Player Matchup

Baron Samedi
Baron Samedi
D TWEEZIE
Baron Samedi
Level 88
God Stats
19W - 18L
1,513 SR
Queue Stats
166W - 318L
1,251 Elo+
Party 2
Anubis
Anubis
LashingWharf07
Anubis
Level 127
God Stats
14W - 17L
1,493 SR
Queue Stats
451W - 789L
1,267 Elo+
Party 2
Chaac
Chaac
soccerwizard
Chaac
Level 160
God Stats
28W - 29L
1,536 SR
Queue Stats
366W - 512L
1,331 Elo+
Solo
Team Averages
Level 125
1,514 SR
1,283 Elo+

VS

Team Averages
Level 68
1,662 SR
1,382 Elo+
Anubis
Anubis
I Seriously Cry
Anubis
Level 43
God Stats
0W - 1L
1,821 SR
Queue Stats
145W - 141L
1,394 Elo+
Party 1
Ishtar
Ishtar
JuStIcE160493
Ishtar
Level 148
God Stats
5W - 6L
1,517 SR
Queue Stats
171W - 195L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smitethalord
Cu Chulainn
Level 14
God Stats
3W - 1L
1,649 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D TWEEZIE
Baron Samedi
15
4 / 0 / 9
9,219
768
12,482
8,543
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 1 / 4
9,532
794
8,941
8,078
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 4
8,632
719
7,320
9,483
6,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,846
571
6,320
11,926
4,911
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
7,160
597
4,146
9,617
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Smitethalord
Cu Chulainn
12
2 / 3 / 0
7,705
642
7,659
11,633
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D TWEEZIE
Baron Samedi
4
0
9
8.5
L
0
6
1
0.08
L
0
4
1
0.13
W
8
1
4
10
L
Cu Chulainn
Smitethalord
Cu Chulainn
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
18,125
26,104
Taken
33,176
14,991
Mitigated
18,347
9,045
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D TWEEZIE
Baron Samedi
12,482
854
1,812
3,064
8,543
4,585
1,129
3,612
4,901
31,132
0
L
6,320
112
0
1,368
11,926
4,911
0
8,744
3,182
20,282
0
L
4,146
1,337
0
1,165
9,617
3,098
0
6,645
2,972
0
20,783
W
8,941
481
0
1,588
8,078
3,644
981
1,935
5,735
31,253
0
L
Cu Chulainn
Smitethalord
Cu Chulainn
7,659
1,025
0
1,383
11,633
10,338
0
6,235
5,398
79
17,499
W
7,320
1,635
0
2,581
9,483
6,762
193
1,458
7,612
0
37,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
21,711
142
Minions Killed
93
8
Camps Cleared
3
665,740
Distance Traveled
602,230
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,219
768
38
3
3
218,899
1
L
Anubis
6,846
571
26
2
1
186,307
7
L
Ishtar
7,160
597
42
4
1
202,583
3
W
Anubis
9,532
794
41
3
2
217,848
2
L
Cu Chulainn
7,705
642
25
2
1
213,340
4
W
Chaac
8,632
719
63
5
3
228,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role