Player Matchup

Hel
Hel
Cezas
Hel
Level 108
God Stats
2W - 1L
1,815 SR
Queue Stats
181W - 86L
1,668 Elo+
Party 1
Thanatos
Thanatos
MarkZuckerburg
Thanatos
Level 109
God Stats
9W - 3L
1,538 SR
Queue Stats
113W - 73L
1,668 Elo+
Party 1
Skadi
Skadi
TheTrayshMan
Skadi
Level 107
God Stats
5W - 2L
1,761 SR
Queue Stats
184W - 91L
1,673 Elo+
Party 1
Team Averages
Level 108
1,705 SR
1,670 Elo+

VS

Team Averages
Level 64
1,533 SR
1,523 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ImMrOP
Anubis
Level 67
God Stats
0W - 2L
1,533 SR
Queue Stats
27W - 26L
1,496 Elo+
Party 2
Chaac
Chaac
PraedaVoco
Chaac
Level 62
God Stats
35W - 30L
1,566 SR
Queue Stats
90W - 76L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cezas
Hel
14
0 / 2 / 8
8,393
699
6,741
11,285
9,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 1 / 5
8,082
674
8,255
10,059
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 0 / 2
9,189
766
11,606
6,022
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 1
7,221
602
6,723
10,572
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
ImMrOP
Anubis
11
1 / 3 / 1
7,502
625
6,688
7,380
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 2 / 2
7,034
586
6,578
12,781
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Hel
Cezas
Hel
0
2
8
2
L
Anubis
ImMrOP
Anubis
1
3
1
0.5
W
Thanatos
2
1
5
4.5
L
Chaac
0
2
2
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
19,989
27,366
Taken
30,733
17,347
Mitigated
25,657
18,783
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,723
298
717
1,276
10,572
9,633
0
1,946
8,626
0
16,634
W
Hel
Cezas
Hel
6,741
845
5,489
6,108
11,285
9,448
90
3,561
7,215
32,716
0
L
Anubis
ImMrOP
Anubis
6,688
191
0
1,737
7,380
4,459
0
2,465
4,915
25,548
0
W
Thanatos
8,255
1,909
0
5,961
10,059
5,536
493
2,465
7,240
0
28,112
L
Chaac
6,578
490
305
2,575
12,781
11,565
0
2,708
10,073
0
18,739
W
11,606
6,175
0
1,225
6,022
2,363
1,998
1,265
4,278
0
45,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
21,757
151
Minions Killed
95
9
Camps Cleared
2
699,295
Distance Traveled
596,840
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,221
602
25
2
2
192,429
2
W
Hel
8,393
699
56
5
2
221,398
4
L
Anubis
7,502
625
50
4
0
192,356
3
W
Thanatos
8,082
674
29
2
3
247,546
2
L
Chaac
7,034
586
20
2
0
212,055
1
W
Skadi
9,189
766
66
6
4
230,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role