Player Matchup

Sol
Sol
Silver II
DestroyerOwl
Sol
Silver II
Level 110
God Stats
30W - 22L
1,650 SR
Queue Stats
165W - 172L
1,193 MMR
Solo
Medusa
Medusa
Silver II
FACHO YT4683
Medusa
Silver II
Level 116
God Stats
5W - 19L
1,423 SR
Queue Stats
373W - 383L
1,094 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
KEV-ARMY1252
Erlang Shen
Silver II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 177L
1,040 MMR
Solo
Bacchus
Bacchus
Silver II
T1W1O 11
Bacchus
Silver II
Level 151
God Stats
8W - 9L
1,444 SR
Queue Stats
311W - 337L
996 MMR
Solo
Nike
Nike
Silver II
TreeTop_10
Nike
Silver II
Level 133
God Stats
45W - 33L
1,625 SR
Queue Stats
382W - 410L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,528 SR
1,081 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,420 SR
1,126 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Irving255
Danzaburou
Silver I
Level 154
God Stats
12W - 14L
1,465 SR
Queue Stats
310W - 312L
1,136 MMR
Solo
Heimdallr
Heimdallr
Silver I
JJFryinHard
Heimdallr
Silver I
Level 146
God Stats
26W - 31L
1,397 SR
Queue Stats
557W - 550L
1,053 MMR
Solo
Hun Batz
Hun Batz
Silver I
USxHuNtErPR
Hun Batz
Silver I
Level 160
God Stats
6W - 10L
1,117 SR
Queue Stats
630W - 643L
1,201 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
kkingblm
Baba Yaga
Silver IV
Level 126
God Stats
1W - 0L
1,622 SR
Queue Stats
19W - 37L
740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,681
512
10,192
9,752
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
12
0 / 2 / 1
6,657
444
3,894
11,729
3,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
KEV-ARMY1252
Erlang Shen
10
0 / 3 / 0
6,078
405
4,828
13,613
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
T1W1O 11
Bacchus
8
0 / 1 / 0
5,795
386
2,106
6,999
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
7,283
486
3,685
15,607
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliBastetThorSun WukongChaac

VS

Bans
HadesAtlasNe ZhaLancelotNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 0 / 0
8,386
559
11,257
5,794
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Irving255
Danzaburou
14
4 / 0 / 2
8,565
571
9,741
7,834
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
JJFryinHard
Heimdallr
11
1 / 0 / 4
7,641
509
6,574
11,102
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
USxHuNtErPR
Hun Batz
13
1 / 2 / 0
7,584
506
5,775
13,709
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
kkingblm
Baba Yaga
12
0 / 0 / 1
7,735
516
4,203
7,576
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
0
1
L
1
1
0
1
L
Medusa
0
2
1
0.25
W
Danzaburou
Irving255
Danzaburou
4
0
2
5
W
Heimdallr
JJFryinHard
Heimdallr
1
0
4
3
L
Erlang Shen
KEV-ARMY1252
Erlang Shen
0
3
0
0
L
Bacchus
T1W1O 11
Bacchus
0
1
0
0
L
0
0
0
0
W
Hun Batz
USxHuNtErPR
Hun Batz
1
2
0
0.5
W
Baba Yaga
kkingblm
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
37,550
57,700
Taken
46,015
25,330
Mitigated
19,293
18,467
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,257
4,710
0
2,022
5,794
2,439
1,116
0
5,794
63,442
0
L
10,192
4,852
0
3,806
9,752
3,359
1,595
1,851
7,901
63,819
0
L
Medusa
3,894
1,469
0
3,797
11,729
3,635
0
0
11,729
0
53,914
W
Danzaburou
Irving255
Danzaburou
9,741
5,072
0
2,955
7,834
3,258
1,094
2,242
5,592
0
69,180
W
Heimdallr
JJFryinHard
Heimdallr
6,574
2,029
0
4,091
11,102
5,510
351
3,717
7,385
0
30,891
L
Erlang Shen
KEV-ARMY1252
Erlang Shen
4,828
1,956
0
3,073
13,613
6,678
0
4,360
9,178
0
38,646
L
Bacchus
T1W1O 11
Bacchus
2,106
352
158
2,231
6,999
4,547
0
0
6,999
13,599
0
L
3,685
267
0
5,402
15,607
7,111
0
8,769
6,433
0
59,914
W
Hun Batz
USxHuNtErPR
Hun Batz
5,775
1,299
0
5,736
13,709
5,062
347
2,136
11,573
0
54,924
W
Baba Yaga
kkingblm
Baba Yaga
4,203
0
0
3,782
7,576
3,024
716
4,203
3,373
52,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
39,911
361
Minions Killed
470
0
Camps Cleared
0
1,472,433
Distance Traveled
1,472,643
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,386
559
118
8
0
281,481
0
L
Sol
7,681
512
100
7
0
307,643
8
L
Medusa
6,657
444
79
5
0
294,287
1
W
Danzaburou
8,565
571
107
7
0
282,933
1
W
Heimdallr
7,641
509
36
2
0
310,535
6
L
Erlang Shen
6,078
405
59
4
0
379,646
1
L
Bacchus
5,795
386
26
2
0
218,413
1
L
Nike
7,283
486
97
6
0
272,444
0
W
Hun Batz
7,584
506
108
7
0
307,835
5
W
Baba Yaga
7,735
516
101
7
0
289,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role