Player Matchup

Sylvanus
Sylvanus
BigtimeHalladay
Sylvanus
Level 158
God Stats
5W - 1L
1,598 SR
Queue Stats
225W - 148L
1,709 Elo+
Party 1
Cerberus
Cerberus
HOOTIE MALCOM
Cerberus
Level 144
God Stats
5W - 0L
1,946 SR
Queue Stats
120W - 78L
1,652 Elo+
Party 1
Ravana
Ravana
killstreakKimmy9
Ravana
Level 157
God Stats
4W - 2L
1,884 SR
Queue Stats
240W - 165L
1,677 Elo+
Party 1
Hun Batz
Hun Batz
sportyturtle5
Hun Batz
Level 48
God Stats
3W - 0L
1,796 SR
Queue Stats
89W - 68L
1,497 Elo+
Solo
Raijin
Raijin
xX J3W B34R Xx
Raijin
Level 116
God Stats
2W - 1L
1,736 SR
Queue Stats
42W - 45L
1,522 Elo+
Party 1
Team Averages
Level 125
1,792 SR
1,611 Elo+

VS

Team Averages
Level 138
1,495 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChristianGDJ
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,564 Elo+
Party 2
Khepri
Khepri
Leo-Naya-5
Khepri
Level 157
God Stats
2W - 4L
1,570 SR
Queue Stats
105W - 99L
1,451 Elo+
Party 2
Hera
Hera
MrBean76
Hera
Level 147
God Stats
1W - 2L
1,456 SR
Queue Stats
122W - 117L
1,501 Elo+
Solo
Artio
Artio
Mr_Rude_Boy_
Artio
Level 147
God Stats
26W - 22L
1,451 SR
Queue Stats
755W - 790L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
5 / 1 / 25
10,369
798
21,521
16,401
22,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
HOOTIE MALCOM
Cerberus
18
2 / 1 / 25
9,921
763
14,903
26,099
32,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
18 / 3 / 7
11,939
918
19,667
16,510
11,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
sportyturtle5
Hun Batz
17
2 / 7 / 17
9,733
749
14,284
18,881
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 21
9,996
769
20,002
11,694
6,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 6 / 6
9,777
752
20,760
17,639
8,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
ChristianGDJ
Sylvanus
16
3 / 6 / 9
9,179
706
15,567
19,583
17,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
Leo-Naya-5
Khepri
16
2 / 6 / 10
9,720
748
8,771
26,065
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
14
1 / 9 / 8
9,062
697
12,411
13,626
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 7
9,778
752
11,302
22,544
25,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
31
Kills
15
16
Deaths
31
95
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
6
6
1.5
W
Sylvanus
5
1
25
17.5
L
Sylvanus
ChristianGDJ
Sylvanus
3
6
9
1.25
W
Cerberus
HOOTIE MALCOM
Cerberus
2
1
25
14.5
L
Khepri
Leo-Naya-5
Khepri
2
6
10
1.17
L
Hera
1
9
8
0.56
L
3
4
7
1.63
W
18
3
7
7.17
W
Hun Batz
sportyturtle5
Hun Batz
2
7
17
1.5
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,377
Damage
68,811
89,585
Taken
99,457
83,330
Mitigated
72,300
54,303
Healing
36,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
20,760
3,847
558
3,179
17,639
8,721
0
8,965
8,674
0
32,432
W
Sylvanus
21,521
5,380
13,887
10,995
16,401
22,518
408
10,381
5,691
32,956
0
L
Sylvanus
ChristianGDJ
Sylvanus
15,567
2,342
6,715
5,571
19,583
17,224
0
11,736
7,847
22,375
0
W
Cerberus
HOOTIE MALCOM
Cerberus
14,903
2,090
283
15,099
26,099
32,973
401
12,778
12,803
30,168
0
L
Khepri
Leo-Naya-5
Khepri
8,771
590
658
6,194
26,065
14,610
0
16,634
9,431
20,166
0
L
Hera
12,411
4,202
776
287
13,626
5,880
0
5,883
7,743
26,295
0
L
11,302
470
4,465
7,920
22,544
25,865
0
13,208
9,336
19,533
0
W
19,667
4,381
1,847
5,385
16,510
11,213
1,087
7,489
8,889
0
33,658
W
Hun Batz
sportyturtle5
Hun Batz
14,284
2,399
223
3,729
18,881
10,019
295
8,351
10,322
0
29,528
W
20,002
3,194
961
1,894
11,694
6,607
866
7,456
3,829
34,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
47,516
171
Minions Killed
118
0
Camps Cleared
0
1,158,447
Distance Traveled
1,109,394
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,777
752
32
2
0
229,492
0
W
Sylvanus
10,369
798
27
2
0
222,337
0
L
Sylvanus
9,179
706
13
1
0
217,225
0
W
Cerberus
9,921
763
44
3
0
253,785
1
L
Khepri
9,720
748
20
2
0
239,864
2
L
Hera
9,062
697
37
3
0
201,724
1
L
Artio
9,778
752
16
1
0
221,089
4
W
Ravana
11,939
918
29
2
0
249,591
0
W
Hun Batz
9,733
749
37
3
0
216,934
0
W
Raijin
9,996
769
34
3
0
215,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role