Player Matchup

Kukulkan
Kukulkan
Krilovant
Kukulkan
Level 58
God Stats
106W - 131L
1,377 SR
Queue Stats
106W - 133L
1,349 Elo+
Solo
Ne Zha
Ne Zha
Vargascalamity
Ne Zha
Level 123
God Stats
11W - 9L
1,340 SR
Queue Stats
145W - 106L
1,589 Elo+
Party 2
Maui
Maui
babilon_15
Maui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 133L
1,601 Elo+
Party 2
Team Averages
Level 111
1,406 SR
1,513 Elo+

VS

Team Averages
Level 159
1,809 SR
1,781 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Hυffy
Maui
Level 160
God Stats
17W - 0L
2,117 SR
Queue Stats
250W - 29L
1,988 Elo+
Party 1
Ra
Ra
Saváge
Ra
Level 157
God Stats
3W - 1L
1,811 SR
Queue Stats
566W - 118L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krilovant
Kukulkan
4
0 / 5 / 0
5,002
556
841
7,753
2,551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 1
6,269
697
5,581
11,165
4,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 1
6,414
713
3,068
14,580
13,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
9 / 1 / 7
7,851
872
15,903
5,979
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Hυffy
Maui
11
3 / 0 / 15
8,059
895
5,384
9,419
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 9
7,779
864
8,479
7,404
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
18
18
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
7
12.5
W
Maui
Hυffy
Maui
3
0
15
10.5
L
Kukulkan
Krilovant
Kukulkan
0
5
0
0
W
6
1
9
10.5
L
1
7
1
0.21
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
29,766
33,498
Taken
22,802
20,980
Mitigated
14,825
808
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,903
9,829
0
2,141
5,979
2,702
714
1,820
4,159
0
37,339
W
Maui
Hυffy
Maui
5,384
1,282
0
3,848
9,419
9,198
0
1,285
8,134
11,926
0
L
Kukulkan
Krilovant
Kukulkan
841
181
0
0
7,753
2,551
0
2,858
4,895
3,856
0
W
8,479
1,013
754
1,556
7,404
2,925
75
1,450
5,954
24,495
0
L
5,581
1,240
0
299
11,165
4,938
0
4,627
6,538
0
14,209
L
3,068
932
0
509
14,580
13,491
0
6,378
8,202
7,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,685
Gold Earned
23,689
28
Minions Killed
96
0
Camps Cleared
8
343,603
Distance Traveled
547,159
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,851
872
56
6
4
168,083
2
W
Maui
8,059
895
8
1
1
184,830
4
L
Kukulkan
5,002
556
4
0
0
48,680
1
W
Ra
7,779
864
32
4
3
194,246
4
L
Ne Zha
6,269
697
12
1
0
143,827
0
L
Maui
6,414
713
12
1
0
151,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role