Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
A High Saiyan
Jormungandr
Level 160
God Stats
7W - 10L
1,511 SR
Queue Stats
438W - 520L
1,406 Elo+
Solo
Jing Wei
Jing Wei
Incelerator
Jing Wei
Level 83
God Stats
7W - 4L
1,443 SR
Queue Stats
134W - 133L
1,450 Elo+
Party 2
Bastet
Bastet
Peachyyyyy
Bastet
Level 66
God Stats
7W - 11L
1,238 SR
Queue Stats
374W - 308L
1,510 Elo+
Party 3
Nike
Nike
ToxicXSharkTTV
Nike
Level 104
God Stats
19W - 19L
1,601 SR
Queue Stats
352W - 356L
1,462 Elo+
Party 3
Team Averages
Level 112
1,459 SR
1,466 Elo+

VS

Team Averages
Level 73
1,550 SR
1,536 Elo+
King Arthur
King Arthur
Cardjack99
King Arthur
Level 59
God Stats
19W - 22L
1,443 SR
Queue Stats
94W - 98L
1,426 Elo+
Solo
Yu Huang
Yu Huang
Local 63
Yu Huang
Level 70
God Stats
19W - 10L
1,642 SR
Queue Stats
205W - 137L
1,679 Elo+
Party 1
Ishtar
Ishtar
Qwuis
Ishtar
Level 81
God Stats
15W - 16L
1,500 SR
Queue Stats
117W - 120L
1,383 Elo+
Solo
Hercules
Hercules
Your Loved 1
Hercules
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 17L
1,712 Elo+
Party 1
Bakasura
Bakasura
socal_geo
Bakasura
Level 108
God Stats
17W - 8L
1,666 SR
Queue Stats
345W - 330L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 1
7,207
450
2,858
10,910
6,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
A High Saiyan
Jormungandr
11
1 / 4 / 1
7,446
465
6,056
16,976
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Incelerator
Jing Wei
11
1 / 10 / 0
6,838
427
4,511
17,444
5,339
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Peachyyyyy
Bastet
12
2 / 4 / 3
7,698
481
6,066
15,281
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 0
8,692
543
6,362
13,142
7,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardjack99
King Arthur
15
3 / 1 / 2
8,309
519
8,173
10,955
9,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Local 63
Yu Huang
15
3 / 0 / 2
8,901
556
12,182
6,743
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Qwuis
Ishtar
14
6 / 3 / 5
8,762
548
10,340
9,472
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Your Loved 1
Hercules
14
7 / 0 / 6
9,569
598
11,716
14,843
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
socal_geo
Bakasura
15
4 / 2 / 5
9,364
585
7,589
14,758
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Jormungandr
A High Saiyan
Jormungandr
1
4
1
0.38
W
King Arthur
Cardjack99
King Arthur
3
1
2
4
L
Jing Wei
Incelerator
Jing Wei
1
10
0
0.1
W
Yu Huang
Local 63
Yu Huang
3
0
2
4
L
Bastet
Peachyyyyy
Bastet
2
4
3
0.88
W
Ishtar
Qwuis
Ishtar
6
3
5
2.83
L
2
4
0
0.5
W
Hercules
Your Loved 1
Hercules
7
0
6
10
W
Bakasura
socal_geo
Bakasura
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
50,000
73,753
Taken
56,771
32,299
Mitigated
35,960
17,079
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,858
860
3,417
2,031
10,910
6,444
0
1,310
9,292
26,003
0
L
Jormungandr
A High Saiyan
Jormungandr
6,056
1,348
0
3,792
16,976
7,788
0
9,537
7,097
55,528
0
W
King Arthur
Cardjack99
King Arthur
8,173
970
0
3,725
10,955
9,747
78
326
10,629
76
54,207
L
Jing Wei
Incelerator
Jing Wei
4,511
3,530
0
2,330
17,444
5,339
0
0
17,374
0
41,727
W
Yu Huang
Local 63
Yu Huang
12,182
850
0
1,183
6,743
2,999
384
1,952
4,791
80,066
0
L
Bastet
Peachyyyyy
Bastet
6,066
3,002
0
2,554
15,281
4,976
0
901
13,717
0
49,470
W
Ishtar
Qwuis
Ishtar
10,340
7,927
0
1,485
9,472
3,908
330
1,562
7,681
0
59,974
L
6,362
409
0
2,955
13,142
7,752
720
693
11,657
0
61,193
W
Hercules
Your Loved 1
Hercules
11,716
3,426
0
8,010
14,843
12,904
217
3,476
11,367
183
44,825
W
Bakasura
socal_geo
Bakasura
7,589
5,928
0
3,659
14,758
6,402
504
1,970
12,788
0
75,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
44,905
375
Minions Killed
527
0
Camps Cleared
0
1,391,066
Distance Traveled
1,553,744
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,207
450
34
2
0
286,714
2
L
Jormungandr
7,446
465
99
6
0
256,308
0
W
King Arthur
8,309
519
97
6
0
337,927
2
L
Jing Wei
6,838
427
54
3
0
233,289
0
W
Yu Huang
8,901
556
146
9
0
301,409
3
L
Bastet
7,698
481
69
4
0
343,402
3
W
Ishtar
8,762
548
92
6
0
259,919
2
L
Nike
8,692
543
119
7
0
271,353
3
W
Hercules
9,569
598
54
3
0
313,181
7
W
Bakasura
9,364
585
138
9
0
341,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role