Player Matchup

Achilles
Achilles
Joker11Hunk
Achilles
Level 119
God Stats
5W - 9L
1,426 SR
Queue Stats
51W - 80L
1,391 Elo+
Party 4
Merlin
Merlin
Novak0001
Merlin
Level 125
God Stats
13W - 15L
1,472 SR
Queue Stats
62W - 100L
1,417 Elo+
Party 4
Pele
Pele
REAL_BOOM
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 353L
1,508 Elo+
Party 2
Cerberus
Cerberus
bwwww2
Cerberus
Level 83
God Stats
16W - 9L
1,657 SR
Queue Stats
58W - 48L
1,616 Elo+
Party 2
Neith
Neith
deletesmite69
Neith
Level 37
God Stats
39W - 37L
1,559 SR
Queue Stats
214W - 234L
1,524 Elo+
Party 2
Team Averages
Level 102
1,523 SR
1,491 Elo+

VS

Team Averages
Level 78
1,485 SR
1,447 Elo+
Ymir
Ymir
Bibidyboa
Ymir
Level 12
God Stats
3W - 0L
1,797 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 3
Amaterasu
Amaterasu
Dasius92
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 68L
1,345 Elo+
Party 1
Vulcan
Vulcan
Hybridhail
Vulcan
Level 140
God Stats
2W - 2L
1,284 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 3
Bastet
Bastet
Shlankwald
Bastet
Level 84
God Stats
1W - 3L
1,188 SR
Queue Stats
50W - 78L
1,347 Elo+
Party 1
Anubis
Anubis
leo24
Anubis
Level 128
God Stats
17W - 11L
1,658 SR
Queue Stats
28W - 24L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joker11Hunk
Achilles
12
0 / 4 / 2
6,788
679
5,694
12,457
8,356
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Novak0001
Merlin
15
1 / 2 / 0
7,848
785
8,441
7,159
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
0 / 5 / 4
6,899
690
4,667
11,052
3,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
bwwww2
Cerberus
14
3 / 3 / 2
7,649
765
7,273
14,415
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 3
7,647
765
8,520
9,660
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 8
8,224
822
1,666
8,525
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Dasius92
Amaterasu
14
2 / 1 / 6
7,818
782
7,768
11,348
11,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Hybridhail
Vulcan
16
5 / 1 / 4
9,074
907
13,143
8,295
3,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Shlankwald
Bastet
14
3 / 1 / 3
7,463
746
11,453
9,858
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
leo24
Anubis
14
3 / 3 / 6
7,908
791
9,001
9,558
5,934
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
15
15
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
8
6
W
Amaterasu
Dasius92
Amaterasu
2
1
6
5
W
Vulcan
Hybridhail
Vulcan
5
1
4
7
L
Achilles
Joker11Hunk
Achilles
0
4
2
0.25
L
Merlin
Novak0001
Merlin
1
2
0
0.5
L
Pele
0
5
4
0.4
W
Bastet
Shlankwald
Bastet
3
1
3
4.5
L
Cerberus
bwwww2
Cerberus
3
3
2
1.33
L
2
1
3
3.5
W
Anubis
leo24
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,595
Damage
43,031
54,743
Taken
47,584
26,521
Mitigated
35,106
7,363
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,666
643
0
721
8,525
9,590
27
2,501
6,024
8,543
0
W
Amaterasu
Dasius92
Amaterasu
7,768
1,444
440
2,871
11,348
11,218
0
3,930
7,418
0
13,882
W
Vulcan
Hybridhail
Vulcan
13,143
4,812
0
247
8,295
3,838
1,052
3,237
5,058
51,480
0
L
Achilles
Joker11Hunk
Achilles
5,694
1,000
0
1,481
12,457
8,356
0
2,222
10,235
0
12,583
L
Merlin
Novak0001
Merlin
8,441
191
216
1,496
7,159
2,407
224
2,408
4,751
44,163
0
L
Pele
4,667
187
0
933
11,052
3,618
88
6,231
4,821
0
16,670
W
Bastet
Shlankwald
Bastet
11,453
1,985
0
1,697
9,858
4,526
0
3,604
6,254
0
27,202
L
Cerberus
bwwww2
Cerberus
7,273
49
0
1,546
14,415
8,643
0
6,826
7,589
15,843
0
L
8,520
4,220
0
1,691
9,660
3,497
337
6,123
3,537
0
23,872
W
Anubis
leo24
Anubis
9,001
590
0
2,604
9,558
5,934
0
2,442
7,116
29,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
40,487
173
Minions Killed
181
0
Camps Cleared
0
982,006
Distance Traveled
1,107,561
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,224
822
14
1
0
224,904
0
W
Amaterasu
7,818
782
11
1
0
227,855
2
W
Vulcan
9,074
907
79
8
0
233,897
2
L
Achilles
6,788
679
14
1
0
171,581
1
L
Merlin
7,848
785
68
7
0
198,006
4
L
Pele
6,899
690
23
2
0
191,921
0
W
Bastet
7,463
746
32
3
0
239,994
2
L
Cerberus
7,649
765
25
3
0
212,867
0
L
Neith
7,647
765
43
4
0
207,631
1
W
Anubis
7,908
791
45
5
0
180,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role