Player Matchup

Sol
Sol
Bullfroge
Sol
Level 107
God Stats
6W - 4L
1,593 SR
Queue Stats
95W - 105L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
CorbinE10TTV
Erlang Shen
Level 28
God Stats
6W - 7L
1,499 SR
Queue Stats
121W - 95L
1,458 Elo+
Party 1
Achilles
Achilles
SauceBaus99
Achilles
Level 27
God Stats
5W - 6L
1,382 SR
Queue Stats
44W - 45L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Xdubstepkillerx1
Nu Wa
Level 107
God Stats
34W - 52L
1,389 SR
Queue Stats
206W - 262L
1,383 Elo+
Party 1
Set
Set
XxVoidIWalkerxX
Set
Level 106
God Stats
2W - 2L
1,307 SR
Queue Stats
270W - 236L
1,456 Elo+
Party 1
Team Averages
Level 75
1,434 SR
1,442 Elo+

VS

Team Averages
Level 46
1,539 SR
1,519 Elo+
Fenrir
Fenrir
Atoferatofe
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,516 Elo+
Party 3
Mulan
Mulan
Frozide
Mulan
Level 41
God Stats
6W - 3L
1,672 SR
Queue Stats
79W - 67L
1,537 Elo+
Party 3
Artemis
Artemis
RhysezPiecez
Artemis
Level 44
God Stats
2W - 7L
1,255 SR
Queue Stats
163W - 208L
1,410 Elo+
Solo
Maui
Maui
VENMFREEZE
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 122L
1,533 Elo+
Party 3
Persephone
Persephone
joshy043
Persephone
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
83W - 52L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,133
594
6,704
8,307
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
CorbinE10TTV
Erlang Shen
12
4 / 3 / 1
7,086
591
7,309
14,967
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
SauceBaus99
Achilles
10
0 / 1 / 6
6,139
512
3,477
6,285
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 2
7,203
600
10,036
6,331
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 8
6,979
582
9,243
10,507
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 4 / 2
5,548
462
3,360
10,771
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Frozide
Mulan
11
4 / 5 / 1
7,248
604
11,177
13,320
7,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
RhysezPiecez
Artemis
9
1 / 3 / 0
5,441
453
5,552
7,853
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
5,724
477
3,183
12,380
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
joshy043
Persephone
10
1 / 4 / 1
6,034
503
4,324
7,479
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
9
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
W
6
1
1
6.5
W
Erlang Shen
CorbinE10TTV
Erlang Shen
4
3
1
1.5
L
Mulan
Frozide
Mulan
4
5
1
0.9
L
Artemis
RhysezPiecez
Artemis
1
3
0
0.33
W
Achilles
SauceBaus99
Achilles
0
1
6
3
L
0
2
3
0.75
W
5
2
2
3
W
3
2
8
3.5
L
Persephone
joshy043
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
27,596
46,397
Taken
51,803
21,647
Mitigated
27,241
16,367
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,360
823
0
1,359
10,771
4,467
0
2,497
8,098
0
23,599
W
6,704
3,412
0
4,797
8,307
2,449
1,139
865
7,442
51,125
4,345
W
Erlang Shen
CorbinE10TTV
Erlang Shen
7,309
4,695
0
7,473
14,967
7,754
644
0
14,967
0
42,403
L
Mulan
Frozide
Mulan
11,177
2,502
0
4,595
13,320
7,966
0
640
12,592
0
43,150
L
Artemis
RhysezPiecez
Artemis
5,552
2,483
0
2,272
7,853
2,794
0
4,144
3,639
0
30,531
W
Achilles
SauceBaus99
Achilles
3,477
848
0
2,239
6,285
4,368
160
606
5,679
0
16,616
L
3,183
1,405
0
1,955
12,380
9,213
0
5,592
6,614
18,781
0
W
10,036
2,613
0
913
6,331
2,745
521
4,521
1,810
49,650
0
W
9,243
5,722
0
945
10,507
4,331
0
1,515
8,992
0
48,029
L
Persephone
joshy043
Persephone
4,324
544
0
753
7,479
2,801
0
2,843
4,412
43,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
29,995
359
Minions Killed
261
0
Camps Cleared
0
1,142,694
Distance Traveled
1,075,910
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,548
462
36
3
0
249,423
0
W
Sol
7,133
594
89
7
0
215,434
2
W
Erlang Shen
7,086
591
83
7
0
224,887
1
L
Mulan
7,248
604
79
7
0
208,881
3
L
Artemis
5,441
453
56
5
0
204,965
0
W
Achilles
6,139
512
26
2
0
244,877
1
L
Maui
5,724
477
27
2
0
221,601
2
W
Nu Wa
7,203
600
90
8
0
201,729
2
W
Set
6,979
582
71
6
0
255,767
0
L
Persephone
6,034
503
63
5
0
191,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role