Player Matchup

Cthulhu
Cthulhu
LuckySenpaii
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
NeonPilot1016
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Nunii_Kowaii
Achilles
Level 140
God Stats
1W - 0L
1,293 SR
Queue Stats
9W - 1L
1,932 Elo+
Party 1
Baron Samedi
Baron Samedi
xHappy_PRx
Baron Samedi
Level 149
God Stats
1W - 0L
1,691 SR
Queue Stats
12W - 4L
1,748 Elo+
Party 1
Atlas
Atlas
xxSton3r88xx
Atlas
Level 24
God Stats
1W - 1L
1,249 SR
Queue Stats
60W - 71L
1,464 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,629 Elo+

VS

Team Averages
Level 22
1,450 SR
1,548 Elo+
Ullr
Ullr
BEZE
Ullr
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
65W - 61L
1,548 Elo+
Solo
Vamana
Vamana
DarkCat247
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeeroyDankins422
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Sampaio18
Ah Puch
Level 22
God Stats
2W - 2L
1,710 SR
Queue Stats
82W - 96L
1,516 Elo+
Solo
Olorun
Olorun
swallowdisauto
Olorun
Level 24
God Stats
0W - 1L
1,217 SR
Queue Stats
14W - 11L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuckySenpaii
Cthulhu
18
4 / 3 / 20
11,146
697
10,460
16,855
19,403
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 14
9,991
624
7,725
15,719
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Nunii_Kowaii
Achilles
20
12 / 2 / 13
12,102
756
23,793
39,219
43,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
xHappy_PRx
Baron Samedi
20
12 / 4 / 13
12,745
797
22,624
18,377
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 2 / 24
12,651
791
15,109
18,812
24,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BEZE
Ullr
15
4 / 7 / 4
9,851
616
15,617
17,545
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
DarkCat247
Vamana
16
1 / 4 / 3
9,358
585
5,245
14,076
7,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
LeeroyDankins422
Kumbhakarna
13
1 / 8 / 7
8,888
556
7,276
20,696
23,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Sampaio18
Ah Puch
20
3 / 4 / 9
11,254
703
27,763
15,941
7,282
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 3
9,896
619
13,606
15,094
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
30
Kills
13
17
Deaths
30
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
BEZE
Ullr
4
7
4
0.86
L
Vamana
DarkCat247
Vamana
1
4
3
0.63
L
Kumbhakarna
LeeroyDankins422
Kumbhakarna
1
8
7
0.56
W
Cthulhu
LuckySenpaii
Cthulhu
4
3
20
4.67
W
0
6
14
1.17
W
Achilles
Nunii_Kowaii
Achilles
12
2
13
9.25
L
Ah Puch
Sampaio18
Ah Puch
3
4
9
1.88
L
4
7
3
0.79
W
Baron Samedi
xHappy_PRx
Baron Samedi
12
4
13
4.63
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,711
Damage
69,507
108,982
Taken
83,352
105,482
Mitigated
53,723
57,140
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BEZE
Ullr
15,617
6,526
1,850
2,920
17,545
8,819
0
10,393
6,601
0
23,146
L
Vamana
DarkCat247
Vamana
5,245
1,742
1,355
4,879
14,076
7,205
0
9,110
4,498
0
13,460
L
Kumbhakarna
LeeroyDankins422
Kumbhakarna
7,276
290
293
3,583
20,696
23,093
0
11,207
8,998
10,923
0
W
Cthulhu
LuckySenpaii
Cthulhu
10,460
383
2,009
2,876
16,855
19,403
571
8,902
7,953
17,604
0
W
7,725
3,799
442
1,426
15,719
7,350
1,220
11,361
4,358
0
22,384
W
Achilles
Nunii_Kowaii
Achilles
23,793
4,285
4,894
20,425
39,219
43,069
537
9,867
29,352
104
37,110
L
Ah Puch
Sampaio18
Ah Puch
27,763
534
431
4,746
15,941
7,282
0
8,116
7,389
56,931
0
L
13,606
7,108
1,782
3,435
15,094
7,324
0
9,471
5,249
23,887
1,676
W
Baron Samedi
xHappy_PRx
Baron Samedi
22,624
482
13,201
8,019
18,377
11,239
2,518
9,098
9,279
49,364
0
W
15,109
5,117
1,025
2,823
18,812
24,421
1,593
8,136
10,676
32,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
49,247
177
Minions Killed
132
0
Camps Cleared
0
1,499,933
Distance Traveled
1,126,066
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,851
616
30
2
0
224,360
0
L
Vamana
9,358
585
13
1
0
249,757
1
L
Kumbhakarna
8,888
556
1
0
0
189,030
4
W
Cthulhu
11,146
697
26
2
0
301,808
1
W
Anhur
9,991
624
39
2
0
272,230
0
W
Achilles
12,102
756
12
1
0
336,335
0
L
Ah Puch
11,254
703
69
4
0
260,404
3
L
Olorun
9,896
619
19
1
0
202,515
2
W
Baron Samedi
12,745
797
63
4
0
290,963
0
W
Atlas
12,651
791
37
2
0
298,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role