Player Matchup

Hercules
Hercules
FirstRenDition
Hercules
Level 126
God Stats
12W - 14L
1,495 SR
Queue Stats
138W - 124L
1,563 Elo+
Solo
King Arthur
King Arthur
Frost172
King Arthur
Level 128
God Stats
10W - 12L
1,470 SR
Queue Stats
419W - 429L
1,477 Elo+
Party 2
Ishtar
Ishtar
LOB Madara
Ishtar
Level 104
God Stats
2W - 3L
1,454 SR
Queue Stats
102W - 99L
1,521 Elo+
Party 2
Maui
Maui
LOBDeidara
Maui
Level 125
God Stats
2W - 4L
1,517 SR
Queue Stats
234W - 245L
1,473 Elo+
Party 2
Hera
Hera
LogieBerra16
Hera
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 171L
1,462 Elo+
Solo
Team Averages
Level 115
1,487 SR
1,499 Elo+

VS

Team Averages
Level 117
1,614 SR
1,526 Elo+
Artemis
Artemis
BigSquig
Artemis
Level 89
God Stats
42W - 40L
1,593 SR
Queue Stats
316W - 342L
1,505 Elo+
Solo
Nu Wa
Nu Wa
DeadliestSins
Nu Wa
Level 140
God Stats
4W - 0L
1,674 SR
Queue Stats
149W - 121L
1,542 Elo+
Solo
Maui
Maui
EcliKazeX
Maui
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
301W - 243L
1,542 Elo+
Solo
Hades
Hades
Lvl9Goodra
Hades
Level 104
God Stats
2W - 0L
1,696 SR
Queue Stats
442W - 468L
1,469 Elo+
Party 1
Bakasura
Bakasura
TonyyyMontanaaa
Bakasura
Level 121
God Stats
24W - 27L
1,610 SR
Queue Stats
374W - 356L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 4 / 0
9,103
455
5,225
20,401
10,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Frost172
King Arthur
15
0 / 6 / 0
9,687
484
11,288
18,726
11,133
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
LOB Madara
Ishtar
14
3 / 11 / 3
9,373
469
9,685
20,973
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 8 / 5
9,184
459
6,904
24,289
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 2
8,606
430
9,483
11,766
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigSquig
Artemis
17
14 / 5 / 7
12,164
608
28,684
16,260
7,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 3 / 7
11,851
593
14,533
11,241
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
1 / 0 / 21
10,180
509
6,784
16,305
17,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
18
5 / 0 / 6
11,375
569
12,581
15,736
8,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
20
7 / 1 / 5
12,133
607
10,631
20,431
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
34
34
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigSquig
Artemis
14
5
7
3.5
W
7
3
7
3.5
W
Maui
1
0
21
11.5
L
Hercules
3
4
0
0.75
L
King Arthur
Frost172
King Arthur
0
6
0
0
L
Ishtar
LOB Madara
Ishtar
3
11
3
0.41
L
2
8
5
0.56
L
1
5
2
0.4
W
Hades
5
0
6
8
W
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
73,213
96,155
Taken
79,973
57,671
Mitigated
50,040
19,148
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigSquig
Artemis
28,684
18,221
0
5,320
16,260
7,616
4,514
3,735
12,012
0
98,362
W
14,533
3,839
0
2,126
11,241
5,155
1,150
4,024
7,217
102,530
0
W
Maui
6,784
1,806
1,214
2,344
16,305
17,617
405
4,078
12,143
35,654
1,333
L
Hercules
5,225
1,965
100
9,190
20,401
10,114
0
5,946
13,865
0
65,552
L
King Arthur
Frost172
King Arthur
11,288
2,213
0
3,125
18,726
11,133
0
12,126
6,362
0
87,235
L
Ishtar
LOB Madara
Ishtar
9,685
5,791
0
3,751
20,973
7,941
420
4,293
16,510
0
64,134
L
6,904
1,768
0
1,831
24,289
24,086
0
6,217
17,218
34,298
3,115
L
9,483
3,201
0
1,151
11,766
4,397
45
4,882
6,479
69,307
0
W
Hades
12,581
1,316
353
8,175
15,736
8,705
1,199
654
15,082
77,135
0
W
Bakasura
10,631
6,981
0
7,151
20,431
10,947
1,153
3,695
16,736
0
101,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
57,703
518
Minions Killed
630
0
Camps Cleared
0
1,785,211
Distance Traveled
1,998,596
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,164
608
130
7
0
353,865
3
W
Nu Wa
11,851
593
155
8
0
381,135
10
W
Maui
10,180
509
35
2
0
431,212
11
L
Hercules
9,103
455
99
5
0
379,941
0
L
King Arthur
9,687
484
146
7
0
367,590
6
L
Ishtar
9,373
469
100
5
0
335,669
1
L
Maui
9,184
459
53
3
0
361,704
1
L
Hera
8,606
430
120
6
0
340,307
7
W
Hades
11,375
569
120
6
0
347,735
1
W
Bakasura
12,133
607
190
10
0
484,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role