Player Matchup

Kukulkan
Kukulkan
BoopyJello
Kukulkan
Level 18
God Stats
2W - 14L
1,411 SR
Queue Stats
2W - 25L
1,062 Elo+
Party 1
Ymir
Ymir
Vetteburner
Ymir
Level 28
God Stats
4W - 12L
1,174 SR
Queue Stats
57W - 98L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
xDarthBane
Danzaburou
Level 43
God Stats
13W - 15L
1,476 SR
Queue Stats
19W - 38L
1,317 Elo+
Party 1
Team Averages
Level 30
1,354 SR
1,195 Elo+

VS

Team Averages
Level 110
1,490 SR
1,344 Elo+
Sylvanus
Sylvanus
C6 Toxiic
Sylvanus
Level 88
God Stats
1W - 0L
1,377 SR
Queue Stats
18W - 28L
1,383 Elo+
Solo
Hel
Hel
ItsRafaXx
Hel
Level 122
God Stats
2W - 0L
1,617 SR
Queue Stats
65W - 138L
1,340 Elo+
Solo
Jing Wei
Jing Wei
RefluxedRage
Jing Wei
Level 121
God Stats
1W - 0L
1,476 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoopyJello
Kukulkan
15
4 / 6 / 2
10,973
645
16,347
12,518
5,991
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 3 / 5
11,512
677
9,302
23,797
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
xDarthBane
Danzaburou
15
1 / 6 / 5
10,747
632
18,617
25,738
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C6 Toxiic
Sylvanus
16
3 / 2 / 11
12,491
735
12,458
25,937
36,591
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 2 / 9
12,938
761
24,821
14,451
8,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RefluxedRage
Jing Wei
16
5 / 3 / 7
11,414
671
14,506
17,255
9,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
14
15
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BoopyJello
Kukulkan
4
6
2
0.83
W
Sylvanus
C6 Toxiic
Sylvanus
3
2
11
4.25
W
6
2
9
5.25
W
Jing Wei
RefluxedRage
Jing Wei
5
3
7
2.83
L
2
3
5
1.5
L
Danzaburou
xDarthBane
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
51,785
62,053
Taken
57,643
33,542
Mitigated
54,453
12,880
Healing
30,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BoopyJello
Kukulkan
16,347
1,327
322
1,224
12,518
5,991
0
8,156
4,362
32,898
0
W
Sylvanus
C6 Toxiic
Sylvanus
12,458
2,863
4,308
8,444
25,937
36,591
289
10,482
15,455
19,173
0
W
24,821
3,013
5,052
7,244
14,451
8,245
200
7,835
6,616
86,532
0
W
Jing Wei
RefluxedRage
Jing Wei
14,506
11,254
0
5,437
17,255
9,617
2,193
8,109
9,146
0
45,639
L
9,302
2,003
0
4,114
23,797
17,819
0
13,325
10,472
28,743
0
L
Danzaburou
xDarthBane
Danzaburou
18,617
7,544
0
7,220
25,738
9,732
593
16,132
9,606
0
49,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
36,843
166
Minions Killed
207
5
Camps Cleared
8
795,052
Distance Traveled
855,790
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,973
645
60
4
0
241,623
0
W
Sylvanus
12,491
735
16
1
0
243,566
3
W
Hel
12,938
761
142
8
6
309,215
4
W
Jing Wei
11,414
671
49
3
2
303,009
1
L
Ymir
11,512
677
40
2
3
311,777
5
L
Danzaburou
10,747
632
66
4
2
241,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role