Player Matchup

Rama
Rama
Blaze_X_Grim
Rama
Level 143
God Stats
12W - 14L
1,554 SR
Queue Stats
167W - 170L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
F-R-A-N-K-E-E
Zhong Kui
Level 160
God Stats
0W - 1L
1,415 SR
Queue Stats
64W - 68L
1,474 Elo+
Party 1
Skadi
Skadi
Nightkrawler653
Skadi
Level 76
God Stats
4W - 5L
1,651 SR
Queue Stats
14W - 17L
1,377 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,436 Elo+

VS

Team Averages
Level 67
1,430 SR
1,345 Elo+
Cthulhu
Cthulhu
SeggZgrandpa
Cthulhu
Level 52
God Stats
8W - 11L
1,401 SR
Queue Stats
31W - 42L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vycci
Morgan Le Fay
Level 45
God Stats
18W - 26L
1,390 SR
Queue Stats
142W - 175L
1,330 Elo+
Party 2
Susano
Susano
seandbollie
Susano
Level 105
God Stats
8W - 5L
1,497 SR
Queue Stats
213W - 280L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,508
626
5,294
12,500
5,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
F-R-A-N-K-E-E
Zhong Kui
12
4 / 5 / 0
8,199
683
9,489
14,377
10,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 5 / 2
7,116
593
7,560
11,069
4,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SeggZgrandpa
Cthulhu
14
7 / 0 / 4
9,999
833
12,105
16,723
19,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Vycci
Morgan Le Fay
14
4 / 0 / 7
9,103
759
9,567
6,748
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
13
2 / 4 / 6
8,450
704
10,825
10,744
4,860
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Zhong Kui
F-R-A-N-K-E-E
Zhong Kui
4
5
0
0.8
L
0
5
2
0.2
W
Cthulhu
SeggZgrandpa
Cthulhu
7
0
4
9
W
Morgan Le Fay
Vycci
Morgan Le Fay
4
0
7
7.5
W
Susano
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
32,497
37,946
Taken
34,215
19,784
Mitigated
27,302
3,197
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
4,009
0
0
12,500
5,151
0
6,408
6,092
0
23,881
L
Zhong Kui
F-R-A-N-K-E-E
Zhong Kui
9,489
514
0
3,197
14,377
10,091
0
8,424
5,953
28,270
0
L
7,560
3,343
0
0
11,069
4,542
0
7,153
3,916
0
24,307
W
Cthulhu
SeggZgrandpa
Cthulhu
12,105
709
798
3,198
16,723
19,271
236
3,790
12,933
26,353
0
W
Morgan Le Fay
Vycci
Morgan Le Fay
9,567
1,322
0
241
6,748
3,171
246
2,491
4,257
33,593
0
W
Susano
10,825
1,874
0
70
10,744
4,860
50
3,910
6,834
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
27,552
125
Minions Killed
158
5
Camps Cleared
7
592,737
Distance Traveled
684,020
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,508
626
42
4
1
207,984
1
L
Zhong Kui
8,199
683
47
4
3
190,502
3
L
Skadi
7,116
593
36
3
1
194,251
0
W
Cthulhu
9,999
833
28
2
0
241,036
2
W
Morgan Le Fay
9,103
759
81
7
2
212,508
0
W
Susano
8,450
704
49
4
5
230,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role