Player Matchup

Artio
Artio
GarlicBreadMVP
Artio
Level 155
God Stats
5W - 0L
1,708 SR
Queue Stats
57W - 30L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
JMonday42
Zhong Kui
Level 147
God Stats
4W - 3L
1,393 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 1
Thor
Thor
TheTeamWebb
Thor
Level 148
God Stats
3W - 1L
1,447 SR
Queue Stats
62W - 32L
1,660 Elo+
Party 1
Team Averages
Level 150
1,516 SR
1,628 Elo+

VS

Team Averages
Level 135
1,482 SR
1,479 Elo+
Danzaburou
Danzaburou
Kc_Raid3n
Danzaburou
Level 118
God Stats
18W - 16L
1,472 SR
Queue Stats
109W - 83L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
TraneVRU
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,324 Elo+
Solo
Maui
Maui
cristian999222
Maui
Level 159
God Stats
2W - 8L
1,472 SR
Queue Stats
209W - 169L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 12
12,176
716
7,059
24,626
27,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
JMonday42
Zhong Kui
18
6 / 2 / 6
12,330
725
18,040
13,957
11,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 5
12,567
739
20,372
12,227
6,546
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kc_Raid3n
Danzaburou
14
1 / 7 / 2
9,886
582
12,685
15,607
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
TraneVRU
Kukulkan
15
2 / 7 / 1
10,576
622
7,676
16,148
6,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
10,151
597
5,771
18,567
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
Zhong Kui
JMonday42
Zhong Kui
6
2
6
4.5
L
Danzaburou
Kc_Raid3n
Danzaburou
1
7
2
0.29
W
9
0
5
11.5
L
Kukulkan
TraneVRU
Kukulkan
2
7
1
0.36
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,471
Damage
26,132
50,810
Taken
50,322
46,293
Mitigated
37,129
22,625
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,059
803
2,328
9,138
24,626
27,900
108
3,850
20,776
21,473
0
W
Zhong Kui
JMonday42
Zhong Kui
18,040
1,322
1,554
7,665
13,957
11,847
1,234
4,307
9,475
70,118
0
L
Danzaburou
Kc_Raid3n
Danzaburou
12,685
4,999
0
944
15,607
6,788
639
6,840
8,767
0
31,432
W
20,372
2,077
0
1,940
12,227
6,546
1,019
5,734
6,493
63
64,265
L
Kukulkan
TraneVRU
Kukulkan
7,676
220
0
413
16,148
6,938
100
6,904
9,244
44,292
0
L
5,771
907
386
4,119
18,567
23,403
0
11,532
7,035
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
30,613
209
Minions Killed
158
11
Camps Cleared
4
955,558
Distance Traveled
803,002
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,176
716
25
1
1
329,334
12
W
Zhong Kui
12,330
725
106
6
3
299,635
6
L
Danzaburou
9,886
582
63
4
2
256,174
7
W
Thor
12,567
739
78
5
7
326,589
2
L
Kukulkan
10,576
622
74
4
2
246,895
0
L
Maui
10,151
597
21
1
0
299,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role