Player Matchup

Mulan
Mulan
Needyjhio
Mulan
Level 160
God Stats
26W - 36L
1,431 SR
Queue Stats
636W - 668L
1,523 Elo+
Solo
Discordia
Discordia
Qrowbadluck28
Discordia
Level 114
God Stats
5W - 7L
1,321 SR
Queue Stats
166W - 164L
1,436 Elo+
Party 2
Charybdis
Charybdis
RejectFI
Charybdis
Level 127
God Stats
15W - 8L
1,688 SR
Queue Stats
214W - 208L
1,552 Elo+
Party 2
Maui
Maui
Taigoron
Maui
Level 145
God Stats
1W - 3L
1,206 SR
Queue Stats
261W - 257L
1,503 Elo+
Party 2
Serqet
Serqet
Wickedwarlock
Serqet
Level 129
God Stats
5W - 3L
1,451 SR
Queue Stats
61W - 43L
1,593 Elo+
Solo
Team Averages
Level 135
1,419 SR
1,521 Elo+

VS

Team Averages
Level 114
1,552 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
kuby5656
Sol
Level 67
God Stats
7W - 3L
1,829 SR
Queue Stats
94W - 76L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
marcheeto
Gilgamesh
Level 59
God Stats
28W - 20L
1,464 SR
Queue Stats
204W - 211L
1,509 Elo+
Solo
Fenrir
Fenrir
tjp97
Fenrir
Level 122
God Stats
20W - 26L
1,467 SR
Queue Stats
200W - 203L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Needyjhio
Mulan
10
1 / 1 / 2
5,902
590
4,372
7,377
4,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Qrowbadluck28
Discordia
8
1 / 8 / 4
5,403
540
3,341
9,059
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RejectFI
Charybdis
8
1 / 3 / 1
5,147
515
3,893
7,327
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
6
1 / 4 / 4
5,154
515
2,963
10,873
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 5 / 0
5,524
552
5,292
8,649
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
3 / 1 / 1
6,362
636
4,210
5,224
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
 
Awilix
10
4 / 0 / 3
6,169
617
7,374
6,863
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
12 / 3 / 2
7,815
782
13,814
10,232
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
marcheeto
Gilgamesh
7
0 / 2 / 5
5,376
538
4,203
10,138
3,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
tjp97
Fenrir
10
2 / 2 / 3
5,957
596
3,605
7,639
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
21
21
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
1
3.5
W
Awilix
 
Awilix
4
0
3
5.5
L
Mulan
Needyjhio
Mulan
1
1
2
2
L
Discordia
Qrowbadluck28
Discordia
1
8
4
0.38
L
Charybdis
RejectFI
Charybdis
1
3
1
0.5
L
Maui
1
4
4
0.75
L
4
5
0
0.8
W
12
3
2
4.33
W
Gilgamesh
marcheeto
Gilgamesh
0
2
5
1.25
W
Fenrir
tjp97
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
33,206
43,285
Taken
40,096
19,703
Mitigated
15,373
9,922
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,210
420
0
1,562
5,224
1,578
0
27
5,196
32,460
0
W
Awilix
 
Awilix
7,374
2,692
0
820
6,863
2,318
1,458
857
6,006
0
33,769
L
Mulan
Needyjhio
Mulan
4,372
719
0
3,083
7,377
4,150
0
3,360
4,017
0
37,479
L
Discordia
Qrowbadluck28
Discordia
3,341
547
0
1,605
9,059
3,082
0
3,847
5,212
12,401
0
L
Charybdis
RejectFI
Charybdis
3,893
2,041
151
2,579
7,327
2,012
0
413
6,914
0
33,561
L
Maui
2,963
1,244
209
2,005
10,873
6,873
0
4,427
6,446
8,427
0
L
5,292
1,756
0
290
8,649
3,586
0
3,730
4,919
0
22,573
W
13,814
7,602
0
6,064
10,232
4,386
3,608
2,621
7,611
44,589
7,242
W
Gilgamesh
marcheeto
Gilgamesh
4,203
1,110
942
2,903
10,138
3,994
0
1,935
8,047
0
18,995
W
Fenrir
tjp97
Fenrir
3,605
1,010
0
540
7,639
3,097
274
864
6,775
0
35,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
31,679
202
Minions Killed
284
0
Camps Cleared
0
904,185
Distance Traveled
964,740
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,362
636
57
6
0
185,421
0
W
Awilix
6,169
617
58
6
0
212,039
1
L
Mulan
5,902
590
68
7
0
180,980
0
L
Discordia
5,403
540
23
2
0
170,827
0
L
Charybdis
5,147
515
61
6
0
166,109
2
L
Maui
5,154
515
13
1
0
175,320
2
L
Serqet
5,524
552
37
4
0
210,949
0
W
Sol
7,815
782
79
8
0
155,732
0
W
Gilgamesh
5,376
538
23
2
0
206,441
1
W
Fenrir
5,957
596
67
7
0
205,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role