Player Matchup

Set
Set
 
Set
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
EX_FATE_010010
Charybdis
Level 86
God Stats
83W - 70L
1,518 SR
Queue Stats
273W - 261L
1,517 Elo+
Party 1
Vamana
Vamana
Fangkiller504
Vamana
Level 59
God Stats
10W - 14L
1,457 SR
Queue Stats
186W - 217L
1,430 Elo+
Solo
Hercules
Hercules
ZombiePunishar
Hercules
Level 47
God Stats
2W - 1L
1,476 SR
Queue Stats
12W - 5L
1,630 Elo+
Party 1
Aphrodite
Aphrodite
x_AlmightyRoge_x
Aphrodite
Level 154
God Stats
2W - 3L
1,248 SR
Queue Stats
359W - 317L
1,554 Elo+
Party 1
Team Averages
Level 96
1,440 SR
1,526 Elo+

VS

Team Averages
Level 92
1,426 SR
1,408 Elo+
Ao Kuang
Ao Kuang
GrizzUnkept
Ao Kuang
Level 109
God Stats
0W - 5L
1,144 SR
Queue Stats
222W - 234L
1,436 Elo+
Party 2
Achilles
Achilles
MIDNIGHTzs
Achilles
Level 138
God Stats
28W - 31L
1,492 SR
Queue Stats
1,289W - 1,458L
1,339 Elo+
Party 2
Izanami
Izanami
TokiePanda
Izanami
Level 47
God Stats
30W - 48L
1,370 SR
Queue Stats
72W - 86L
1,419 Elo+
Party 2
Atlas
Atlas
ZAZU36
Atlas
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,412 Elo+
Party 2
Hades
Hades
viktorcosmic
Hades
Level 125
God Stats
2W - 2L
1,622 SR
Queue Stats
149W - 176L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
6 / 1 / 4
8,052
575
4,033
11,560
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
EX_FATE_010010
Charybdis
13
5 / 1 / 4
8,471
605
8,604
9,895
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
7,526
538
5,880
13,765
9,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
13
6 / 2 / 4
8,107
579
15,012
16,029
7,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
12
1 / 1 / 12
8,317
594
5,043
9,976
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GrizzUnkept
Ao Kuang
10
1 / 4 / 1
6,239
446
6,926
12,754
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
MIDNIGHTzs
Achilles
13
3 / 2 / 1
7,582
542
10,785
13,025
12,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TokiePanda
Izanami
10
1 / 8 / 0
6,253
447
3,390
12,416
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ZAZU36
Atlas
12
3 / 3 / 0
7,138
510
8,398
11,174
10,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
6,568
469
4,666
9,439
4,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
9
9
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
4
8
W
Charybdis
EX_FATE_010010
Charybdis
5
1
4
7
W
1
4
0
0.25
L
Ao Kuang
GrizzUnkept
Ao Kuang
1
4
1
0.38
L
Achilles
MIDNIGHTzs
Achilles
3
2
1
1.75
L
Izanami
TokiePanda
Izanami
1
8
0
0.13
L
Atlas
ZAZU36
Atlas
3
3
0
1
W
Hercules
6
2
4
4
L
1
3
1
0.5
W
Aphrodite
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
34,165
61,225
Taken
58,808
31,349
Mitigated
34,699
29,505
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,033
2,059
0
3,968
11,560
5,057
0
2,313
9,011
0
53,001
W
Charybdis
EX_FATE_010010
Charybdis
8,604
4,375
0
5,857
9,895
3,563
396
3,200
6,455
0
63,915
W
5,880
2,422
0
5,196
13,765
9,235
0
940
12,825
0
46,917
L
Ao Kuang
GrizzUnkept
Ao Kuang
6,926
2,245
0
3,961
12,754
4,010
0
691
12,063
43,014
0
L
Achilles
MIDNIGHTzs
Achilles
10,785
3,659
0
3,419
13,025
12,598
66
0
13,025
0
54,933
L
Izanami
TokiePanda
Izanami
3,390
2,409
0
1,286
12,416
3,156
1,697
1,021
11,395
0
37,731
L
Atlas
ZAZU36
Atlas
8,398
2,640
325
2,603
11,174
10,096
496
2,223
8,951
34,581
131
W
Hercules
15,012
7,869
0
4,374
16,029
7,490
0
8,010
7,749
0
65,752
L
4,666
780
184
2,016
9,439
4,839
0
1,108
8,331
35,028
0
W
Aphrodite
5,043
1,163
5,033
5,077
9,976
6,004
388
4,776
4,712
22,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
33,780
391
Minions Killed
360
0
Camps Cleared
0
1,291,467
Distance Traveled
1,291,544
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,052
575
81
6
0
303,780
2
W
Charybdis
8,471
605
92
7
0
233,838
1
W
Vamana
7,526
538
90
6
0
239,885
0
L
Ao Kuang
6,239
446
64
5
0
285,826
1
L
Achilles
7,582
542
82
6
0
267,883
4
L
Izanami
6,253
447
75
5
0
248,349
1
L
Atlas
7,138
510
70
5
0
275,140
0
W
Hercules
8,107
579
95
7
0
258,421
3
L
Hades
6,568
469
69
5
0
214,346
0
W
Aphrodite
8,317
594
33
2
0
255,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role