Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LifeLikeFir5
Fenrir
Level 85
God Stats
2W - 3L
1,417 SR
Queue Stats
59W - 32L
1,596 Elo+
Party 1
Ao Kuang
Ao Kuang
clava91
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 16L
1,616 Elo+
Party 1
Team Averages
Level 118
1,472 SR
1,571 Elo+

VS

Team Averages
Level 99
1,609 SR
1,428 Elo+
Sylvanus
Sylvanus
HailMorningstar
Sylvanus
Level 56
God Stats
0W - 1L
1,629 SR
Queue Stats
84W - 82L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
TNX_Ikillyou793
Danzaburou
Level 126
God Stats
1W - 1L
1,658 SR
Queue Stats
31W - 34L
1,381 Elo+
Solo
Agni
Agni
elitebum69
Agni
Level 116
God Stats
0W - 1L
1,539 SR
Queue Stats
43W - 58L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 1
7,370
737
11,682
9,649
4,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
0 / 0 / 4
6,253
625
4,091
9,548
6,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
clava91
Ao Kuang
12
2 / 0 / 3
7,612
761
5,173
8,087
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 1
6,721
672
5,764
9,022
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
TNX_Ikillyou793
Danzaburou
10
1 / 3 / 0
6,317
632
6,593
9,707
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 1
5,905
591
4,579
7,478
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
1
4.5
L
Sylvanus
0
0
1
0.5
W
Fenrir
0
0
4
2
L
Danzaburou
TNX_Ikillyou793
Danzaburou
1
3
0
0.33
W
Ao Kuang
clava91
Ao Kuang
2
0
3
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
16,936
27,284
Taken
26,207
14,697
Mitigated
12,193
12,304
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,682
1,639
0
3,126
9,649
4,509
0
3,807
5,842
0
33,704
L
Sylvanus
5,764
1,553
1,610
3,856
9,022
6,013
0
2,122
6,900
12,458
0
W
Fenrir
4,091
653
120
2,937
9,548
6,586
0
3,117
6,431
0
13,372
L
Danzaburou
TNX_Ikillyou793
Danzaburou
6,593
2,158
0
1,206
9,707
3,783
0
2,050
7,657
0
24,649
W
Ao Kuang
clava91
Ao Kuang
5,173
1,147
1,717
4,404
8,087
3,602
0
3,854
4,233
13,187
0
L
4,579
371
0
810
7,478
2,397
0
1,294
6,184
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
18,943
91
Minions Killed
81
5
Camps Cleared
2
562,193
Distance Traveled
468,300
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,370
737
48
5
2
197,647
4
L
Sylvanus
6,721
672
20
2
0
148,059
1
W
Fenrir
6,253
625
25
3
1
200,098
4
L
Danzaburou
6,317
632
41
4
1
155,975
1
W
Ao Kuang
7,612
761
18
2
2
164,448
3
L
Agni
5,905
591
20
2
1
164,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role