Player Matchup

Morgan Le Fay
Morgan Le Fay
FIG_JAMM
Morgan Le Fay
Level 142
God Stats
2W - 3L
1,654 SR
Queue Stats
46W - 35L
1,568 Elo+
Solo
Ganesha
Ganesha
RamenWarlord
Ganesha
Level 145
God Stats
17W - 11L
1,681 SR
Queue Stats
173W - 166L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Ravex99
Baron Samedi
Level 125
God Stats
24W - 19L
1,551 SR
Queue Stats
421W - 405L
1,555 Elo+
Solo
Shiva
Shiva
ThisIsNoZaku
Shiva
Level 121
God Stats
22W - 27L
1,459 SR
Queue Stats
216W - 204L
1,530 Elo+
Party 2
Fenrir
Fenrir
pok2124
Fenrir
Level 159
God Stats
1W - 5L
1,107 SR
Queue Stats
576W - 578L
1,535 Elo+
Solo
Team Averages
Level 138
1,490 SR
1,548 Elo+

VS

Team Averages
Level 141
1,648 SR
1,747 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AnarchyXShadow
Xing Tian
Level 148
God Stats
4W - 1L
1,295 SR
Queue Stats
722W - 212L
1,884 Elo+
Party 1
Kali
Kali
Tríckie
Kali
Level 160
God Stats
3W - 1L
1,951 SR
Queue Stats
606W - 115L
1,898 Elo+
Party 1
Xbalanque
Xbalanque
ΑnarchyXShadow
Xbalanque
Level 89
God Stats
1W - 0L
1,995 SR
Queue Stats
92W - 15L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FIG_JAMM
Morgan Le Fay
15
1 / 6 / 2
9,871
987
14,810
15,142
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
RamenWarlord
Ganesha
15
0 / 4 / 2
9,498
950
7,088
25,271
29,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Ravex99
Baron Samedi
15
2 / 5 / 0
9,788
979
11,765
16,863
12,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 3
9,346
935
17,193
25,382
27,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
pok2124
Fenrir
15
0 / 4 / 2
9,285
929
8,505
17,558
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

161

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 0 / 25
10,609
1,061
10,122
5,825
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
 
Vulcan
17
1 / 0 / 15
10,240
1,024
20,334
9,144
4,197
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
AnarchyXShadow
Xing Tian
17
5 / 0 / 16
11,981
1,198
12,493
16,283
25,008
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
17
7 / 1 / 10
11,082
1,108
13,238
17,168
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
ΑnarchyXShadow
Xbalanque
17
13 / 2 / 10
12,946
1,295
36,968
14,925
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
3
Kills
26
26
Deaths
3
9
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
25
12.5
W
Vulcan
 
Vulcan
1
0
15
8.5
W
Xing Tian
AnarchyXShadow
Xing Tian
5
0
16
13
L
Morgan Le Fay
FIG_JAMM
Morgan Le Fay
1
6
2
0.33
L
Ganesha
RamenWarlord
Ganesha
0
4
2
0.25
L
Baron Samedi
Ravex99
Baron Samedi
2
5
0
0.4
L
0
7
3
0.21
W
Kali
7
1
10
12
L
Fenrir
pok2124
Fenrir
0
4
2
0.25
W
Xbalanque
ΑnarchyXShadow
Xbalanque
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,361
Damage
93,155
100,216
Taken
63,345
87,678
Mitigated
48,725
12,401
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,122
136
9,449
4,304
5,825
4,229
0
2,343
3,482
18,536
0
W
Vulcan
 
Vulcan
20,334
10,667
0
244
9,144
4,197
0
3,959
5,185
45,060
0
W
Xing Tian
AnarchyXShadow
Xing Tian
12,493
1,633
0
2,124
16,283
25,008
0
9,420
6,863
22,788
0
L
Morgan Le Fay
FIG_JAMM
Morgan Le Fay
14,810
1,146
0
2,284
15,142
8,278
0
6,842
8,300
45,588
0
L
Ganesha
RamenWarlord
Ganesha
7,088
491
759
515
25,271
29,536
0
10,627
14,644
15,016
0
L
Baron Samedi
Ravex99
Baron Samedi
11,765
517
3,831
3,550
16,863
12,828
0
6,241
10,622
26,226
0
L
17,193
2,046
251
547
25,382
27,210
0
12,412
12,970
0
38,586
W
Kali
13,238
6,545
0
2,677
17,168
9,102
0
9,181
7,987
34
21,665
L
Fenrir
pok2124
Fenrir
8,505
1,283
0
664
17,558
9,826
0
6,861
10,697
0
21,091
W
Xbalanque
ΑnarchyXShadow
Xbalanque
36,968
24,843
0
1,453
14,925
6,189
0
8,760
6,165
0
63,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
56,858
181
Minions Killed
186
5
Camps Cleared
12
984,039
Distance Traveled
1,067,191
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,609
1,061
32
3
0
221,458
1
W
Vulcan
10,240
1,024
73
7
2
233,583
1
W
Xing Tian
11,981
1,198
13
1
1
222,057
2
L
Morgan Le Fay
9,871
987
66
7
0
184,789
0
L
Ganesha
9,498
950
1
0
0
196,614
0
L
Baron Samedi
9,788
979
33
3
0
186,656
0
L
Shiva
9,346
935
57
6
1
200,617
0
W
Kali
11,082
1,108
20
2
3
208,761
0
L
Fenrir
9,285
929
24
2
4
215,363
3
W
Xbalanque
12,946
1,295
48
5
6
181,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role