Player Matchup

Bacchus
Bacchus
RequiemMoon-
Bacchus
Level 130
God Stats
2W - 2L
1,560 SR
Queue Stats
178W - 173L
1,507 Elo+
Party 3
Thanatos
Thanatos
UltraChurro123_
Thanatos
Level 123
God Stats
10W - 6L
1,739 SR
Queue Stats
333W - 302L
1,666 Elo+
Party 3
Sun Wukong
Sun Wukong
spaghettiman11
Sun Wukong
Level 58
God Stats
0W - 1L
1,648 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 4
Danzaburou
Danzaburou
thegabox
Danzaburou
Level 27
God Stats
21W - 13L
1,720 SR
Queue Stats
26W - 27L
1,574 Elo+
Party 3
Poseidon
Poseidon
xGucciRomane
Poseidon
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 14L
1,319 Elo+
Party 4
Team Averages
Level 73
1,598 SR
1,555 Elo+

VS

Team Averages
Level 68
1,490 SR
1,472 Elo+
Poseidon
Poseidon
 
Poseidon
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Acc-0unt-1ng
Thor
Level 6
God Stats
1W - 3L
1,467 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 1
Cernunnos
Cernunnos
Pr0Sp3ct--Gr3eNz
Cernunnos
Level 129
God Stats
8W - 1L
1,485 SR
Queue Stats
144W - 125L
1,455 Elo+
Party 1
Achilles
Achilles
hoofed-burger7
Achilles
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 60L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RequiemMoon-
Bacchus
13
1 / 4 / 6
8,388
441
6,005
15,144
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
18
5 / 6 / 2
10,805
569
13,072
20,084
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
spaghettiman11
Sun Wukong
12
1 / 7 / 1
7,556
398
4,145
18,869
12,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
thegabox
Danzaburou
14
0 / 4 / 3
8,274
435
4,835
13,080
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
xGucciRomane
Poseidon
13
1 / 8 / 3
7,970
419
4,690
11,801
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
14 / 1 / 3
12,860
677
21,127
13,846
7,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
 
Maui
12
0 / 1 / 14
9,512
501
5,058
15,401
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 10
9,680
509
4,317
12,346
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
16
4 / 2 / 4
10,363
545
13,394
12,136
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
9 / 3 / 8
11,530
607
15,695
16,920
8,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
8
Kills
29
29
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
14
1
3
15.5
W
Maui
 
Maui
0
1
14
7
W
2
2
10
3.5
W
Cernunnos
4
2
4
3
L
Bacchus
RequiemMoon-
Bacchus
1
4
6
1
L
Thanatos
5
6
2
1
W
Achilles
9
3
8
4.33
L
Sun Wukong
spaghettiman11
Sun Wukong
1
7
1
0.21
L
Danzaburou
thegabox
Danzaburou
0
4
3
0.38
L
Poseidon
xGucciRomane
Poseidon
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
59,591
78,978
Taken
70,649
50,924
Mitigated
40,582
23,530
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
21,127
3,516
0
5,006
13,846
7,587
262
1,326
12,520
112,107
0
W
Maui
 
Maui
5,058
1,206
3,305
3,144
15,401
13,966
50
3,927
11,474
19,345
2,191
W
4,317
465
0
4,410
12,346
5,158
26
1,316
11,030
0
58,794
W
Cernunnos
13,394
6,195
0
3,651
12,136
5,594
691
1,362
10,774
0
95,252
L
Bacchus
RequiemMoon-
Bacchus
6,005
908
0
2,566
15,144
17,741
0
5,001
10,010
18,563
0
L
Thanatos
13,072
3,921
0
14,506
20,084
11,627
0
5,471
14,433
0
90,300
W
Achilles
15,695
6,094
0
5,432
16,920
8,277
413
3,510
13,410
0
95,553
L
Sun Wukong
spaghettiman11
Sun Wukong
4,145
720
0
3,270
18,869
12,552
207
7,624
10,859
0
47,004
L
Danzaburou
thegabox
Danzaburou
4,835
1,203
0
3,188
13,080
5,329
0
3,587
9,451
0
56,575
L
Poseidon
xGucciRomane
Poseidon
4,690
604
0
0
11,801
3,675
0
3,261
8,466
49,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
53,945
434
Minions Killed
583
0
Camps Cleared
0
1,783,820
Distance Traveled
1,832,354
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,860
677
186
10
0
403,714
7
W
Maui
9,512
501
22
1
0
363,329
7
W
Thor
9,680
509
96
5
0
350,960
1
W
Cernunnos
10,363
545
150
8
0
318,393
3
L
Bacchus
8,388
441
30
2
0
334,782
2
L
Thanatos
10,805
569
131
7
0
408,425
5
W
Achilles
11,530
607
129
7
0
395,958
2
L
Sun Wukong
7,556
398
82
4
0
368,571
0
L
Danzaburou
8,274
435
102
5
0
336,820
0
L
Poseidon
7,970
419
89
5
0
335,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role