Player Matchup

Discordia
Discordia
BuckeyesRule12
Discordia
Level 114
God Stats
2W - 0L
1,449 SR
Queue Stats
31W - 20L
1,621 Elo+
Party 1
Maui
Maui
CASE2319
Maui
Level 115
God Stats
13W - 10L
1,615 SR
Queue Stats
44W - 34L
1,536 Elo+
Party 1
Ishtar
Ishtar
DjMunch92
Ishtar
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,650 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,602 Elo+

VS

Team Averages
Level 57
1,610 SR
1,343 Elo+
Medusa
Medusa
LeGauthier95
Medusa
Level 65
God Stats
11W - 15L
1,425 SR
Queue Stats
320W - 454L
1,380 Elo+
Party 2
Baba Yaga
Baba Yaga
TheShaggyRoger9
Baba Yaga
Level 45
God Stats
2W - 5L
1,895 SR
Queue Stats
18W - 33L
1,290 Elo+
Solo
Jormungandr
Jormungandr
guerintyl25
Jormungandr
Level 60
God Stats
16W - 16L
1,510 SR
Queue Stats
278W - 424L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuckeyesRule12
Discordia
16
10 / 0 / 4
11,339
756
17,221
6,321
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
15
3 / 1 / 11
10,980
732
6,438
12,649
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
DjMunch92
Ishtar
14
1 / 3 / 13
9,897
660
13,152
13,090
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 1
9,434
629
8,596
14,596
6,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
TheShaggyRoger9
Baba Yaga
13
0 / 6 / 2
8,944
596
6,429
14,275
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
guerintyl25
Jormungandr
14
1 / 3 / 2
9,907
660
7,422
19,257
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
4
4
Deaths
14
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BuckeyesRule12
Discordia
10
0
4
12
W
Maui
3
1
11
8.5
W
Ishtar
DjMunch92
Ishtar
1
3
13
2.5
L
Medusa
3
5
1
0.7
L
Baba Yaga
TheShaggyRoger9
Baba Yaga
0
6
2
0.17
L
Jormungandr
guerintyl25
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
22,447
32,060
Taken
48,128
25,183
Mitigated
35,285
6,037
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BuckeyesRule12
Discordia
17,221
1,578
126
1,657
6,321
2,810
637
2,630
3,691
41,466
0
W
Maui
6,438
1,132
0
1,772
12,649
15,966
247
5,299
7,350
15,841
0
W
Ishtar
DjMunch92
Ishtar
13,152
6,036
0
2,482
13,090
6,407
1,062
6,280
6,810
0
42,464
L
Medusa
8,596
2,741
216
1,279
14,596
6,279
1,346
7,780
6,442
0
25,040
L
Baba Yaga
TheShaggyRoger9
Baba Yaga
6,429
354
591
2,950
14,275
6,542
61
7,100
6,830
29,542
0
L
Jormungandr
guerintyl25
Jormungandr
7,422
1,801
612
2,326
19,257
22,464
280
7,507
11,013
31,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
28,285
153
Minions Killed
150
7
Camps Cleared
5
780,070
Distance Traveled
783,441
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,339
756
72
5
5
259,755
2
W
Maui
10,980
732
9
1
1
264,193
3
W
Ishtar
9,897
660
72
5
1
256,122
2
L
Medusa
9,434
629
48
3
4
280,821
2
L
Baba Yaga
8,944
596
59
4
0
237,299
4
L
Jormungandr
9,907
660
43
3
1
265,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role