Player Matchup

Cernunnos
Cernunnos
Mezrus
Cernunnos
Level 64
God Stats
26W - 18L
1,559 SR
Queue Stats
213W - 177L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
RaAnubisShep1
Baba Yaga
Level 137
God Stats
3W - 1L
1,780 SR
Queue Stats
52W - 78L
1,383 Elo+
Party 3
Shiva
Shiva
asbirders
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 2
Horus
Horus
jLuckyyy
Horus
Level 109
God Stats
23W - 21L
1,634 SR
Queue Stats
458W - 385L
1,526 Elo+
Party 2
Maui
Maui
xJAMESCARTERx
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,370 Elo+
Party 3
Team Averages
Level 89
1,595 SR
1,427 Elo+

VS

Team Averages
Level 62
1,377 SR
1,480 Elo+
Neith
Neith
Bossforlfe666
Neith
Level 124
God Stats
30W - 22L
1,451 SR
Queue Stats
168W - 158L
1,399 Elo+
Solo
Ra
Ra
IcedJoe
Ra
Level 48
God Stats
1W - 1L
1,141 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 1
Nike
Nike
ItzHoneyLemon
Nike
Level 67
God Stats
14W - 12L
1,496 SR
Queue Stats
92W - 102L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toco 036
Tsukuyomi
Level 29
God Stats
2W - 1L
1,365 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Atlas
Atlas
precoming
Atlas
Level 43
God Stats
3W - 2L
1,434 SR
Queue Stats
11W - 10L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mezrus
Cernunnos
13
7 / 6 / 2
7,747
775
17,224
14,431
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
RaAnubisShep1
Baba Yaga
15
2 / 2 / 4
8,075
808
9,028
6,377
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
asbirders
Shiva
11
0 / 5 / 5
6,536
654
1,918
11,027
5,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
jLuckyyy
Horus
13
1 / 4 / 6
6,844
684
7,707
13,133
10,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 5
7,145
715
4,085
8,064
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 9
7,941
794
13,371
9,619
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 1 / 5
9,257
926
12,409
9,120
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 9
7,090
709
2,940
9,640
6,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Toco 036
Tsukuyomi
14
2 / 2 / 11
7,482
748
8,152
10,531
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
precoming
Atlas
13
2 / 3 / 13
7,780
778
8,846
13,077
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
11
Kills
19
19
Deaths
11
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
9
1
5
11.5
W
0
2
9
2.25
L
Cernunnos
Mezrus
Cernunnos
7
6
2
1.33
L
Baba Yaga
RaAnubisShep1
Baba Yaga
2
2
4
2
W
Tsukuyomi
Toco 036
Tsukuyomi
2
2
11
3.75
L
Shiva
asbirders
Shiva
0
5
5
0.5
L
Horus
jLuckyyy
Horus
1
4
6
1
W
Atlas
precoming
Atlas
2
3
13
2.83
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
45,718
53,032
Taken
51,987
32,227
Mitigated
31,209
9,497
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,371
4,530
0
1,673
9,619
4,938
957
2,141
7,431
0
19,894
W
12,409
1,165
2,991
2,496
9,120
4,259
386
2,921
6,075
32,165
0
W
2,940
700
0
500
9,640
6,675
755
1,835
7,766
0
22,423
L
Cernunnos
Mezrus
Cernunnos
17,224
9,260
0
2,971
14,431
5,332
0
7,818
6,613
0
29,503
L
Baba Yaga
RaAnubisShep1
Baba Yaga
9,028
413
0
792
6,377
2,901
275
1,482
4,895
25,168
0
W
Tsukuyomi
Toco 036
Tsukuyomi
8,152
1,362
0
1,812
10,531
4,544
384
2,683
7,634
0
18,551
L
Shiva
asbirders
Shiva
1,918
595
287
775
11,027
5,889
0
3,710
7,317
0
5,255
L
Horus
jLuckyyy
Horus
7,707
2,562
1,020
2,440
13,133
10,992
31
5,649
7,484
0
14,839
W
Atlas
precoming
Atlas
8,846
3,915
0
1,230
13,077
10,793
176
3,032
9,968
16,817
0
L
4,085
619
0
1,212
8,064
7,113
0
2,596
5,468
15,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
39,550
125
Minions Killed
156
0
Camps Cleared
0
904,599
Distance Traveled
1,039,253
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,941
794
17
2
0
192,784
1
W
Ra
9,257
926
66
7
0
245,041
0
W
Nike
7,090
709
37
4
0
195,932
1
L
Cernunnos
7,747
775
21
2
0
169,160
1
L
Baba Yaga
8,075
808
45
5
0
204,242
1
W
Tsukuyomi
7,482
748
20
2
0
216,814
0
L
Shiva
6,536
654
15
2
0
164,845
0
L
Horus
6,844
684
14
1
0
192,986
0
W
Atlas
7,780
778
16
2
0
188,682
0
L
Maui
7,145
715
30
3
0
173,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role