Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Acthrus
Ishtar
Level 9
God Stats
3W - 2L
1,802 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 2
Ares
Ares
AnArcherWithAxe
Ares
Level 60
God Stats
9W - 6L
1,607 SR
Queue Stats
162W - 172L
1,496 Elo+
Party 2
Vulcan
Vulcan
AngelofBloodshed
Vulcan
Level 160
God Stats
4W - 3L
1,703 SR
Queue Stats
5W - 6L
1,379 Elo+
Party 3
Team Averages
Level 102
1,623 SR
1,481 Elo+

VS

Team Averages
Level 101
1,637 SR
1,564 Elo+
Anubis
Anubis
Aryaz
Anubis
Level 142
God Stats
6W - 6L
1,586 SR
Queue Stats
298W - 280L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
BadbutGood
Tsukuyomi
Level 145
God Stats
85W - 58L
1,679 SR
Queue Stats
263W - 133L
1,753 Elo+
Party 4
Discordia
Discordia
MeM0RY
Discordia
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 71L
1,761 Elo+
Party 4
Amaterasu
Amaterasu
MrJinglesss
Amaterasu
Level 47
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 18L
1,439 Elo+
Party 1
Da Ji
Da Ji
XalDeE
Da Ji
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 0 / 10
9,552
1,194
12,838
3,647
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
14
0 / 3 / 11
8,013
1,002
6,728
11,254
14,070
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Acthrus
Ishtar
14
3 / 2 / 11
9,027
1,128
6,813
7,961
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 2 / 11
9,295
1,162
8,993
14,166
15,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 0 / 7
9,188
1,149
13,067
4,753
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

292

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aryaz
Anubis
13
0 / 0 / 1
7,311
914
512
1,458
744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
BadbutGood
Tsukuyomi
14
3 / 2 / 1
9,023
1,128
11,128
12,184
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
MeM0RY
Discordia
15
2 / 0 / 4
9,351
1,169
15,008
6,336
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MrJinglesss
Amaterasu
14
1 / 6 / 5
8,546
1,068
6,592
18,647
11,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
XalDeE
Da Ji
13
1 / 7 / 3
8,009
1,001
6,527
13,197
5,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
15
Kills
7
7
Deaths
15
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
10
9
W
Bellona
 
Bellona
0
3
11
1.83
W
Ishtar
Acthrus
Ishtar
3
2
11
4.25
W
4
2
11
4.75
W
4
0
7
7.5
L
Anubis
Aryaz
Anubis
0
0
1
0.5
L
Tsukuyomi
BadbutGood
Tsukuyomi
3
2
1
1.75
L
Discordia
MeM0RY
Discordia
2
0
4
4
L
Amaterasu
MrJinglesss
Amaterasu
1
6
5
0.58
L
Da Ji
XalDeE
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,439
Damage
39,767
41,781
Taken
51,822
37,126
Mitigated
25,444
5,822
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,838
5,221
0
250
3,647
1,471
0
1,825
1,822
36,882
0
W
Bellona
 
Bellona
6,728
2,199
0
340
11,254
14,070
0
2,849
8,405
0
9,058
W
Ishtar
Acthrus
Ishtar
6,813
4,801
0
892
7,961
3,826
0
3,075
4,886
0
17,571
W
8,993
1,121
954
3,386
14,166
15,415
0
5,254
8,912
11,404
0
W
13,067
4,941
0
0
4,753
2,344
0
2,517
2,236
29,395
0
L
Anubis
Aryaz
Anubis
512
131
0
115
1,458
744
0
1,291
167
5,921
0
L
Tsukuyomi
BadbutGood
Tsukuyomi
11,128
3,775
0
499
12,184
5,069
0
7,556
4,628
0
43,009
L
Discordia
MeM0RY
Discordia
15,008
548
0
0
6,336
2,641
0
3,823
2,513
54,170
0
L
Amaterasu
MrJinglesss
Amaterasu
6,592
2,096
0
3,279
18,647
11,370
0
14,336
4,311
0
14,461
L
Da Ji
XalDeE
Da Ji
6,527
1,839
0
0
13,197
5,620
0
7,892
5,305
0
9,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
42,240
133
Minions Killed
192
3
Camps Cleared
7
824,501
Distance Traveled
752,968
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,552
1,194
43
5
0
177,969
3
W
Bellona
8,013
1,002
8
1
1
149,558
0
W
Ishtar
9,027
1,128
34
4
1
156,778
0
W
Ares
9,295
1,162
2
0
1
156,466
2
W
Vulcan
9,188
1,149
46
6
0
183,730
3
L
Anubis
7,311
914
9
1
0
34,677
0
L
Tsukuyomi
9,023
1,128
62
8
6
196,582
0
L
Discordia
9,351
1,169
101
13
0
185,022
0
L
Amaterasu
8,546
1,068
16
2
1
167,952
1
L
Da Ji
8,009
1,001
4
1
0
168,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role