Player Matchup

Awilix
Awilix
ESCEMoney
Awilix
Level 155
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Chiron
Chiron
Justinhorcrux
Chiron
Level 156
God Stats
1W - 1L
1,684 SR
Queue Stats
21W - 19L
1,604 Elo+
Party 2
Maui
Maui
LoyaltyisAnime
Maui
Level 146
God Stats
1W - 0L
1,135 SR
Queue Stats
35W - 28L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MadKat199
Morgan Le Fay
Level 80
God Stats
4W - 1L
1,656 SR
Queue Stats
10W - 3L
1,655 Elo+
Party 2
Artio
Artio
Treegod00
Artio
Level 88
God Stats
5W - 4L
1,582 SR
Queue Stats
252W - 242L
1,450 Elo+
Solo
Team Averages
Level 125
1,549 SR
1,563 Elo+

VS

Team Averages
Level 106
1,442 SR
1,481 Elo+
Maui
Maui
BluePanda2
Maui
Level 88
God Stats
1W - 3L
1,286 SR
Queue Stats
170W - 172L
1,544 Elo+
Solo
Chiron
Chiron
Crisp Spank
Chiron
Level 86
God Stats
0W - 2L
1,670 SR
Queue Stats
27W - 37L
1,462 Elo+
Party 1
Hera
Hera
HouseOfRawn
Hera
Level 129
God Stats
0W - 2L
1,321 SR
Queue Stats
164W - 171L
1,514 Elo+
Solo
Thanatos
Thanatos
NeverQuig
Thanatos
Level 159
God Stats
7W - 10L
1,488 SR
Queue Stats
130W - 159L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
tornadocha5er
Sylvanus
Level 69
God Stats
9W - 15L
1,447 SR
Queue Stats
121W - 158L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ESCEMoney
Awilix
17
2 / 3 / 8
10,087
721
12,605
13,465
6,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 9
10,914
780
22,135
9,379
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 11
11,310
808
7,335
12,295
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
MadKat199
Morgan Le Fay
18
3 / 1 / 4
10,635
760
11,373
7,100
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Treegod00
Artio
17
2 / 2 / 5
10,062
719
7,298
17,005
18,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,381
670
6,515
17,302
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
15
1 / 4 / 2
8,702
622
8,463
12,702
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 3
9,659
690
11,323
11,497
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
NeverQuig
Thanatos
15
6 / 3 / 0
9,398
671
8,360
13,660
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
tornadocha5er
Sylvanus
15
0 / 3 / 4
9,151
654
6,002
16,922
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
16
Kills
7
7
Deaths
16
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Chiron
1
4
2
0.5
W
Awilix
ESCEMoney
Awilix
2
3
8
2
L
0
3
3
0.5
W
5
0
9
9.5
W
4
1
11
9.5
W
Morgan Le Fay
MadKat199
Morgan Le Fay
3
1
4
5
L
Thanatos
NeverQuig
Thanatos
6
3
0
2
W
Artio
Treegod00
Artio
2
2
5
2.25
L
Sylvanus
tornadocha5er
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,746
Damage
40,663
59,244
Taken
72,083
49,276
Mitigated
57,824
12,737
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,515
1,377
306
4,537
17,302
18,902
0
6,887
10,037
29,861
0
L
Chiron
8,463
3,385
1,038
2,078
12,702
6,096
0
2,373
10,169
0
34,070
W
Awilix
ESCEMoney
Awilix
12,605
5,443
0
993
13,465
6,996
1,376
5,031
8,434
0
37,638
L
11,323
3,386
0
1,010
11,497
5,864
0
4,602
6,877
50,507
0
W
22,135
8,889
1,773
2,998
9,379
4,649
2,731
4,285
5,094
0
65,224
W
7,335
1,664
0
1,112
12,295
14,921
145
5,631
6,664
17,274
0
W
Morgan Le Fay
MadKat199
Morgan Le Fay
11,373
1,094
130
1,243
7,100
3,788
405
3,359
3,741
51,683
0
L
Thanatos
NeverQuig
Thanatos
8,360
1,029
0
7,019
13,660
7,459
0
4,086
9,456
0
22,972
W
Artio
Treegod00
Artio
7,298
637
1,209
3,279
17,005
18,922
33
5,534
11,471
27,012
0
L
Sylvanus
tornadocha5er
Sylvanus
6,002
1,227
963
2,367
16,922
19,503
0
6,974
9,538
10,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
46,291
294
Minions Killed
231
0
Camps Cleared
0
1,459,708
Distance Traveled
1,214,194
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,381
670
46
3
0
255,973
3
L
Chiron
8,702
622
35
3
0
239,137
0
W
Awilix
10,087
721
41
3
0
325,524
2
L
Hera
9,659
690
106
8
0
262,982
1
W
Chiron
10,914
780
87
6
0
264,876
2
W
Maui
11,310
808
20
1
0
289,628
9
W
Morgan Le Fay
10,635
760
95
7
0
282,167
2
L
Thanatos
9,398
671
29
2
0
262,735
1
W
Artio
10,062
719
51
4
0
297,513
3
L
Sylvanus
9,151
654
15
1
0
193,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role