Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AirWorthyManX
Lancelot
Level 145
God Stats
20W - 14L
1,435 SR
Queue Stats
231W - 204L
1,594 Elo+
Solo
Anubis
Anubis
Ithuriel15
Anubis
Level 107
God Stats
7W - 3L
1,648 SR
Queue Stats
103W - 100L
1,502 Elo+
Solo
Nike
Nike
MoTopShotta_
Nike
Level 84
God Stats
7W - 8L
1,446 SR
Queue Stats
150W - 175L
1,435 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,506 Elo+

VS

Team Averages
Level 95
1,533 SR
1,497 Elo+
Xbalanque
Xbalanque
Bojobson
Xbalanque
Level 56
God Stats
13W - 3L
1,525 SR
Queue Stats
69W - 46L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Lanitos_way
Nu Wa
Level 111
God Stats
22W - 23L
1,500 SR
Queue Stats
50W - 37L
1,532 Elo+
Solo
Ares
Ares
SneakyBison
Ares
Level 149
God Stats
6W - 4L
1,628 SR
Queue Stats
94W - 91L
1,556 Elo+
Solo
Susano
Susano
one_big_bulge
Susano
Level 54
God Stats
122W - 84L
1,542 SR
Queue Stats
265W - 274L
1,414 Elo+
Solo
Maui
Maui
voidcrescent
Maui
Level 105
God Stats
1W - 2L
1,470 SR
Queue Stats
119W - 120L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 4
6,564
1,313
3,515
4,386
3,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
 
Hou Yi
11
0 / 0 / 2
5,964
1,193
2,629
2,190
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
AirWorthyManX
Lancelot
11
1 / 1 / 2
6,214
1,243
2,437
3,615
1,312
Anubis
Ithuriel15
Anubis
11
1 / 1 / 0
6,532
1,306
1,727
2,822
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 2
6,577
1,315
3,314
3,948
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

373

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bojobson
Xbalanque
11
0 / 1 / 1
6,020
1,204
2,634
3,010
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
6,379
1,276
5,144
2,050
901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
6,780
1,356
2,891
5,593
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
2 / 1 / 0
6,470
1,294
3,494
3,142
1,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,485
1,097
417
2,028
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
4
Kills
3
3
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
4
2
W
Hou Yi
 
Hou Yi
0
0
2
1
W
Lancelot
AirWorthyManX
Lancelot
1
1
2
2
L
Xbalanque
Bojobson
Xbalanque
0
1
1
0.5
W
Anubis
Ithuriel15
Anubis
1
1
0
1
L
0
0
2
1
W
2
1
2
3
L
1
1
1
1.5
L
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,622
Damage
14,580
16,961
Taken
15,823
8,590
Mitigated
9,108
3,091
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,515
1,094
1,101
985
4,386
3,899
0
1,773
2,573
10,172
0
W
Hou Yi
 
Hou Yi
2,629
884
0
179
2,190
777
0
1,364
826
0
12,455
W
Lancelot
AirWorthyManX
Lancelot
2,437
368
0
0
3,615
1,312
0
2,114
1,501
0
8,599
L
Xbalanque
Bojobson
Xbalanque
2,634
733
0
208
3,010
1,137
0
991
2,019
0
14,614
W
Anubis
Ithuriel15
Anubis
1,727
0
0
495
2,822
1,187
0
1,133
1,689
24,498
0
L
5,144
2,778
0
44
2,050
901
0
633
1,417
23,017
0
W
3,314
879
0
331
3,948
1,415
0
2,020
1,920
0
9,277
L
2,891
75
0
862
5,593
5,033
0
1,872
3,721
8,087
0
L
3,494
528
0
134
3,142
1,274
0
1,170
1,972
0
9,717
L
417
66
0
0
2,028
763
0
576
1,452
1,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
31,134
111
Minions Killed
89
7
Camps Cleared
5
568,837
Distance Traveled
480,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,564
1,313
5
1
0
118,080
0
W
Hou Yi
5,964
1,193
24
5
1
112,979
0
W
Lancelot
6,214
1,243
5
1
4
119,466
1
L
Xbalanque
6,020
1,204
28
6
1
104,346
0
W
Anubis
6,532
1,306
63
13
1
95,708
1
L
Nu Wa
6,379
1,276
35
7
1
110,084
0
W
Nike
6,577
1,315
14
3
1
122,604
0
L
Ares
6,780
1,356
7
1
1
97,394
0
L
Susano
6,470
1,294
16
3
2
125,905
1
L
Maui
5,485
1,097
3
1
0
43,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role