Player Matchup

Shiva
Shiva
ChromeChris1
Shiva
Level 89
God Stats
6W - 7L
1,504 SR
Queue Stats
149W - 171L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
Iky5053
Kukulkan
Level 87
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 7L
1,161 Elo+
Party 3
Pele
Pele
IoHAVOCoI
Pele
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,350 Elo+
Party 3
Medusa
Medusa
LittleDookey
Medusa
Level 79
God Stats
6W - 7L
1,500 SR
Queue Stats
160W - 189L
1,401 Elo+
Party 2
Mulan
Mulan
tretoraytor
Mulan
Level 25
God Stats
15W - 19L
1,468 SR
Queue Stats
25W - 39L
1,381 Elo+
Party 2
Team Averages
Level 78
1,546 SR
1,339 Elo+

VS

Team Averages
Level 48
1,388 SR
1,253 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Klutch_QUELO
Danzaburou
Level 46
God Stats
0W - 3L
1,237 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1
Bacchus
Bacchus
Klutch_mikey
Bacchus
Level 38
God Stats
15W - 14L
1,204 SR
Queue Stats
19W - 25L
1,189 Elo+
Party 1
Nox
Nox
Klutchgxmer
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,279 Elo+
Party 1
Chaac
Chaac
Rehjis
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,225
487
11,374
14,792
15,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Iky5053
Kukulkan
17
3 / 2 / 1
11,129
530
13,755
10,309
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
4 / 0 / 7
11,674
556
15,268
18,045
8,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
16
5 / 1 / 5
10,774
513
11,726
11,461
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 2
11,393
543
10,703
17,063
12,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 4 / 3
9,091
433
12,520
19,631
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Klutch_QUELO
Danzaburou
12
0 / 5 / 2
7,573
361
6,317
13,953
4,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Klutch_mikey
Bacchus
12
0 / 4 / 0
7,649
364
2,702
20,997
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 0
8,368
398
8,387
11,658
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Rehjis
Chaac
13
1 / 6 / 2
8,217
391
5,653
14,695
9,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
6
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
3
1.13
W
4
0
7
7.5
W
Kukulkan
Iky5053
Kukulkan
3
2
1
1.75
W
Pele
4
0
7
7.5
L
Danzaburou
Klutch_QUELO
Danzaburou
0
5
2
0.2
L
Bacchus
Klutch_mikey
Bacchus
0
4
0
0
L
2
2
0
1
W
Medusa
5
1
5
7.5
L
Chaac
Rehjis
Chaac
1
6
2
0.33
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,826
Damage
35,579
71,670
Taken
80,934
47,268
Mitigated
42,836
19,613
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,520
2,451
0
4,276
19,631
8,868
0
2,095
17,536
0
62,667
W
11,374
1,292
441
2,269
14,792
15,603
540
2,976
11,540
108
64,329
W
Kukulkan
Iky5053
Kukulkan
13,755
1,044
415
2,536
10,309
4,794
975
2,835
7,234
94,831
0
W
Pele
15,268
3,470
176
4,874
18,045
8,248
804
2,305
15,488
0
138,849
L
Danzaburou
Klutch_QUELO
Danzaburou
6,317
1,739
0
2,960
13,953
4,665
0
2,113
11,840
0
43,834
L
Bacchus
Klutch_mikey
Bacchus
2,702
74
0
6,826
20,997
14,859
0
3,507
17,490
30,843
0
L
8,387
736
0
660
11,658
5,174
0
5,508
6,150
59,206
0
W
Medusa
11,726
6,422
0
3,971
11,461
5,634
510
2,787
8,126
0
75,322
L
Chaac
Rehjis
Chaac
5,653
1,158
0
2,594
14,695
9,270
0
830
13,865
0
39,346
W
10,703
2,006
0
4,931
17,063
12,989
1,416
186
16,451
190
68,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
40,898
681
Minions Killed
367
0
Camps Cleared
0
2,084,087
Distance Traveled
1,789,144
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,091
433
95
5
0
430,996
2
W
Shiva
10,225
487
91
4
0
427,932
4
W
Kukulkan
11,129
530
161
8
0
381,232
7
W
Pele
11,674
556
161
8
0
495,976
1
L
Danzaburou
7,573
361
73
3
0
327,067
5
L
Bacchus
7,649
364
47
2
0
337,453
4
L
Nox
8,368
398
94
4
0
385,017
6
W
Medusa
10,774
513
125
6
0
385,394
2
L
Chaac
8,217
391
58
3
0
308,611
0
W
Mulan
11,393
543
143
7
0
393,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role