Player Matchup

Thanatos
Thanatos
Banananeter
Thanatos
Level 160
God Stats
27W - 18L
1,461 SR
Queue Stats
230W - 217L
1,589 Elo+
Solo
Agni
Agni
GoodMorningLife
Agni
Level 57
God Stats
2W - 1L
1,338 SR
Queue Stats
11W - 23L
1,362 Elo+
Solo
Janus
Janus
Sdgvhjbf
Janus
Level 78
God Stats
16W - 11L
1,366 SR
Queue Stats
29W - 20L
1,514 Elo+
Party 2
Shiva
Shiva
Tenzo-c
Shiva
Level 132
God Stats
2W - 0L
1,657 SR
Queue Stats
145W - 151L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
НеБылоИБыло
Cernunnos
Level 64
God Stats
6W - 3L
1,811 SR
Queue Stats
18W - 13L
1,637 Elo+
Party 2
Team Averages
Level 98
1,526 SR
1,532 Elo+

VS

Team Averages
Level 124
1,503 SR
1,538 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Buffalus
Achilles
Level 118
God Stats
2W - 1L
1,488 SR
Queue Stats
74W - 78L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
IDonny
Danzaburou
Level 109
God Stats
3W - 3L
1,527 SR
Queue Stats
43W - 37L
1,554 Elo+
Solo
Chang'e
Chang'e
Madafakiu
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,528 Elo+
Party 1
Maui
Maui
TeoKo2
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 132L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banananeter
Thanatos
16
11 / 2 / 3
9,216
922
14,479
9,151
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 4
6,819
682
8,342
7,511
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Sdgvhjbf
Janus
14
2 / 0 / 7
7,674
767
8,442
3,059
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Tenzo-c
Shiva
13
2 / 1 / 9
7,427
743
7,132
10,399
9,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 9
8,624
862
15,659
8,515
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 6 / 1
6,164
616
1,639
11,459
3,493
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Buffalus
Achilles
13
1 / 1 / 1
6,660
666
6,998
14,250
12,836
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
IDonny
Danzaburou
12
1 / 5 / 2
6,695
670
7,340
12,912
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Madafakiu
Chang'e
13
1 / 4 / 2
7,009
701
6,217
11,213
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
TeoKo2
Maui
13
0 / 2 / 3
7,003
700
2,846
12,035
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
3
3
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
1
0.08
W
Thanatos
Banananeter
Thanatos
11
2
3
6.25
L
Achilles
Buffalus
Achilles
1
1
1
1.5
W
0
0
4
2
L
Danzaburou
IDonny
Danzaburou
1
5
2
0.4
L
Chang'e
Madafakiu
Chang'e
1
4
2
0.5
W
Janus
Sdgvhjbf
Janus
2
0
7
5.5
W
Shiva
Tenzo-c
Shiva
2
1
9
6.5
L
Maui
TeoKo2
Maui
0
2
3
0.75
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
25,040
38,635
Taken
61,869
23,049
Mitigated
33,596
19,285
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,639
209
182
1,537
11,459
3,493
0
2,595
8,656
8,345
0
W
Thanatos
Banananeter
Thanatos
14,479
2,152
0
9,562
9,151
5,269
154
2,281
6,870
0
24,930
L
Achilles
Buffalus
Achilles
6,998
1,219
0
630
14,250
12,836
0
3,477
10,689
86
19,217
W
8,342
639
0
1,595
7,511
2,955
1,146
2,452
5,059
20,527
0
L
Danzaburou
IDonny
Danzaburou
7,340
3,498
0
3,182
12,912
4,020
0
3,755
9,007
0
21,263
L
Chang'e
Madafakiu
Chang'e
6,217
374
2,040
2,564
11,213
3,632
0
3,388
7,564
24,077
0
W
Janus
Sdgvhjbf
Janus
8,442
612
0
0
3,059
1,313
388
723
2,336
29,829
0
W
Shiva
Tenzo-c
Shiva
7,132
2,264
771
2,843
10,399
9,419
354
3,239
7,160
0
15,958
L
Maui
TeoKo2
Maui
2,846
335
337
3,796
12,035
9,615
0
3,569
8,166
11,120
0
W
15,659
9,386
0
4,514
8,515
4,093
2,651
2,093
6,422
0
45,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
33,531
207
Minions Killed
146
0
Camps Cleared
0
1,070,019
Distance Traveled
978,965
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,164
616
24
2
0
186,162
5
W
Thanatos
9,216
922
28
3
0
248,881
0
L
Achilles
6,660
666
24
2
0
223,524
1
W
Agni
6,819
682
33
3
0
224,861
3
L
Danzaburou
6,695
670
37
4
0
169,282
0
L
Chang'e
7,009
701
48
5
0
195,153
1
W
Janus
7,674
767
54
5
0
210,559
0
W
Shiva
7,427
743
20
2
0
209,333
2
L
Maui
7,003
700
13
1
0
204,844
1
W
Cernunnos
8,624
862
72
7
0
176,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role