Player Matchup

Izanami
Izanami
DarthVash
Izanami
Level 158
God Stats
1W - 0L
1,214 SR
Queue Stats
108W - 115L
1,399 Elo+
Party 1
Anubis
Anubis
SquirrelOnStick
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,346 Elo+
Party 1
Artio
Artio
ThatMrFrowny
Artio
Level 74
God Stats
5W - 1L
1,362 SR
Queue Stats
77W - 76L
1,323 Elo+
Party 1
Chiron
Chiron
XXMRPOETXX
Chiron
Level 117
God Stats
2W - 1L
1,170 SR
Queue Stats
80W - 81L
1,336 Elo+
Party 1
Artemis
Artemis
demaltav2
Artemis
Level 140
God Stats
4W - 0L
1,205 SR
Queue Stats
103W - 94L
1,386 Elo+
Party 1
Team Averages
Level 108
1,290 SR
1,358 Elo+

VS

Team Averages
Level 65
1,468 SR
1,342 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hellsatyr
Sol
Level 57
God Stats
1W - 1L
1,525 SR
Queue Stats
76W - 103L
1,301 Elo+
Party 2
Neith
Neith
Ragnikbloodemon
Neith
Level 53
God Stats
1W - 3L
1,248 SR
Queue Stats
53W - 53L
1,310 Elo+
Party 2
Serqet
Serqet
Trinyti1
Serqet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 112L
1,245 Elo+
Solo
Cerberus
Cerberus
beni--san
Cerberus
Level 69
God Stats
1W - 1L
1,565 SR
Queue Stats
52W - 52L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthVash
Izanami
13
4 / 4 / 5
7,814
1,116
7,322
8,927
4,359
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 8
7,790
1,113
5,680
7,341
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 9
7,116
1,017
2,891
10,774
9,262
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
XXMRPOETXX
Chiron
12
2 / 0 / 5
7,025
1,004
5,474
6,974
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
demaltav2
Artemis
12
2 / 2 / 8
6,825
975
7,057
6,768
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 2
6,124
875
5,527
5,604
1,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 4
5,630
804
6,548
7,728
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
8 / 3 / 1
6,956
994
8,589
8,665
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Trinyti1
Serqet
13
1 / 3 / 7
6,160
880
1,459
8,021
8,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
beni--san
Cerberus
1
0 / 0 / 0
1,804
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
14
Kills
10
11
Deaths
14
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
W
Izanami
DarthVash
Izanami
4
4
5
1.63
L
0
4
4
0.5
L
8
3
1
2.83
W
4
2
8
4
W
2
3
9
2.17
L
Serqet
Trinyti1
Serqet
1
3
7
1.5
W
Chiron
XXMRPOETXX
Chiron
2
0
5
4.5
L
Cerberus
beni--san
Cerberus
0
0
0
0
W
Artemis
demaltav2
Artemis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
22,123
40,784
Taken
30,018
25,208
Mitigated
15,528
18,882
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,527
325
401
65
5,604
1,611
0
1,265
4,339
11,713
0
W
Izanami
DarthVash
Izanami
7,322
4,794
858
1,285
8,927
4,359
677
3,122
5,805
0
15,545
L
6,548
1,041
0
1,635
7,728
2,319
0
2,042
5,686
13,284
0
L
8,589
2,752
0
2,350
8,665
3,282
0
2,477
6,188
0
17,704
W
5,680
117
893
2,610
7,341
4,496
225
1,954
5,261
11,557
0
W
2,891
23
1,610
2,596
10,774
9,262
0
2,743
7,857
7,572
0
L
Serqet
Trinyti1
Serqet
1,459
231
337
449
8,021
8,316
0
2,787
5,234
0
2,407
W
Chiron
XXMRPOETXX
Chiron
5,474
1,232
2,204
3,913
6,974
3,674
1,208
2,036
4,938
0
13,740
L
Cerberus
beni--san
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
demaltav2
Artemis
7,057
3,245
981
1,932
6,768
3,417
187
2,220
4,548
0
11,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
26,674
66
Minions Killed
50
0
Camps Cleared
0
697,305
Distance Traveled
462,062
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,124
875
15
2
0
88,648
2
W
Izanami
7,814
1,116
16
2
0
132,284
0
L
Sol
5,630
804
13
2
0
131,099
1
L
Neith
6,956
994
17
2
0
111,597
0
W
Anubis
7,790
1,113
16
2
0
135,836
0
W
Artio
7,116
1,017
7
1
0
135,756
0
L
Serqet
6,160
880
5
1
0
130,718
1
W
Chiron
7,025
1,004
11
2
0
166,238
1
L
Cerberus
1,804
258
0
0
0
0
0
W
Artemis
6,825
975
16
2
0
127,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role