,138
521
0
2,139
3,811
2,111
0
2,366
1,445
37,658
0
L
Pele
1,982
483
0
3,658
8,545
2,294
0
1,178
7,367
0
23,512
L
2,164
223
32
3,472
7,485
4,489
0
1,254
6,231
14,456
0
W
Maui
2,567
686
1,403
2,215
5,180
2,512
0
1,647
3,533
13,123
0
W
4,997
2,312
0
896
3,233
962
671
598
2,635
0
26,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
24,676
284
Minions Killed
273
0
Camps Cleared
0
975,058
Distance Traveled
943,172
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,306
531
64
6
0
234,038
3
L
Hercules
5,433
543
72
7
0
189,789
6
L
Ah Puch
5,185
519
76
8
0
189,005
3
L
Izanami
4,336
434
59
6
0
192,144
1
W
Tyr
6,169
617
67
7
0
213,734
3
W
Anubis
5,935
594
78
8
0
187,636
4
L
Pele
4,548
455
46
5
0
186,146
3
L
Ares
5,174
517
20
2
0
186,088
1
W
Maui
5,783
578
20
2
0
191,762
3
W
Hou Yi
5,082
508
55
6
0
147,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role