Player Matchup

Cerberus
Cerberus
Happosaiio
Cerberus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,385 Elo+
Party 2
Sobek
Sobek
Rannma
Sobek
Level 29
God Stats
3W - 3L
1,479 SR
Queue Stats
29W - 33L
1,345 Elo+
Party 2
Scylla
Scylla
hawkissimo
Scylla
Level 160
God Stats
3W - 3L
1,767 SR
Queue Stats
436W - 461L
1,439 Elo+
Solo
Ymir
Ymir
hugessfan
Ymir
Level 108
God Stats
1W - 1L
1,825 SR
Queue Stats
92W - 110L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mikebonesf3
Cu Chulainn
Level 67
God Stats
1W - 4L
1,103 SR
Queue Stats
59W - 89L
1,410 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,416 Elo+

VS

Team Averages
Level 95
1,455 SR
1,425 Elo+
Cernunnos
Cernunnos
Equinox029
Cernunnos
Level 33
God Stats
1W - 4L
1,129 SR
Queue Stats
34W - 45L
1,337 Elo+
Solo
Maui
Maui
EspEric
Maui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,382 Elo+
Solo
Janus
Janus
R4tb3llyy
Janus
Level 149
God Stats
5W - 3L
1,525 SR
Queue Stats
116W - 127L
1,468 Elo+
Solo
Nu Wa
Nu Wa
UrM0M1ikesMe
Nu Wa
Level 86
God Stats
24W - 17L
1,630 SR
Queue Stats
308W - 322L
1,470 Elo+
Solo
Thanatos
Thanatos
mrhennessy
Thanatos
Level 160
God Stats
161W - 192L
1,492 SR
Queue Stats
553W - 593L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Happosaiio
Cerberus
15
0 / 0 / 3
10,310
1,031
8,045
18,192
24,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Rannma
Sobek
15
0 / 1 / 3
10,288
1,029
5,013
15,627
21,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
hawkissimo
Scylla
15
1 / 0 / 1
10,523
1,052
7,731
3,274
1,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
1 / 3 / 1
10,346
1,035
3,426
20,668
18,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
mikebonesf3
Cu Chulainn
15
1 / 5 / 1
9,934
993
17,618
24,689
20,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

233

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Equinox029
Cernunnos
16
1 / 1 / 6
10,024
1,002
16,970
12,455
6,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
EspEric
Maui
16
0 / 1 / 8
10,906
1,091
3,176
12,201
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
R4tb3llyy
Janus
16
1 / 0 / 7
10,598
1,060
23,060
5,680
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 9
9,803
980
19,811
6,148
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
mrhennessy
Thanatos
16
7 / 1 / 2
11,036
1,104
12,764
8,179
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
3
Kills
9
9
Deaths
3
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Equinox029
Cernunnos
1
1
6
4
W
Maui
EspEric
Maui
0
1
8
4
L
Cerberus
Happosaiio
Cerberus
0
0
3
1.5
W
Janus
R4tb3llyy
Janus
1
0
7
4.5
L
Sobek
Rannma
Sobek
0
1
3
1.5
W
0
0
9
4.5
L
Scylla
hawkissimo
Scylla
1
0
1
1.5
L
Ymir
1
3
1
0.5
L
Cu Chulainn
mikebonesf3
Cu Chulainn
1
5
1
0.3
W
Thanatos
mrhennessy
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
75,781
82,450
Taken
44,663
86,501
Mitigated
30,682
12,582
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Equinox029
Cernunnos
16,970
7,292
0
1,295
12,455
6,412
0
6,841
5,250
0
31,145
W
Maui
EspEric
Maui
3,176
813
0
2,659
12,201
13,028
0
7,790
3,799
6,637
0
L
Cerberus
Happosaiio
Cerberus
8,045
220
0
3,496
18,192
24,561
0
10,616
7,576
17,103
0
W
Janus
R4tb3llyy
Janus
23,060
1,448
0
1,302
5,680
3,169
0
3,303
2,344
66,346
0
L
Sobek
Rannma
Sobek
5,013
234
0
1,644
15,627
21,588
0
7,953
7,674
12,634
0
W
19,811
9,610
0
171
6,148
2,808
0
3,039
2,989
34,937
0
L
Scylla
hawkissimo
Scylla
7,731
364
0
40
3,274
1,364
0
2,120
1,154
50,270
0
L
Ymir
3,426
145
2,462
2,128
20,668
18,200
0
11,685
8,983
20,765
0
L
Cu Chulainn
mikebonesf3
Cu Chulainn
17,618
2,055
239
2,573
24,689
20,788
0
13,673
11,016
7,175
41,679
W
Thanatos
mrhennessy
Thanatos
12,764
1,785
206
6,510
8,179
5,265
0
5,144
2,834
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
52,367
234
Minions Killed
205
9
Camps Cleared
6
948,314
Distance Traveled
1,010,264
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,024
1,002
31
3
3
177,463
0
W
Maui
10,906
1,091
7
1
1
220,386
1
L
Cerberus
10,310
1,031
17
2
0
215,344
0
W
Janus
10,598
1,060
123
12
1
202,711
1
L
Sobek
10,288
1,029
13
1
1
174,872
0
W
Nu Wa
9,803
980
29
3
1
178,498
0
L
Scylla
10,523
1,052
113
11
6
173,156
3
L
Ymir
10,346
1,035
36
4
1
180,696
3
L
Cu Chulainn
9,934
993
55
6
1
204,246
0
W
Thanatos
11,036
1,104
15
2
0
231,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role