Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver I
Daiser0404
Chaac
Silver I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,342 MMR
Party 1
Hercules
Hercules
Silver I
LilHK
Hercules
Silver I
Level 104
God Stats
4W - 2L
1,558 SR
Queue Stats
24W - 33L
1,264 MMR
Party 1
Poseidon
Poseidon
Gold II
TØDD
Poseidon
Gold II
Level 154
God Stats
5W - 2L
1,116 SR
Queue Stats
83W - 70L
1,628 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,435 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,514 SR
1,420 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
BACCHUSAREBROKEN
Bakasura
Silver IV
Level 109
God Stats
1W - 3L
1,627 SR
Queue Stats
4W - 5L
1,392 MMR
Solo
Geb
Geb
Gold V
KalaKiddo
Geb
Gold V
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,320 MMR
Party 3
Thanatos
Thanatos
Gold III
Makeres
Thanatos
Gold III
Level 160
God Stats
4W - 8L
1,330 SR
Queue Stats
186W - 201L
1,542 MMR
Solo
Tiamat
Tiamat
Silver I
Nahue20
Tiamat
Silver I
Level 60
God Stats
0W - 1L
1,613 SR
Queue Stats
74W - 80L
1,346 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 1 / 1
7,724
644
7,514
7,817
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
12
5 / 1 / 5
7,468
622
6,294
8,154
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
0 / 0 / 2
7,008
584
5,036
7,876
4,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
LilHK
Hercules
9
1 / 1 / 8
6,704
559
4,391
13,348
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
TØDD
Poseidon
14
5 / 0 / 3
8,163
680
12,024
5,172
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
KaliThothGuan YuAtlas

VS

Bans
TyrThorYemojaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 0
5,470
456
5,005
8,961
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,482
457
5,725
12,950
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 2
5,140
428
4,512
11,505
6,604
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Makeres
Thanatos
11
3 / 3 / 0
6,365
530
4,270
7,849
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nahue20
Tiamat
9
0 / 3 / 0
5,515
460
3,374
7,077
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
1
4.5
W
Fenrir
 
Fenrir
5
1
5
7.5
L
Hachiman
 
Hachiman
0
2
0
0
L
0
3
2
0.33
W
Chaac
0
0
2
1
L
0
4
2
0.25
W
Hercules
LilHK
Hercules
1
1
8
5
L
Thanatos
Makeres
Thanatos
3
3
0
1
L
Tiamat
Nahue20
Tiamat
0
3
0
0
W
Poseidon
TØDD
Poseidon
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
22,886
42,367
Taken
48,342
19,341
Mitigated
22,191
23,001
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,514
2,915
0
5,237
7,817
2,926
595
711
7,086
0
60,382
W
Fenrir
 
Fenrir
6,294
2,220
0
4,636
8,154
3,183
0
860
7,154
0
46,701
L
Hachiman
 
Hachiman
5,005
2,836
0
3,911
8,961
2,296
0
266
8,695
0
40,653
L
5,725
4,179
0
3,948
12,950
6,678
0
2,966
9,984
0
24,008
W
Chaac
5,036
820
0
4,100
7,876
4,286
240
1,392
6,404
0
51,218
L
4,512
870
0
2,727
11,505
6,604
0
4,351
7,154
13,103
0
W
Hercules
LilHK
Hercules
4,391
1,934
0
5,631
13,348
6,774
109
2,823
10,365
0
16,107
L
Thanatos
Makeres
Thanatos
4,270
1,430
0
4,776
7,849
3,022
0
628
7,221
0
40,526
L
Tiamat
Nahue20
Tiamat
3,374
418
0
894
7,077
3,591
0
3,813
3,264
32,866
0
W
Poseidon
TØDD
Poseidon
12,024
2,886
0
3,397
5,172
2,172
455
2,510
2,637
74,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
27,972
438
Minions Killed
291
0
Camps Cleared
0
1,266,356
Distance Traveled
1,177,634
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,724
644
93
8
0
203,919
1
W
Fenrir
7,468
622
82
7
0
293,746
8
L
Hachiman
5,470
456
66
6
0
224,060
2
L
Bakasura
5,482
457
64
5
0
225,089
3
W
Chaac
7,008
584
110
9
0
252,584
5
L
Geb
5,140
428
17
1
0
244,991
2
W
Hercules
6,704
559
25
2
0
260,452
3
L
Thanatos
6,365
530
71
6
0
262,312
3
L
Tiamat
5,515
460
73
6
0
221,182
3
W
Poseidon
8,163
680
128
11
0
255,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role