Player Matchup

Izanami
Izanami
Sw1zz_Cheese
Izanami
Level 45
God Stats
18W - 17L
1,565 SR
Queue Stats
130W - 109L
1,467 Elo+
Party 1
Atlas
Atlas
futher-mucka
Atlas
Level 127
God Stats
52W - 49L
1,557 SR
Queue Stats
510W - 542L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lProd_Killer
Morgan Le Fay
Level 122
God Stats
3W - 0L
1,841 SR
Queue Stats
471W - 472L
1,469 Elo+
Party 1
Team Averages
Level 98
1,654 SR
1,455 Elo+

VS

Team Averages
Level 96
1,365 SR
1,493 Elo+
Hades
Hades
BombasticBELLY
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,570 Elo+
Party 2
Maui
Maui
QuietColt149589
Maui
Level 144
God Stats
3W - 7L
1,294 SR
Queue Stats
224W - 278L
1,337 Elo+
Solo
Apollo
Apollo
iAmBlckThunder
Apollo
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sw1zz_Cheese
Izanami
11
1 / 1 / 0
6,827
683
6,940
6,019
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
7,724
772
2,787
7,514
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
lProd_Killer
Morgan Le Fay
10
1 / 2 / 1
6,733
673
6,038
6,217
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,200
620
3,878
7,930
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 0 / 2
6,248
625
1,890
5,521
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,409
641
4,556
6,198
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
0
2
1
W
Izanami
Sw1zz_Cheese
Izanami
1
1
0
1
W
1
0
2
2
L
1
0
1
1.5
W
Morgan Le Fay
lProd_Killer
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
10,324
19,750
Taken
19,649
9,328
Mitigated
10,004
3,486
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
467
348
2,206
7,930
4,061
0
3,587
4,133
10,375
548
L
1,890
351
0
1,072
5,521
3,291
0
3,174
2,109
8,022
0
W
Izanami
Sw1zz_Cheese
Izanami
6,940
5,007
160
962
6,019
2,381
938
2,002
3,381
0
27,978
W
2,787
913
0
1,727
7,514
4,493
974
1,377
5,129
11,652
0
L
4,556
3,468
0
575
6,198
2,652
0
2,391
3,683
0
20,237
W
Morgan Le Fay
lProd_Killer
Morgan Le Fay
6,038
425
0
637
6,217
2,454
0
2,235
3,982
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
18,857
105
Minions Killed
75
6
Camps Cleared
3
546,159
Distance Traveled
421,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,200
620
20
2
1
131,110
5
L
Maui
6,248
625
14
1
2
123,769
1
W
Izanami
6,827
683
61
6
2
177,685
0
W
Atlas
7,724
772
13
1
0
189,770
2
L
Apollo
6,409
641
41
4
0
166,930
0
W
Morgan Le Fay
6,733
673
31
3
4
178,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role