Player Matchup

Thanatos
Thanatos
ChiefMikah
Thanatos
Level 112
God Stats
5W - 5L
1,550 SR
Queue Stats
434W - 481L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Gribbsly
Jormungandr
Level 106
God Stats
5W - 6L
1,570 SR
Queue Stats
152W - 161L
1,522 Elo+
Solo
Chernobog
Chernobog
PapaFransisco
Chernobog
Level 125
God Stats
0W - 1L
1,506 SR
Queue Stats
211W - 235L
1,483 Elo+
Solo
Janus
Janus
iSlipNot
Janus
Level 89
God Stats
14W - 15L
1,502 SR
Queue Stats
521W - 568L
1,483 Elo+
Party 2
Geb
Geb
kobeiamhim300
Geb
Level 117
God Stats
42W - 31L
1,601 SR
Queue Stats
46W - 42L
1,522 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,498 Elo+

VS

Team Averages
Level 101
1,437 SR
1,508 Elo+
Lancelot
Lancelot
DisturbedAdam
Lancelot
Level 89
God Stats
7W - 2L
1,680 SR
Queue Stats
165W - 163L
1,498 Elo+
Party 1
Ishtar
Ishtar
LonePredator175
Ishtar
Level 146
God Stats
4W - 5L
1,101 SR
Queue Stats
59W - 56L
1,577 Elo+
Solo
Sylvanus
Sylvanus
katecos22
Sylvanus
Level 68
God Stats
24W - 36L
1,422 SR
Queue Stats
232W - 240L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
l0kiskue0l
Sun Wukong
Level 89
God Stats
5W - 1L
1,561 SR
Queue Stats
23W - 37L
1,428 Elo+
Solo
Chang'e
Chang'e
lionhart456
Chang'e
Level 112
God Stats
4W - 2L
1,418 SR
Queue Stats
98W - 101L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChiefMikah
Thanatos
11
3 / 4 / 5
7,575
473
6,409
12,472
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Gribbsly
Jormungandr
14
1 / 3 / 3
8,748
547
13,814
11,245
10,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
PapaFransisco
Chernobog
13
2 / 4 / 1
7,749
484
7,981
15,318
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
iSlipNot
Janus
14
7 / 0 / 3
8,686
543
17,431
4,813
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 7
7,540
471
4,764
12,512
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DisturbedAdam
Lancelot
13
2 / 4 / 4
8,017
501
7,895
15,623
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 1
8,848
553
8,790
14,011
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
katecos22
Sylvanus
12
0 / 4 / 4
6,809
426
6,175
13,644
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
l0kiskue0l
Sun Wukong
14
1 / 2 / 4
8,417
526
6,807
17,009
13,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
lionhart456
Chang'e
13
3 / 1 / 3
8,041
503
5,752
13,927
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
13
Kills
11
12
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChiefMikah
Thanatos
3
4
5
1.38
W
Lancelot
DisturbedAdam
Lancelot
2
4
4
1
L
Jormungandr
Gribbsly
Jormungandr
1
3
3
0.83
W
5
2
1
2.75
L
Chernobog
PapaFransisco
Chernobog
2
4
1
0.63
L
Janus
iSlipNot
Janus
7
0
3
8.5
W
Sylvanus
katecos22
Sylvanus
0
4
4
0.5
L
0
1
7
3.5
W
Sun Wukong
l0kiskue0l
Sun Wukong
1
2
4
1.5
W
Chang'e
lionhart456
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
35,419
56,360
Taken
74,214
37,252
Mitigated
39,446
19,305
Healing
34,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChiefMikah
Thanatos
6,409
1,622
0
8,508
12,472
6,158
0
2,485
9,987
0
45,609
W
Lancelot
DisturbedAdam
Lancelot
7,895
1,112
0
7,405
15,623
6,811
0
6,049
9,308
0
50,066
L
Jormungandr
Gribbsly
Jormungandr
13,814
5,230
0
750
11,245
10,481
0
1,293
9,952
76,265
0
W
8,790
6,364
0
5,592
14,011
5,637
1,410
3,335
10,570
0
59,551
L
Chernobog
PapaFransisco
Chernobog
7,981
5,173
0
4,102
15,318
6,004
663
1,533
13,785
0
61,147
L
Janus
iSlipNot
Janus
17,431
799
0
1,688
4,813
1,924
522
1,509
3,304
66,131
0
W
Sylvanus
katecos22
Sylvanus
6,175
2,508
4,142
3,686
13,644
7,861
231
7,152
6,286
28,525
7,915
L
4,764
467
287
3,970
12,512
12,685
0
3,977
8,535
27,889
0
W
Sun Wukong
l0kiskue0l
Sun Wukong
6,807
1,421
0
4,990
17,009
13,348
317
11,022
5,849
0
60,030
W
Chang'e
lionhart456
Chang'e
5,752
678
2,915
5,912
13,927
5,789
0
7,385
6,192
47,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
40,132
466
Minions Killed
438
0
Camps Cleared
0
1,604,050
Distance Traveled
1,487,363
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,575
473
69
4
0
320,331
2
W
Lancelot
8,017
501
90
6
0
328,046
0
L
Jormungandr
8,748
547
144
9
0
286,837
2
W
Ishtar
8,848
553
90
6
0
272,558
3
L
Chernobog
7,749
484
102
6
0
286,187
2
L
Janus
8,686
543
122
8
0
366,344
8
W
Sylvanus
6,809
426
67
4
0
278,965
4
L
Geb
7,540
471
29
2
0
344,351
8
W
Sun Wukong
8,417
526
121
8
0
340,075
5
W
Chang'e
8,041
503
70
4
0
267,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role