Player Matchup

Loki
Loki
Bc631-Bbryanc94
Loki
Level 29
God Stats
4W - 13L
1,318 SR
Queue Stats
64W - 89L
1,386 Elo+
Party 3
King Arthur
King Arthur
SaucyWaffleStick
King Arthur
Level 42
God Stats
7W - 7L
1,535 SR
Queue Stats
72W - 98L
1,374 Elo+
Party 2
Apollo
Apollo
iTz_AsianMexican
Apollo
Level 25
God Stats
7W - 13L
1,424 SR
Queue Stats
22W - 39L
1,344 Elo+
Party 2
Maui
Maui
lil_TALI_G
Maui
Level 82
God Stats
8W - 7L
1,275 SR
Queue Stats
334W - 319L
1,437 Elo+
Party 3
Anubis
Anubis
phoenix3r3
Anubis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 112L
1,432 Elo+
Solo
Team Averages
Level 45
1,410 SR
1,395 Elo+

VS

Team Averages
Level 55
1,497 SR
1,526 Elo+
Maui
Maui
ChaoticOreo
Maui
Level 28
God Stats
3W - 3L
1,587 SR
Queue Stats
117W - 80L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
God_Of_Might
Kukulkan
Level 84
God Stats
11W - 9L
1,479 SR
Queue Stats
495W - 414L
1,614 Elo+
Party 1
Hachiman
Hachiman
Tacothetank
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 276L
1,590 Elo+
Party 1
Tyr
Tyr
Yt_BIGHOSS003
Tyr
Level 61
God Stats
3W - 1L
1,416 SR
Queue Stats
109W - 126L
1,410 Elo+
Solo
Loki
Loki
korky1234luna
Loki
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 87L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,708
428
9,752
21,151
10,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SaucyWaffleStick
King Arthur
18
1 / 3 / 2
11,215
449
10,662
22,597
30,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 5
10,061
402
10,900
17,283
8,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 4 / 7
10,029
401
10,347
27,872
40,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
phoenix3r3
Anubis
15
1 / 7 / 3
10,283
411
13,820
22,411
15,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
11,040
442
11,312
26,549
35,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
God_Of_Might
Kukulkan
20
8 / 2 / 10
13,325
533
35,543
12,887
6,697
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Tacothetank
Hachiman
18
3 / 3 / 13
11,414
457
14,278
17,714
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 9
12,830
513
13,754
23,192
27,317
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 1 / 12
12,544
502
10,392
15,291
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
9
Kills
22
22
Deaths
9
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
1
3
16
3
W
Kukulkan
God_Of_Might
Kukulkan
8
2
10
6.5
L
King Arthur
SaucyWaffleStick
King Arthur
1
3
2
0.67
W
Hachiman
Tacothetank
Hachiman
3
3
13
3.17
W
5
0
9
9.5
L
2
3
5
1.5
W
5
1
12
11
L
0
4
7
0.88
L
Anubis
phoenix3r3
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
85,279
111,314
Taken
95,633
105,380
Mitigated
84,557
23,862
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,752
1,212
0
6,672
21,151
10,122
0
7,704
13,203
0
76,623
W
11,312
2,542
0
5,930
26,549
35,184
372
6,255
20,294
40,130
5,819
W
Kukulkan
God_Of_Might
Kukulkan
35,543
2,471
0
2,231
12,887
6,697
1,546
5,801
7,086
141,383
0
L
King Arthur
SaucyWaffleStick
King Arthur
10,662
1,667
0
1,258
22,597
30,694
0
7,831
14,766
41
84,773
W
Hachiman
Tacothetank
Hachiman
14,278
8,466
0
6,046
17,714
8,396
467
4,580
13,134
0
87,290
W
13,754
1,860
0
7,280
23,192
27,317
379
4,255
18,937
0
93,952
L
10,900
6,081
0
4,062
17,283
8,887
1,164
8,470
8,813
0
77,375
W
10,392
788
0
8,406
15,291
6,963
0
3,712
11,579
0
115,967
L
10,347
2,643
0
3,133
27,872
40,396
0
12,161
15,296
43,200
0
L
Anubis
phoenix3r3
Anubis
13,820
37
0
8,737
22,411
15,281
421
9,742
12,669
84,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
61,153
569
Minions Killed
695
0
Camps Cleared
0
2,302,145
Distance Traveled
2,519,204
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,708
428
106
4
0
509,157
1
W
Maui
11,040
442
62
2
0
451,459
3
W
Kukulkan
13,325
533
205
8
0
481,134
10
L
King Arthur
11,215
449
152
6
0
511,402
3
W
Hachiman
11,414
457
113
5
0
475,388
3
W
Tyr
12,830
513
149
6
0
575,357
6
L
Apollo
10,061
402
116
5
0
490,554
3
W
Loki
12,544
502
166
7
0
535,866
3
L
Maui
10,029
401
51
2
0
425,461
3
L
Anubis
10,283
411
144
6
0
365,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role