Player Matchup

Sol
Sol
NoctrnlMantaray
Sol
Level 128
God Stats
20W - 5L
1,560 SR
Queue Stats
206W - 61L
1,970 Elo+
Party 1
Fenrir
Fenrir
ThePr0be
Fenrir
Level 129
God Stats
6W - 0L
1,954 SR
Queue Stats
140W - 52L
1,881 Elo+
Party 1
Maui
Maui
juicebxx26
Maui
Level 69
God Stats
8W - 3L
1,874 SR
Queue Stats
33W - 9L
1,902 Elo+
Party 1
Team Averages
Level 109
1,796 SR
1,918 Elo+

VS

Team Averages
Level 118
1,569 SR
1,617 Elo+
Cerberus
Cerberus
BurningRifles
Cerberus
Level 150
God Stats
15W - 21L
1,542 SR
Queue Stats
456W - 453L
1,584 Elo+
Solo
Charybdis
Charybdis
Gumoni
Charybdis
Level 156
God Stats
24W - 29L
1,570 SR
Queue Stats
304W - 280L
1,668 Elo+
Solo
Yu Huang
Yu Huang
TheGalacticLich
Yu Huang
Level 49
God Stats
7W - 6L
1,597 SR
Queue Stats
30W - 29L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,230
823
15,565
12,136
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ThePr0be
Fenrir
12
6 / 1 / 6
8,547
855
13,749
11,642
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 12
7,298
730
3,657
7,604
5,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BurningRifles
Cerberus
10
0 / 4 / 1
6,506
651
8,192
17,877
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Gumoni
Charybdis
10
1 / 4 / 1
6,598
660
5,777
10,064
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
9
0 / 4 / 2
6,066
607
4,256
9,771
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
1
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BurningRifles
Cerberus
0
4
1
0.13
L
Charybdis
Gumoni
Charybdis
1
4
1
0.38
W
6
0
6
9
L
Yu Huang
0
4
2
0.25
W
Fenrir
ThePr0be
Fenrir
6
1
6
9
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
18,225
31,382
Taken
37,712
18,616
Mitigated
25,847
14,677
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BurningRifles
Cerberus
8,192
1,169
0
8,214
17,877
17,967
0
10,547
7,330
19,764
0
L
Charybdis
Gumoni
Charybdis
5,777
2,767
0
1,213
10,064
3,943
0
3,794
6,270
0
22,187
W
15,565
10,086
0
8,040
12,136
4,924
1,659
5,789
6,347
47,530
0
L
Yu Huang
4,256
138
0
1,610
9,771
3,937
0
5,345
4,426
15,283
0
W
Fenrir
ThePr0be
Fenrir
13,749
4,124
0
4,342
11,642
8,069
429
4,293
7,349
0
23,019
W
3,657
963
628
1,667
7,604
5,623
148
2,711
4,893
9,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
19,170
107
Minions Killed
119
5
Camps Cleared
3
612,815
Distance Traveled
534,872
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,506
651
38
4
0
193,027
1
L
Charybdis
6,598
660
51
5
1
161,454
2
W
Sol
8,230
823
73
7
3
182,044
2
L
Yu Huang
6,066
607
30
3
2
180,391
1
W
Fenrir
8,547
855
15
2
2
223,853
1
W
Maui
7,298
730
19
2
0
206,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role