Player Matchup

Horus
Horus
 
Horus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
About12inches
Agni
Level 87
God Stats
6W - 3L
1,773 SR
Queue Stats
178W - 158L
1,398 Elo+
Party 3
Chaac
Chaac
KINGCOLTfour5
Chaac
Level 137
God Stats
13W - 5L
1,781 SR
Queue Stats
426W - 297L
1,563 Elo+
Party 2
Khepri
Khepri
PcMrac
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,460 Elo+
Party 3
Athena
Athena
SpyderLilly
Athena
Level 127
God Stats
16W - 6L
1,792 SR
Queue Stats
371W - 256L
1,550 Elo+
Party 2
Team Averages
Level 121
1,669 SR
1,494 Elo+

VS

Team Averages
Level 140
1,527 SR
1,528 Elo+
Kukulkan
Kukulkan
Codeannn
Kukulkan
Level 160
God Stats
4W - 2L
1,631 SR
Queue Stats
155W - 129L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImmaculateQueso
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,354 SR
Queue Stats
156W - 117L
1,521 Elo+
Party 1
Sobek
Sobek
Minazuki57
Sobek
Level 105
God Stats
1W - 0L
1,433 SR
Queue Stats
70W - 34L
1,657 Elo+
Solo
Xing Tian
Xing Tian
bigmacjess
Xing Tian
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
clutchgonzalez
Guan Yu
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
246W - 201L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 7
7,596
760
7,621
22,276
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 6
7,345
735
10,865
10,859
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 5 / 3
7,768
777
17,805
20,047
13,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
PcMrac
Khepri
11
0 / 5 / 6
6,479
648
3,955
13,889
12,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
1 / 6 / 7
7,267
727
5,638
18,152
18,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Codeannn
Kukulkan
15
3 / 1 / 14
8,449
845
16,458
4,855
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ImmaculateQueso
Ah Muzen Cab
17
9 / 1 / 12
9,553
955
28,049
15,254
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
2 / 2 / 17
8,437
844
8,400
17,946
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
bigmacjess
Xing Tian
14
3 / 2 / 17
8,383
838
7,907
17,827
19,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 2 / 16
8,983
898
14,917
17,628
20,512
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
8
Kills
22
22
Deaths
8
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
7
4.5
L
2
5
6
1
W
Kukulkan
Codeannn
Kukulkan
3
1
14
10
W
Ah Muzen Cab
ImmaculateQueso
Ah Muzen Cab
9
1
12
15
L
4
5
3
1.1
W
Sobek
2
2
17
5.25
L
Khepri
PcMrac
Khepri
0
5
6
0.6
L
Athena
1
6
7
0.75
W
Xing Tian
bigmacjess
Xing Tian
3
2
17
5.75
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
75,731
85,223
Taken
73,510
67,153
Mitigated
72,594
30,925
Healing
38,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,621
3,134
3,952
13,184
22,276
17,978
0
9,543
12,292
0
14,276
L
10,865
777
1,869
1,479
10,859
4,750
0
3,251
7,295
23,388
0
W
Kukulkan
Codeannn
Kukulkan
16,458
482
1,740
253
4,855
2,695
531
674
4,181
32,807
0
W
Ah Muzen Cab
ImmaculateQueso
Ah Muzen Cab
28,049
12,255
0
5,594
15,254
10,303
1,833
4,505
10,749
0
42,277
L
17,805
2,290
0
6,832
20,047
13,277
0
8,544
11,185
0
33,301
W
Sobek
8,400
589
1,717
4,371
17,946
19,310
317
4,526
13,420
12,490
0
L
Khepri
PcMrac
Khepri
3,955
497
1,643
1,229
13,889
12,497
0
4,839
8,838
7,580
0
L
Athena
5,638
1,767
0
737
18,152
18,651
0
6,588
11,039
10,096
0
W
Xing Tian
bigmacjess
Xing Tian
7,907
771
1,044
650
17,827
19,774
801
6,258
11,569
9,416
0
W
14,917
2,558
13,256
9,500
17,628
20,512
434
4,495
13,133
0
21,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
43,805
120
Minions Killed
106
0
Camps Cleared
0
875,767
Distance Traveled
1,048,303
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,596
760
30
3
0
195,510
1
L
Agni
7,345
735
23
2
0
174,561
1
W
Kukulkan
8,449
845
49
5
0
221,581
1
W
Ah Muzen Cab
9,553
955
30
3
0
182,537
2
L
Chaac
7,768
777
40
4
0
174,360
2
W
Sobek
8,437
844
5
1
0
212,975
0
L
Khepri
6,479
648
14
1
0
177,406
1
L
Athena
7,267
727
13
1
0
153,930
0
W
Xing Tian
8,383
838
5
1
0
202,197
2
W
Guan Yu
8,983
898
17
2
0
229,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role