Player Matchup

Set
Set
LegendaryMoose__
Set
Level 84
God Stats
2W - 0L
1,094 SR
Queue Stats
168W - 196L
1,393 Elo+
Party 2
Maui
Maui
Red0wl144
Maui
Level 81
God Stats
2W - 1L
1,595 SR
Queue Stats
101W - 148L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
XxENERGY_FTWxX
Baron Samedi
Level 107
God Stats
3W - 0L
1,344 SR
Queue Stats
25W - 39L
1,303 Elo+
Solo
Team Averages
Level 91
1,344 SR
1,337 Elo+

VS

Team Averages
Level 70
1,366 SR
1,335 Elo+
Sol
Sol
BLiiTZxKiiNG
Sol
Level 83
God Stats
3W - 3L
1,515 SR
Queue Stats
15W - 17L
1,447 Elo+
Solo
Ymir
Ymir
DarkMaster77789
Ymir
Level 5
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 1
Achilles
Achilles
higoki
Achilles
Level 123
God Stats
2W - 3L
1,380 SR
Queue Stats
13W - 18L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 8
13,202
777
21,708
20,431
21,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
16
1 / 0 / 15
12,473
734
8,860
15,710
22,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxENERGY_FTWxX
Baron Samedi
17
7 / 0 / 7
12,403
730
24,271
14,623
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,530
561
20,587
15,666
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
8,749
515
5,151
16,313
19,627
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
higoki
Achilles
14
0 / 7 / 0
9,234
543
9,707
33,420
29,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
8
0
8
12
W
Maui
1
0
15
8.5
W
Baron Samedi
XxENERGY_FTWxX
Baron Samedi
7
0
7
10.5
L
Achilles
higoki
Achilles
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,839
Damage
35,445
50,764
Taken
65,399
53,600
Mitigated
55,766
26,359
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,587
8,537
766
5,526
15,666
6,861
0
7,647
8,019
61,806
0
L
5,151
1,830
0
0
16,313
19,627
0
8,744
7,569
11,796
0
W
21,708
9,463
3,204
9,014
20,431
21,021
312
11,468
8,963
3,467
59,133
W
Maui
8,860
2,076
1,018
4,352
15,710
22,970
746
8,073
7,637
21,667
0
W
Baron Samedi
XxENERGY_FTWxX
Baron Samedi
24,271
1,146
2,861
5,910
14,623
9,609
807
9,133
5,490
72,437
0
L
Achilles
higoki
Achilles
9,707
1,900
661
8,885
33,420
29,278
0
17,889
15,531
6,758
20,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
27,513
207
Minions Killed
137
10
Camps Cleared
3
949,277
Distance Traveled
843,827
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,530
561
94
6
2
267,457
4
L
Ymir
8,749
515
19
1
0
261,030
1
W
Set
13,202
777
66
4
4
328,771
4
W
Maui
12,473
734
31
2
0
304,154
0
W
Baron Samedi
12,403
730
110
6
6
316,352
1
L
Achilles
9,234
543
24
1
1
315,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role