Player Matchup

Pele
Pele
Platinum II
 
Pele
Platinum II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
JuicєWRLD
Mulan
Platinum IV
Level 89
God Stats
9W - 7L
1,532 SR
Queue Stats
338W - 327L
1,814 MMR
Party 2
Skadi
Skadi
Platinum I
TheFlammeHazee
Skadi
Platinum I
Level 121
God Stats
4W - 2L
1,700 SR
Queue Stats
56W - 77L
1,862 MMR
Solo
Janus
Janus
Platinum IV
Tutecarrea
Janus
Platinum IV
Level 44
God Stats
12W - 11L
1,661 SR
Queue Stats
71W - 58L
1,836 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
tomas8790
Sylvanus
Diamond V
Level 158
God Stats
26W - 15L
1,684 SR
Queue Stats
621W - 630L
1,892 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,615 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,540 SR
1,796 MMR
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
NajeX
Hou Yi
Platinum III
Level 129
God Stats
12W - 8L
1,560 SR
Queue Stats
81W - 75L
1,870 MMR
Solo
Susano
Susano
Platinum IV
Predru
Susano
Platinum IV
Level 139
God Stats
37W - 41L
1,534 SR
Queue Stats
685W - 707L
1,923 MMR
Party 1
Persephone
Persephone
Platinum II
Schσōlαr
Persephone
Platinum II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,996 MMR
Party 1
Bacchus
Bacchus
Platinum V
Tiboaventura
Bacchus
Platinum V
Level 160
God Stats
34W - 30L
1,607 SR
Queue Stats
325W - 318L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 5 / 10
15,297
588
17,214
23,462
12,713
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
20
4 / 1 / 12
14,309
550
13,120
21,168
32,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 2 / 5
15,285
588
16,229
17,448
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
20
9 / 1 / 8
15,594
600
19,681
16,649
8,888
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
tomas8790
Sylvanus
20
4 / 2 / 13
15,520
597
23,853
35,326
40,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaThothUllrNemesis

VS

Bans
ThorThanatosLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
2 / 5 / 1
12,940
498
16,373
33,794
26,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
NajeX
Hou Yi
20
5 / 6 / 2
13,531
520
16,715
18,633
9,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Predru
Susano
19
3 / 8 / 5
12,213
470
12,496
25,435
12,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Schσōlαr
Persephone
18
1 / 8 / 7
12,470
480
14,627
19,610
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Tiboaventura
Bacchus
17
0 / 2 / 5
11,543
444
9,125
21,799
44,047
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
29
Kills
11
11
Deaths
29
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
10
2.6
L
Shiva
 
Shiva
2
5
1
0.5
W
Mulan
4
1
12
10
L
Hou Yi
NajeX
Hou Yi
5
6
2
1
L
Susano
Predru
Susano
3
8
5
0.69
L
Persephone
Schσōlαr
Persephone
1
8
7
0.56
W
4
2
5
3.25
L
Bacchus
Tiboaventura
Bacchus
0
2
5
1.25
W
Janus
9
1
8
13
W
Sylvanus
tomas8790
Sylvanus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,097
Damage
69,336
114,053
Taken
119,271
103,070
Mitigated
99,156
52,665
Healing
30,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,214
2,932
0
5,587
23,462
12,713
2,487
4,636
18,624
0
161,215
L
Shiva
 
Shiva
16,373
4,032
288
13,736
33,794
26,052
2,028
15,605
18,189
0
131,643
W
Mulan
13,120
907
0
9,721
21,168
32,439
784
5,396
15,602
1,127
47,740
L
Hou Yi
NajeX
Hou Yi
16,715
6,622
0
2,918
18,633
9,235
109
4,301
14,314
0
114,687
L
Susano
Predru
Susano
12,496
3,198
0
6,106
25,435
12,195
970
6,428
19,007
0
106,874
L
Persephone
Schσōlαr
Persephone
14,627
950
89
3,825
19,610
7,627
0
7,926
11,676
109,658
0
W
16,229
6,238
0
3,598
17,448
8,760
10,872
2,855
14,543
0
156,282
L
Bacchus
Tiboaventura
Bacchus
9,125
998
97
3,410
21,799
44,047
0
8,200
13,514
38,648
4,078
W
Janus
19,681
2,451
0
3,099
16,649
8,888
2,362
6,626
9,789
149,890
0
W
Sylvanus
tomas8790
Sylvanus
23,853
5,306
7,097
23,563
35,326
40,270
3,976
3,962
31,154
100,712
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,005
Gold Earned
62,697
855
Minions Killed
776
0
Camps Cleared
0
2,631,850
Distance Traveled
2,418,488
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,297
588
178
7
0
579,413
7
L
Shiva
12,940
498
211
8
0
488,320
3
W
Mulan
14,309
550
50
2
0
543,978
0
L
Hou Yi
13,531
520
182
7
0
431,128
10
L
Susano
12,213
470
138
5
0
541,929
5
L
Persephone
12,470
480
188
7
0
437,804
4
W
Skadi
15,285
588
221
9
0
517,232
7
L
Bacchus
11,543
444
57
2
0
519,307
10
W
Janus
15,594
600
225
9
0
566,447
3
W
Sylvanus
15,520
597
181
7
0
424,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role