Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DaniiAdrian
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,540 Elo+
Solo
Medusa
Medusa
Narigous
Medusa
Level 129
God Stats
2W - 2L
1,543 SR
Queue Stats
139W - 146L
1,490 Elo+
Solo
Hel
Hel
filidrop
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 397L
1,476 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,501 Elo+

VS

Team Averages
Level 144
1,434 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CelticHunter
Yemoja
Level 115
God Stats
0W - 1L
1,721 SR
Queue Stats
19W - 24L
1,440 Elo+
Party 1
Persephone
Persephone
Pandamônio
Persephone
Level 160
God Stats
5W - 7L
1,447 SR
Queue Stats
403W - 407L
1,469 Elo+
Solo
Skadi
Skadi
Zabiano
Skadi
Level 148
God Stats
0W - 2L
1,283 SR
Queue Stats
94W - 101L
1,483 Elo+
Party 1
Apollo
Apollo
henrique2554
Apollo
Level 157
God Stats
1W - 3L
1,220 SR
Queue Stats
133W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 2 / 16
11,454
764
17,568
13,646
5,598
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
17
1 / 4 / 12
11,033
736
7,411
22,891
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Zhong Kui
DaniiAdrian
Zhong Kui
17
8 / 5 / 12
11,662
777
16,057
18,937
14,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Narigous
Medusa
20
11 / 2 / 10
12,605
840
17,642
21,249
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 20
10,295
686
4,614
15,939
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
2 / 2 / 13
11,333
756
15,433
9,667
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
2 / 4 / 12
10,210
681
7,143
17,643
21,498
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Pandamônio
Persephone
17
4 / 4 / 6
10,606
707
20,761
12,234
5,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
Zabiano
Skadi
15
3 / 8 / 8
9,848
657
14,327
13,903
6,216
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
17
5 / 6 / 8
10,709
714
9,682
13,272
7,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
24
Kills
16
16
Deaths
24
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
16
6
W
Fenrir
 
Fenrir
1
4
12
1.75
L
Nu Wa
 
Nu Wa
2
2
13
4.25
L
Yemoja
2
4
12
2
W
Zhong Kui
DaniiAdrian
Zhong Kui
8
5
12
2.8
W
Medusa
Narigous
Medusa
11
2
10
8
L
Persephone
Pandamônio
Persephone
4
4
6
1.75
L
Skadi
Zabiano
Skadi
3
8
8
0.88
W
0
3
20
3.33
L
Apollo
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
67,346
92,662
Taken
66,719
54,900
Mitigated
46,258
49,820
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,568
4,329
628
697
13,646
5,598
2,779
7,642
6,004
0
47,637
W
Fenrir
 
Fenrir
7,411
1,314
791
4,226
22,891
18,370
1,263
7,488
15,403
0
12,455
L
Nu Wa
 
Nu Wa
15,433
3,685
1,842
1,148
9,667
5,257
1,591
2,409
7,258
45,093
0
L
Yemoja
7,143
419
3,975
3,789
17,643
21,498
188
5,889
11,754
14,898
0
W
Zhong Kui
DaniiAdrian
Zhong Kui
16,057
590
3,784
3,342
18,937
14,248
1,166
10,714
8,223
27,324
0
W
Medusa
Narigous
Medusa
17,642
5,205
2,055
5,573
21,249
9,754
2,643
10,234
11,015
0
63,171
L
Persephone
Pandamônio
Persephone
20,761
1,132
1,333
1,568
12,234
5,937
0
4,296
7,934
38,537
0
L
Skadi
Zabiano
Skadi
14,327
4,338
1,045
1,056
13,903
6,216
0
4,454
9,449
0
23,684
W
4,614
317
19,350
9,374
15,939
6,930
1,177
7,259
8,680
16,886
0
L
Apollo
9,682
5,022
2,219
1,583
13,272
7,350
781
3,621
9,651
0
18,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,049
Gold Earned
52,706
201
Minions Killed
148
0
Camps Cleared
0
1,364,242
Distance Traveled
1,299,076
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,454
764
61
4
0
260,963
0
W
Fenrir
11,033
736
10
1
0
291,768
3
L
Nu Wa
11,333
756
64
4
0
300,917
0
L
Yemoja
10,210
681
9
1
0
274,746
4
W
Zhong Kui
11,662
777
27
2
0
248,289
2
W
Medusa
12,605
840
72
5
0
262,024
2
L
Persephone
10,606
707
45
3
0
265,848
2
L
Skadi
9,848
657
14
1
0
247,414
1
W
Hel
10,295
686
31
2
0
301,198
0
L
Apollo
10,709
714
16
1
0
210,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role