Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BasedGodDaniels
Merlin
Level 129
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 18L
1,499 Elo+
Party 1
Ymir
Ymir
Im x MigueL z
Ymir
Level 63
God Stats
5W - 4L
1,504 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 1
Cupid
Cupid
xiBOTx
Cupid
Level 149
God Stats
2W - 3L
1,727 SR
Queue Stats
82W - 72L
1,541 Elo+
Party 1
Team Averages
Level 120
1,588 SR
1,482 Elo+

VS

Team Averages
Level 125
1,619 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cristian_seg09
Thor
Level 159
God Stats
31W - 30L
1,894 SR
Queue Stats
643W - 656L
1,493 Elo+
Solo
Chernobog
Chernobog
German_Chucho
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 313L
1,501 Elo+
Party 2
Merlin
Merlin
KaiserStrider
Merlin
Level 142
God Stats
12W - 7L
1,610 SR
Queue Stats
78W - 90L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
porsupollo12
Zhong Kui
Level 64
God Stats
5W - 3L
1,591 SR
Queue Stats
244W - 218L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 0
6,148
559
2,479
7,040
4,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
 
Susano
9
1 / 2 / 0
5,398
491
4,652
8,526
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,842
440
2,618
6,030
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,779
434
1,421
6,272
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
xiBOTx
Cupid
10
0 / 2 / 0
5,385
490
3,142
5,892
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 5
5,906
537
4,690
8,779
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 3
6,693
608
4,694
7,847
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
German_Chucho
Chernobog
11
0 / 0 / 4
6,055
550
3,457
5,667
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 3
6,288
572
3,425
4,120
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
porsupollo12
Zhong Kui
11
0 / 1 / 0
6,518
593
3,799
5,660
3,687
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
12
12
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
L
Susano
 
Susano
1
2
0
0.5
W
Fenrir
 
Fenrir
3
1
5
5.5
L
0
4
0
0
W
5
0
3
6.5
W
Chernobog
German_Chucho
Chernobog
0
0
4
2
L
0
3
0
0
W
4
0
3
5.5
W
Zhong Kui
porsupollo12
Zhong Kui
0
1
0
0
L
Cupid
xiBOTx
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
20,065
33,760
Taken
32,073
16,553
Mitigated
16,159
7,686
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,479
1,065
0
1,176
7,040
4,188
0
3,799
3,241
0
47,734
L
Susano
 
Susano
4,652
1,192
0
3,468
8,526
3,137
0
891
7,635
0
35,261
W
Fenrir
 
Fenrir
4,690
1,142
287
2,603
8,779
5,759
187
2,347
6,432
0
13,571
L
2,618
184
0
500
6,030
2,231
0
1,598
4,432
28,270
0
W
4,694
1,103
0
750
7,847
2,795
0
841
7,006
0
45,120
W
Chernobog
German_Chucho
Chernobog
3,457
1,805
0
1,245
5,667
2,505
49
413
5,254
0
46,298
L
1,421
33
0
638
6,272
4,624
0
707
5,565
10,226
0
W
3,425
282
0
750
4,120
1,413
700
684
3,436
34,286
0
W
Zhong Kui
porsupollo12
Zhong Kui
3,799
1,475
0
3,843
5,660
3,687
0
0
5,660
51,422
0
L
Cupid
xiBOTx
Cupid
3,142
1,218
41
1,863
5,892
2,373
196
229
5,663
0
43,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
31,460
284
Minions Killed
346
0
Camps Cleared
0
992,551
Distance Traveled
1,038,140
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,148
559
85
8
0
211,772
2
L
Susano
5,398
491
67
6
0
224,899
0
W
Fenrir
5,906
537
16
1
0
213,592
1
L
Merlin
4,842
440
47
4
0
173,376
3
W
Thor
6,693
608
83
8
0
233,733
2
W
Chernobog
6,055
550
78
7
0
199,776
2
L
Ymir
4,779
434
11
1
0
204,116
0
W
Merlin
6,288
572
63
6
0
208,082
1
W
Zhong Kui
6,518
593
106
10
0
182,957
3
L
Cupid
5,385
490
74
7
0
178,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role