Player Matchup

Ishtar
Ishtar
Dege
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,152 Elo+
Party 2
Chang'e
Chang'e
Triwon
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Maui
Maui
ksizzle6789
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,376 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,342 Elo+

VS

Team Averages
Level 72
1,421 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
Bobby19q
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,318 SR
Queue Stats
12W - 15L
1,344 Elo+
Solo
Achilles
Achilles
CyberiusNova
Achilles
Level 66
God Stats
5W - 8L
1,445 SR
Queue Stats
18W - 29L
1,377 Elo+
Party 1
Lancelot
Lancelot
VCrimson
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dege
Ishtar
13
2 / 10 / 3
9,844
656
7,953
15,414
5,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Triwon
Chang'e
13
1 / 8 / 4
9,075
605
6,623
14,808
4,359
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 2
9,613
641
4,887
15,000
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobby19q
Morgan Le Fay
17
6 / 2 / 13
11,732
782
13,424
6,505
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
CyberiusNova
Achilles
16
8 / 0 / 10
11,355
757
8,091
9,580
7,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
VCrimson
Lancelot
17
10 / 4 / 12
11,983
799
18,965
13,847
7,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
24
24
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bobby19q
Morgan Le Fay
6
2
13
6.25
W
Achilles
CyberiusNova
Achilles
8
0
10
13
L
Ishtar
Dege
Ishtar
2
10
3
0.35
L
Chang'e
Triwon
Chang'e
1
8
4
0.38
W
Lancelot
VCrimson
Lancelot
10
4
12
4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
40,480
45,222
Taken
29,932
16,672
Mitigated
18,659
3,444
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bobby19q
Morgan Le Fay
13,424
1,374
172
1,918
6,505
3,330
1,250
2,193
4,312
50,122
0
W
Achilles
CyberiusNova
Achilles
8,091
2,317
0
827
9,580
7,635
245
4,255
5,325
0
26,073
L
Ishtar
Dege
Ishtar
7,953
4,850
0
399
15,414
5,275
0
5,646
9,768
0
27,324
L
Chang'e
Triwon
Chang'e
6,623
1,645
1,118
1,693
14,808
4,359
0
2,788
12,020
24,756
0
W
Lancelot
VCrimson
Lancelot
18,965
4,288
89
357
13,847
7,694
846
5,316
8,531
0
42,441
L
4,887
858
0
234
15,000
7,038
0
5,209
9,791
17,720
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
35,070
122
Minions Killed
177
2
Camps Cleared
10
609,244
Distance Traveled
843,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,732
782
86
6
2
275,495
3
W
Achilles
11,355
757
36
2
3
292,940
3
L
Ishtar
9,844
656
53
4
0
179,688
0
L
Chang'e
9,075
605
32
2
0
206,283
0
W
Lancelot
11,983
799
55
4
5
275,446
0
L
Maui
9,613
641
37
2
2
223,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role