Player Matchup

Danzaburou
Danzaburou
B2Shinob
Danzaburou
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 29L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
BigDJ14
Baron Samedi
Level 45
God Stats
1W - 4L
1,391 SR
Queue Stats
27W - 43L
1,185 Elo+
Party 3
Geb
Geb
Goon Fool 3
Geb
Level 29
God Stats
7W - 6L
1,527 SR
Queue Stats
45W - 66L
1,278 Elo+
Party 2
Bellona
Bellona
HeyItsDrunk
Bellona
Level 22
God Stats
0W - 1L
1,763 SR
Queue Stats
15W - 17L
1,031 Elo+
Party 3
Mercury
Mercury
RickyTickyTahvy
Mercury
Level 30
God Stats
12W - 9L
1,267 SR
Queue Stats
129W - 146L
1,281 Elo+
Party 2
Team Averages
Level 31
1,490 SR
1,241 Elo+

VS

Team Averages
Level 98
1,453 SR
1,391 Elo+
Maui
Maui
JuJuBnz7
Maui
Level 126
God Stats
13W - 20L
1,418 SR
Queue Stats
375W - 401L
1,395 Elo+
Party 1
Achilles
Achilles
Lukas_Ribeiro95
Achilles
Level 47
God Stats
2W - 7L
1,132 SR
Queue Stats
119W - 158L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NVO-Bryan
Morgan Le Fay
Level 148
God Stats
9W - 9L
1,578 SR
Queue Stats
719W - 726L
1,378 Elo+
Party 1
Fenrir
Fenrir
RudyVilla366
Fenrir
Level 105
God Stats
15W - 17L
1,637 SR
Queue Stats
212W - 223L
1,389 Elo+
Party 1
Chernobog
Chernobog
killerkoo1aid
Chernobog
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 280L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B2Shinob
Danzaburou
16
5 / 5 / 1
10,107
532
9,628
13,245
5,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
BigDJ14
Baron Samedi
13
1 / 5 / 3
8,220
433
4,258
13,848
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 3
8,526
449
6,120
18,987
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
HeyItsDrunk
Bellona
12
1 / 3 / 3
7,802
411
8,343
16,006
12,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 1
9,475
499
8,753
18,014
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 1 / 3
8,297
437
4,513
12,338
13,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
14
3 / 1 / 5
9,458
498
7,373
13,231
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
NVO-Bryan
Morgan Le Fay
15
7 / 2 / 4
10,339
544
21,589
11,891
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
7 / 0 / 1
10,331
544
12,149
12,721
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
killerkoo1aid
Chernobog
14
0 / 5 / 7
9,016
475
8,711
11,595
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
17
17
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B2Shinob
Danzaburou
5
5
1
1.1
L
Baron Samedi
BigDJ14
Baron Samedi
1
5
3
0.5
L
1
2
3
1.25
L
Bellona
HeyItsDrunk
Bellona
1
3
3
0.83
W
Maui
0
1
3
1.5
W
Achilles
3
1
5
5.5
W
Morgan Le Fay
NVO-Bryan
Morgan Le Fay
7
2
4
4.5
L
1
2
1
0.75
W
Fenrir
7
0
1
7.5
W
Chernobog
killerkoo1aid
Chernobog
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
54,335
80,100
Taken
61,776
50,219
Mitigated
50,064
10,344
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B2Shinob
Danzaburou
9,628
5,900
0
2,478
13,245
5,678
2,642
1,857
11,262
0
73,060
L
Baron Samedi
BigDJ14
Baron Samedi
4,258
340
0
1,098
13,848
6,543
0
4,521
8,974
54,151
0
L
6,120
566
0
3,735
18,987
17,524
256
4,919
13,764
33,400
0
L
Bellona
HeyItsDrunk
Bellona
8,343
3,839
0
2,863
16,006
12,171
43
8,336
7,328
0
43,535
W
Maui
4,513
1,359
0
4,232
12,338
13,975
808
1,657
10,681
44,911
0
W
Achilles
7,373
1,186
0
1,581
13,231
16,475
1,071
3,422
9,809
0
39,462
W
Morgan Le Fay
NVO-Bryan
Morgan Le Fay
21,589
808
0
2,506
11,891
6,542
1,286
3,250
8,641
71,384
0
L
8,753
6,467
0
170
18,014
8,303
0
5,362
12,420
0
98,999
W
Fenrir
12,149
2,736
0
3,957
12,721
7,035
1,394
1,213
11,508
0
77,793
W
Chernobog
killerkoo1aid
Chernobog
8,711
3,911
0
1,297
11,595
6,037
546
836
10,759
0
63,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
47,441
465
Minions Killed
468
0
Camps Cleared
0
1,785,456
Distance Traveled
1,727,529
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,107
532
122
6
0
295,842
0
L
Baron Samedi
8,220
433
94
5
0
308,725
0
L
Geb
8,526
449
35
2
0
365,250
0
L
Bellona
7,802
411
54
3
0
365,345
0
W
Maui
8,297
437
60
3
0
282,742
0
W
Achilles
9,458
498
59
3
0
360,807
4
W
Morgan Le Fay
10,339
544
123
6
0
374,808
2
L
Mercury
9,475
499
160
8
0
450,294
0
W
Fenrir
10,331
544
120
6
0
436,222
5
W
Chernobog
9,016
475
106
6
0
272,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role