Player Matchup

Cupid
Cupid
NoctrnlMantaray
Cupid
Level 128
God Stats
3W - 2L
1,657 SR
Queue Stats
206W - 61L
1,974 Elo+
Party 2
Vulcan
Vulcan
ThePr0be
Vulcan
Level 129
God Stats
4W - 1L
1,778 SR
Queue Stats
140W - 52L
1,887 Elo+
Party 2
Maui
Maui
juicebxx26
Maui
Level 69
God Stats
8W - 3L
1,917 SR
Queue Stats
33W - 9L
1,918 Elo+
Party 2
Team Averages
Level 109
1,784 SR
1,926 Elo+

VS

Team Averages
Level 103
1,673 SR
1,564 Elo+
Khepri
Khepri
Littlemud
Khepri
Level 55
God Stats
4W - 1L
1,901 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1
Sol
Sol
PENRAY
Sol
Level 152
God Stats
119W - 68L
1,633 SR
Queue Stats
779W - 495L
1,625 Elo+
Party 1
Hercules
Hercules
Slick CCC
Hercules
Level 103
God Stats
10W - 14L
1,484 SR
Queue Stats
179W - 179L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
10,839
834
18,886
15,952
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
ThePr0be
Vulcan
14
3 / 2 / 6
9,450
727
18,993
9,062
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 10
8,848
681
7,587
14,571
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Littlemud
Khepri
12
1 / 5 / 5
9,114
701
3,728
18,318
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
PENRAY
Sol
12
4 / 0 / 4
9,175
706
12,433
13,333
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Slick CCC
Hercules
13
3 / 6 / 2
8,915
686
7,133
18,959
16,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
8
9
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Littlemud
Khepri
1
5
5
0.7
W
8
4
2
2.25
L
Sol
PENRAY
Sol
4
0
4
6
L
Hercules
Slick CCC
Hercules
3
6
2
0.67
W
Vulcan
ThePr0be
Vulcan
3
2
6
3
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
23,294
39,585
Taken
50,610
24,702
Mitigated
43,352
11,297
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Littlemud
Khepri
3,728
497
0
2,854
18,318
21,018
0
8,431
9,628
12,338
0
W
18,886
10,784
322
6,586
15,952
7,876
1,722
7,779
8,173
0
59,078
L
Sol
PENRAY
Sol
12,433
7,264
291
8,234
13,333
5,356
0
8,048
5,006
37,105
0
L
Hercules
Slick CCC
Hercules
7,133
1,353
433
3,818
18,959
16,978
0
9,073
9,169
0
21,229
W
Vulcan
ThePr0be
Vulcan
18,993
6,191
0
1,521
9,062
4,222
1,122
4,097
4,965
48,753
0
W
7,587
1,721
0
2,868
14,571
12,604
194
5,349
9,222
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,137
Gold Earned
27,204
153
Minions Killed
118
8
Camps Cleared
1
749,354
Distance Traveled
648,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,114
701
16
1
0
245,602
3
W
Cupid
10,839
834
73
6
6
229,634
1
L
Sol
9,175
706
66
5
1
161,519
0
L
Hercules
8,915
686
36
3
0
241,249
1
W
Vulcan
9,450
727
65
5
2
264,439
0
W
Maui
8,848
681
15
1
0
255,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role