Player Matchup

Medusa
Medusa
Abulsaad
Medusa
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,879 Elo+
Solo
Chang'e
Chang'e
Blood Cell X
Chang'e
Level 155
God Stats
3W - 4L
1,441 SR
Queue Stats
675W - 722L
1,629 Elo+
Party 1
Vulcan
Vulcan
KINGofTH3clownz
Vulcan
Level 117
God Stats
2W - 0L
1,965 SR
Queue Stats
195W - 192L
1,554 Elo+
Party 1
Chiron
Chiron
clobb64
Chiron
Level 87
God Stats
3W - 3L
1,403 SR
Queue Stats
208W - 202L
1,577 Elo+
Solo
Sol
Sol
oH MILLY
Sol
Level 118
God Stats
5W - 5L
1,369 SR
Queue Stats
219W - 237L
1,556 Elo+
Party 1
Team Averages
Level 125
1,536 SR
1,639 Elo+

VS

Team Averages
Level 117
1,505 SR
1,545 Elo+
Artemis
Artemis
Anesthet1ze
Artemis
Level 82
God Stats
6W - 6L
1,503 SR
Queue Stats
492W - 487L
1,561 Elo+
Party 3
Tyr
Tyr
DesertHandss
Tyr
Level 127
God Stats
5W - 5L
1,518 SR
Queue Stats
226W - 237L
1,543 Elo+
Party 2
Ganesha
Ganesha
MrBloodJunky
Ganesha
Level 80
God Stats
1W - 2L
1,392 SR
Queue Stats
166W - 174L
1,532 Elo+
Party 3
Ishtar
Ishtar
TekReset
Ishtar
Level 150
God Stats
1W - 3L
1,448 SR
Queue Stats
331W - 331L
1,554 Elo+
Solo
Guan Yu
Guan Yu
TrapG
Guan Yu
Level 144
God Stats
3W - 2L
1,666 SR
Queue Stats
146W - 159L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abulsaad
Medusa
20
10 / 2 / 12
12,638
843
28,398
11,248
7,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Blood Cell X
Chang'e
16
0 / 2 / 21
10,756
717
7,117
22,395
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 3 / 12
9,980
665
18,747
10,232
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
clobb64
Chiron
20
10 / 2 / 13
12,806
854
21,210
14,518
8,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 19
10,371
691
17,513
13,423
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anesthet1ze
Artemis
16
1 / 4 / 7
9,524
635
17,730
16,140
8,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 4
10,295
686
12,982
22,605
28,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
MrBloodJunky
Ganesha
16
0 / 7 / 10
10,166
678
10,948
25,732
31,874
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
TekReset
Ishtar
17
4 / 4 / 6
10,684
712
15,093
16,816
9,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
TrapG
Guan Yu
18
2 / 6 / 9
10,160
677
8,373
24,389
32,078
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
26
Kills
11
11
Deaths
26
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Abulsaad
Medusa
10
2
12
8
L
Artemis
Anesthet1ze
Artemis
1
4
7
1.13
W
Chang'e
Blood Cell X
Chang'e
0
2
21
5.25
L
4
5
4
1.2
W
4
3
12
3.33
L
Ganesha
MrBloodJunky
Ganesha
0
7
10
0.71
L
Ishtar
TekReset
Ishtar
4
4
6
1.75
L
Guan Yu
TrapG
Guan Yu
2
6
9
1.08
W
Chiron
clobb64
Chiron
10
2
13
8.25
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,985
Damage
65,126
71,816
Taken
105,682
54,029
Mitigated
111,064
34,644
Healing
38,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Abulsaad
Medusa
28,398
12,969
2,320
1,514
11,248
7,445
2,460
1,911
9,337
0
46,085
L
Artemis
Anesthet1ze
Artemis
17,730
5,056
1,197
2,369
16,140
8,919
2,565
7,507
8,633
0
35,876
W
Chang'e
Blood Cell X
Chang'e
7,117
321
9,068
9,207
22,395
25,196
826
2,660
19,735
9,306
0
L
12,982
634
2,031
3,877
22,605
28,979
238
7,982
14,623
176
21,075
W
18,747
9,071
1,154
370
10,232
5,911
754
2,008
8,224
32,109
0
L
Ganesha
MrBloodJunky
Ganesha
10,948
438
1,401
3,678
25,732
31,874
500
10,015
15,717
20,390
0
L
Ishtar
TekReset
Ishtar
15,093
10,082
1,246
5,081
16,816
9,214
659
7,889
8,927
38
45,902
L
Guan Yu
TrapG
Guan Yu
8,373
1,143
10,020
7,338
24,389
32,078
167
9,984
14,405
46
20,416
W
Chiron
clobb64
Chiron
21,210
8,889
4,431
3,237
14,518
8,756
2,363
3,007
11,511
0
52,869
W
17,513
3,253
787
2,556
13,423
6,721
1,616
1,622
11,801
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
50,829
172
Minions Killed
167
0
Camps Cleared
0
1,358,400
Distance Traveled
1,257,859
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,638
843
37
2
0
295,557
1
L
Artemis
9,524
635
40
3
0
237,990
0
W
Chang'e
10,756
717
6
0
0
257,895
0
L
Tyr
10,295
686
19
1
0
259,554
0
W
Vulcan
9,980
665
31
2
0
271,202
3
L
Ganesha
10,166
678
0
0
0
246,026
0
L
Ishtar
10,684
712
75
5
0
236,619
1
L
Guan Yu
10,160
677
33
2
0
277,670
0
W
Chiron
12,806
854
75
5
0
251,884
1
W
Sol
10,371
691
23
2
0
281,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role