Player Matchup

Maui
Maui
CardBard6720112
Maui
Level 135
God Stats
8W - 11L
1,596 SR
Queue Stats
160W - 146L
1,600 Elo+
Party 3
Arachne
Arachne
JulioCardin
Arachne
Level 128
God Stats
16W - 11L
1,578 SR
Queue Stats
298W - 293L
1,414 Elo+
Solo
Bellona
Bellona
LiteWarrior18
Bellona
Level 105
God Stats
20W - 22L
1,494 SR
Queue Stats
58W - 73L
1,438 Elo+
Party 3
Heimdallr
Heimdallr
Th3Br41nz
Heimdallr
Level 126
God Stats
14W - 13L
1,613 SR
Queue Stats
424W - 385L
1,568 Elo+
Party 3
Hades
Hades
XD HERSHEYS
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,287 Elo+
Party 3
Team Averages
Level 103
1,556 SR
1,461 Elo+

VS

Team Averages
Level 80
1,486 SR
1,372 Elo+
Sylvanus
Sylvanus
Banesa99
Sylvanus
Level 67
God Stats
0W - 3L
1,187 SR
Queue Stats
222W - 273L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
SamLamb113955
Danzaburou
Level 34
God Stats
1W - 3L
1,471 SR
Queue Stats
19W - 29L
1,255 Elo+
Party 2
Izanami
Izanami
X_Sanemi_
Izanami
Level 86
God Stats
138W - 129L
1,516 SR
Queue Stats
523W - 586L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
brewdadi
Kukulkan
Level 128
God Stats
4W - 5L
1,708 SR
Queue Stats
119W - 99L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
pablito_544
Hun Batz
Level 87
God Stats
25W - 20L
1,546 SR
Queue Stats
326W - 375L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,326
516
5,454
13,637
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
JulioCardin
Arachne
15
3 / 3 / 2
9,839
492
9,435
15,821
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
19
3 / 1 / 1
11,931
597
12,553
21,408
20,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Th3Br41nz
Heimdallr
20
6 / 0 / 2
12,089
604
18,343
14,735
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 2
9,275
464
6,318
16,405
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banesa99
Sylvanus
13
0 / 2 / 0
7,137
357
3,614
14,616
11,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
SamLamb113955
Danzaburou
12
0 / 6 / 0
7,397
370
4,090
14,402
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
X_Sanemi_
Izanami
16
1 / 5 / 1
10,262
513
12,165
17,397
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
brewdadi
Kukulkan
18
3 / 1 / 2
11,009
550
16,603
8,388
4,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
pablito_544
Hun Batz
14
2 / 3 / 0
8,800
440
7,821
16,897
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
6
6
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Banesa99
Sylvanus
0
2
0
0
W
2
0
4
4
W
Arachne
JulioCardin
Arachne
3
3
2
1.33
W
Bellona
3
1
1
3.5
L
Danzaburou
SamLamb113955
Danzaburou
0
6
0
0
W
Heimdallr
Th3Br41nz
Heimdallr
6
0
2
7
W
3
2
2
2
L
Izanami
X_Sanemi_
Izanami
1
5
1
0.3
L
Kukulkan
brewdadi
Kukulkan
3
1
2
4
L
Hun Batz
pablito_544
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,103
Damage
44,293
82,006
Taken
71,700
59,843
Mitigated
36,774
33,188
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Banesa99
Sylvanus
3,614
816
111
3,959
14,616
11,951
0
2,823
11,793
26,480
0
W
5,454
1,186
0
3,263
13,637
15,037
345
3,307
10,330
45,868
2,245
W
Arachne
JulioCardin
Arachne
9,435
6,240
0
3,899
15,821
6,427
724
4,888
10,933
0
77,098
W
Bellona
12,553
6,676
0
10,748
21,408
20,703
3,152
1,650
19,758
0
106,918
L
Danzaburou
SamLamb113955
Danzaburou
4,090
1,700
0
3,302
14,402
5,022
0
1,012
13,390
0
46,887
W
Heimdallr
Th3Br41nz
Heimdallr
18,343
7,062
0
8,023
14,735
7,955
234
2,604
12,131
0
138,407
W
6,318
2,482
1,276
5,979
16,405
9,721
433
7,768
8,637
55,825
0
L
Izanami
X_Sanemi_
Izanami
12,165
9,510
0
4,615
17,397
8,199
1,566
1,428
15,969
0
93,747
L
Kukulkan
brewdadi
Kukulkan
16,603
601
0
500
8,388
4,382
0
2,388
6,000
108,167
0
L
Hun Batz
pablito_544
Hun Batz
7,821
2,730
0
7,126
16,897
7,220
0
3,775
13,122
0
74,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
44,605
686
Minions Killed
578
0
Camps Cleared
0
1,796,345
Distance Traveled
1,748,727
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,137
357
38
2
0
362,455
4
W
Maui
10,326
516
64
3
0
312,679
4
W
Arachne
9,839
492
116
6
0
425,848
0
W
Bellona
11,931
597
200
10
0
392,255
1
L
Danzaburou
7,397
370
85
4
0
377,179
5
W
Heimdallr
12,089
604
210
11
0
346,698
3
W
Hades
9,275
464
96
5
0
318,865
2
L
Izanami
10,262
513
158
8
0
279,316
1
L
Kukulkan
11,009
550
188
9
0
338,934
7
L
Hun Batz
8,800
440
109
5
0
390,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role