Player Matchup

Skadi
Skadi
AceTheBear0315
Skadi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,178 Elo+
Party 2
Athena
Athena
Cowboy Neji
Athena
Level 44
God Stats
14W - 4L
1,701 SR
Queue Stats
26W - 36L
1,316 Elo+
Party 2
Hera
Hera
Slicer1475
Hera
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 76L
1,357 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,284 Elo+

VS

Team Averages
Level 31
1,431 SR
1,335 Elo+
Cthulhu
Cthulhu
CNK Sharp
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,374 Elo+
Party 1
Hachiman
Hachiman
ChiefLungChum
Hachiman
Level 23
God Stats
1W - 6L
1,294 SR
Queue Stats
32W - 68L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
Poorin Star
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
11,221
802
15,860
11,175
4,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
1 / 0 / 12
10,484
749
4,877
10,881
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 9
10,534
752
10,582
7,026
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CNK Sharp
Cthulhu
12
0 / 5 / 1
8,792
628
5,936
17,272
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
ChiefLungChum
Hachiman
13
0 / 6 / 2
8,513
608
7,063
11,647
4,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
8,939
639
7,415
7,443
2,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Cthulhu
CNK Sharp
Cthulhu
0
5
1
0.1
L
Hachiman
ChiefLungChum
Hachiman
0
6
2
0.17
W
Athena
1
0
12
7
L
2
3
0
0.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
20,414
29,082
Taken
36,362
20,020
Mitigated
26,589
8,466
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,860
7,601
0
1,908
11,175
4,668
970
5,499
5,676
0
53,805
L
Cthulhu
CNK Sharp
Cthulhu
5,936
530
0
846
17,272
19,092
0
6,869
10,403
18,077
0
L
Hachiman
ChiefLungChum
Hachiman
7,063
4,193
0
598
11,647
4,743
0
5,227
6,420
0
33,034
W
Athena
4,877
1,218
2,772
3,065
10,881
12,227
634
4,727
6,154
11,788
0
L
7,415
1,403
0
0
7,443
2,754
0
3,363
4,080
30,889
0
W
10,582
2,639
31
690
7,026
3,125
1,013
3,973
3,053
55,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
26,244
164
Minions Killed
108
11
Camps Cleared
2
720,653
Distance Traveled
657,131
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,221
802
58
4
2
227,800
1
L
Cthulhu
8,792
628
28
2
0
201,847
3
L
Hachiman
8,513
608
50
4
0
218,918
4
W
Athena
10,484
749
17
1
2
239,870
1
L
Nu Wa
8,939
639
30
2
2
236,366
5
W
Hera
10,534
752
89
6
7
252,983
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role