Player Matchup

Mercury
Mercury
Silver II
AaronSketch
Mercury
Silver II
Level 144
God Stats
1W - 3L
1,293 SR
Queue Stats
88W - 109L
1,200 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Aggroeule
Kukulkan
Bronze III
Level 91
God Stats
1W - 2L
1,293 SR
Queue Stats
121W - 145L
1,400 MMR
Solo
Izanami
Izanami
Silver I
Dkanoda
Izanami
Silver I
Level 129
God Stats
8W - 11L
1,635 SR
Queue Stats
222W - 229L
1,152 MMR
Solo
Bastet
Bastet
Gold V
F6orSweat
Bastet
Gold V
Level 97
God Stats
7W - 13L
1,427 SR
Queue Stats
45W - 50L
1,181 MMR
Solo
Athena
Athena
Silver II
lilkizo
Athena
Silver II
Level 106
God Stats
1W - 2L
1,927 SR
Queue Stats
17W - 31L
1,484 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,515 SR
1,283 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,574 SR
1,445 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
AstaThePasta
Janus
Platinum V
Level 154
God Stats
11W - 12L
1,487 SR
Queue Stats
81W - 66L
1,738 MMR
Party 2
Thanatos
Thanatos
Gold V
Inmortalsalex
Thanatos
Gold V
Level 66
God Stats
4W - 3L
1,610 SR
Queue Stats
124W - 141L
1,287 MMR
Party 1
Ymir
Ymir
Silver III
TETOTHEBOSS
Ymir
Silver III
Level 69
God Stats
1W - 1L
1,277 SR
Queue Stats
18W - 26L
946 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
UchihaMad
Guan Yu
Platinum IV
Level 158
God Stats
11W - 3L
1,994 SR
Queue Stats
93W - 79L
1,753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AaronSketch
Mercury
14
1 / 8 / 2
8,862
403
3,624
19,095
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Aggroeule
Kukulkan
13
1 / 8 / 1
8,584
390
6,488
14,030
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dkanoda
Izanami
14
2 / 5 / 1
9,192
418
14,980
16,735
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
F6orSweat
Bastet
18
3 / 4 / 1
11,030
501
8,595
18,556
7,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
lilkizo
Athena
10
0 / 7 / 4
7,923
360
5,786
25,370
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ThorKaliLancelotBaba Yaga

VS

Bans
Ao KuangMulanChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 3 / 5
11,435
520
13,630
15,740
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 0 / 11
13,609
619
28,139
9,499
4,653
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Inmortalsalex
Thanatos
18
7 / 1 / 10
11,833
538
13,002
19,589
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 12
10,997
500
6,905
16,547
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
UchihaMad
Guan Yu
20
3 / 2 / 6
13,227
601
11,578
14,512
20,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
32
32
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
5
2.5
L
Mercury
AaronSketch
Mercury
1
8
2
0.25
L
Kukulkan
Aggroeule
Kukulkan
1
8
1
0.19
W
13
0
11
18.5
L
Izanami
Dkanoda
Izanami
2
5
1
0.5
L
Bastet
F6orSweat
Bastet
3
4
1
0.88
W
Thanatos
Inmortalsalex
Thanatos
7
1
10
12
W
4
1
12
10
W
Guan Yu
UchihaMad
Guan Yu
3
2
6
3
L
Athena
lilkizo
Athena
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
73,254
93,786
Taken
75,887
49,521
Mitigated
63,002
18,676
Healing
41,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,630
5,695
0
4,578
15,740
7,928
1,572
2,962
12,778
0
98,524
L
Mercury
AaronSketch
Mercury
3,624
1,498
0
3,314
19,095
7,106
0
7,914
10,933
0
52,299
L
Kukulkan
Aggroeule
Kukulkan
6,488
399
0
53
14,030
5,271
0
8,226
5,439
60,724
0
W
28,139
2,893
0
2,928
9,499
4,653
1,004
2,911
6,588
141,217
0
L
Izanami
Dkanoda
Izanami
14,980
9,679
0
3,780
16,735
6,225
0
2,963
13,632
0
87,578
L
Bastet
F6orSweat
Bastet
8,595
2,430
0
5,716
18,556
7,617
0
3,628
13,926
0
90,444
W
Thanatos
Inmortalsalex
Thanatos
13,002
4,257
0
19,461
19,589
9,417
648
3,897
15,692
33
111,307
W
6,905
1,302
0
5,258
16,547
20,561
278
3,337
13,210
43,569
0
W
Guan Yu
UchihaMad
Guan Yu
11,578
960
1,520
7,582
14,512
20,443
0
1,235
13,277
0
111,091
L
Athena
lilkizo
Athena
5,786
1,156
435
5,378
25,370
23,302
0
11,509
13,452
20,794
4,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
61,101
552
Minions Killed
706
0
Camps Cleared
0
1,999,898
Distance Traveled
2,213,890
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,435
520
133
6
0
362,008
4
L
Mercury
8,862
403
107
5
0
467,308
3
L
Kukulkan
8,584
390
106
5
0
333,054
0
W
Janus
13,609
619
197
9
0
492,858
0
L
Izanami
9,192
418
131
6
0
369,147
4
L
Bastet
11,030
501
174
8
0
412,855
2
W
Thanatos
11,833
538
130
6
0
517,337
1
W
Ymir
10,997
500
45
2
0
431,655
6
W
Guan Yu
13,227
601
201
9
0
410,032
2
L
Athena
7,923
360
34
2
0
417,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role