Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueFIameAce
Fenrir
Level 47
God Stats
15W - 6L
1,592 SR
Queue Stats
99W - 107L
1,377 Elo+
Solo
Guan Yu
Guan Yu
IronmMan720
Guan Yu
Level 149
God Stats
5W - 3L
1,382 SR
Queue Stats
44W - 43L
1,392 Elo+
Solo
Chang'e
Chang'e
RandolphJones
Chang'e
Level 122
God Stats
7W - 4L
1,636 SR
Queue Stats
111W - 119L
1,353 Elo+
Solo
Izanami
Izanami
TOX1CTUX3DO
Izanami
Level 63
God Stats
28W - 30L
1,339 SR
Queue Stats
233W - 266L
1,442 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,413 Elo+

VS

Team Averages
Level 140
1,478 SR
1,426 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheeMadTurtle
Zhong Kui
Level 122
God Stats
24W - 18L
1,556 SR
Queue Stats
207W - 223L
1,376 Elo+
Solo
Ravana
Ravana
Van Devok
Ravana
Level 142
God Stats
5W - 6L
1,482 SR
Queue Stats
161W - 178L
1,390 Elo+
Solo
Merlin
Merlin
lucasrd13
Merlin
Level 143
God Stats
12W - 15L
1,441 SR
Queue Stats
60W - 64L
1,442 Elo+
Solo
Chiron
Chiron
z34rey6bmj28
Chiron
Level 149
God Stats
2W - 4L
1,409 SR
Queue Stats
478W - 477L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 0 / 0
3,243
649
413
1,329
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
5
1 / 1 / 0
3,269
654
1,939
3,308
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IronmMan720
Guan Yu
4
0 / 1 / 0
2,914
583
1,479
3,822
1,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
6
0 / 1 / 0
3,365
673
1,060
3,935
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
TOX1CTUX3DO
Izanami
6
0 / 1 / 0
3,330
666
1,292
2,453
506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
2 / 0 / 1
3,581
716
1,335
2,689
1,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TheeMadTurtle
Zhong Kui
6
0 / 0 / 0
3,629
726
2,350
2,427
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Van Devok
Ravana
6
0 / 0 / 0
3,338
668
827
1,425
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
lucasrd13
Merlin
1
0 / 0 / 0
2,469
494
0
0
0
Chiron
5
0 / 1 / 3
3,354
671
1,524
3,577
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
0
0
L
Horus
 
Horus
2
0
1
2.5
W
Fenrir
1
1
0
1
W
Guan Yu
IronmMan720
Guan Yu
0
1
0
0
W
Chang'e
0
1
0
0
W
Izanami
TOX1CTUX3DO
Izanami
0
1
0
0
L
Zhong Kui
TheeMadTurtle
Zhong Kui
0
0
0
0
L
Ravana
Van Devok
Ravana
0
0
0
0
L
Merlin
lucasrd13
Merlin
0
0
0
0
L
Chiron
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,183
Damage
6,036
14,847
Taken
10,118
4,887
Mitigated
4,277
3,535
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
413
107
37
451
1,329
458
0
0
1,329
12,307
0
L
Horus
 
Horus
1,335
863
162
1,191
2,689
1,453
0
0
2,689
0
7,222
W
Fenrir
1,939
404
0
736
3,308
986
0
244
3,024
0
15,782
W
Guan Yu
IronmMan720
Guan Yu
1,479
660
0
0
3,822
1,659
0
0
3,822
0
10,296
W
Chang'e
1,060
168
0
1,988
3,935
1,278
0
1,842
1,869
15,209
0
W
Izanami
TOX1CTUX3DO
Izanami
1,292
946
0
323
2,453
506
0
0
2,453
0
19,385
L
Zhong Kui
TheeMadTurtle
Zhong Kui
2,350
436
0
1,100
2,427
1,563
0
1,060
1,367
16,992
0
L
Ravana
Van Devok
Ravana
827
145
0
658
1,425
544
0
297
1,128
0
13,783
L
Merlin
lucasrd13
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
1,524
606
140
1,807
3,577
717
0
116
3,461
0
11,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,121
Gold Earned
16,371
132
Minions Killed
99
0
Camps Cleared
0
477,527
Distance Traveled
369,709
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,243
649
15
3
0
94,823
1
L
Horus
3,581
716
17
3
0
89,267
0
W
Fenrir
3,269
654
35
7
0
111,493
0
W
Guan Yu
2,914
583
15
3
0
96,852
1
W
Chang'e
3,365
673
28
6
0
86,541
0
W
Izanami
3,330
666
39
8
0
87,818
1
L
Zhong Kui
3,629
726
35
7
0
90,502
1
L
Ravana
3,338
668
27
5
0
99,292
0
L
Merlin
2,469
494
0
0
0
0
0
L
Chiron
3,354
671
20
4
0
90,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role