Player Matchup

Maui
Maui
CGExAdDexsxX
Maui
Level 109
God Stats
7W - 10L
1,503 SR
Queue Stats
480W - 502L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Incubuster4
Nu Wa
Level 126
God Stats
24W - 34L
1,319 SR
Queue Stats
230W - 240L
1,333 Elo+
Party 1
Ishtar
Ishtar
Knalidge_El
Ishtar
Level 160
God Stats
17W - 13L
1,483 SR
Queue Stats
358W - 380L
1,431 Elo+
Solo
Bellona
Bellona
LoadedVice
Bellona
Level 127
God Stats
43W - 33L
1,560 SR
Queue Stats
71W - 78L
1,386 Elo+
Party 1
Cliodhna
Cliodhna
Sirlancelot321
Cliodhna
Level 104
God Stats
41W - 30L
1,548 SR
Queue Stats
116W - 127L
1,373 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,387 Elo+

VS

Team Averages
Level 63
1,584 SR
1,444 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Amethyyy
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
PuMa2211
Merlin
Level 66
God Stats
19W - 17L
1,637 SR
Queue Stats
298W - 348L
1,416 Elo+
Solo
Zeus
Zeus
Shai-HuludH20
Zeus
Level 64
God Stats
12W - 18L
1,716 SR
Queue Stats
467W - 542L
1,422 Elo+
Solo
Thor
Thor
jaybleez02
Thor
Level 68
God Stats
4W - 3L
1,567 SR
Queue Stats
190W - 224L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,036
503
1,892
7,619
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 3
7,075
505
5,857
5,090
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
13
0 / 1 / 2
7,522
537
3,248
8,788
3,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LoadedVice
Bellona
12
1 / 3 / 3
7,625
545
7,258
10,618
8,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
7 / 2 / 0
7,935
567
7,849
11,547
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 2
6,511
465
3,812
9,184
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Amethyyy
Cerberus
2
0 / 1 / 1
4,417
316
684
2,547
1,142
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Merlin
PuMa2211
Merlin
13
1 / 2 / 2
7,360
526
4,237
7,367
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 0
7,360
526
6,550
9,824
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 1
6,008
429
2,215
10,455
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
L
Cerberus
Amethyyy
Cerberus
0
1
1
0.5
W
1
1
2
2
W
0
0
3
1.5
W
Ishtar
0
1
2
1
W
Bellona
LoadedVice
Bellona
1
3
3
0.83
L
Merlin
PuMa2211
Merlin
1
2
2
1
L
4
3
0
1.33
W
Cliodhna
7
2
0
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
17,498
43,662
Taken
39,377
25,160
Mitigated
14,495
12,042
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,812
2,160
0
984
9,184
3,269
0
1,780
7,404
0
44,078
L
Cerberus
Amethyyy
Cerberus
684
202
13
506
2,547
1,142
56
743
1,804
3,115
0
W
1,892
628
0
1,763
7,619
6,857
26
476
7,143
15,954
0
W
5,857
1,528
0
2,076
5,090
1,869
931
1,625
3,465
45,520
0
W
Ishtar
3,248
1,233
0
2,453
8,788
3,400
528
1,157
7,631
0
66,273
W
Bellona
LoadedVice
Bellona
7,258
2,763
0
3,626
10,618
8,854
798
4,194
6,424
0
47,364
L
Merlin
PuMa2211
Merlin
4,237
184
0
1,365
7,367
2,355
0
2,567
4,800
54,414
0
L
6,550
2,611
0
3,241
9,824
3,865
224
869
8,955
37,798
4,754
W
Cliodhna
7,849
1,408
0
2,124
11,547
4,180
0
3,161
8,386
0
44,679
L
2,215
525
0
1,010
10,455
3,864
0
1,790
8,665
0
42,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
31,656
390
Minions Killed
338
0
Camps Cleared
0
1,291,503
Distance Traveled
1,079,668
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,511
465
79
6
0
252,496
3
L
Cerberus
4,417
316
4
0
0
74,078
0
W
Maui
7,036
503
24
2
0
256,346
1
W
Nu Wa
7,075
505
75
5
0
236,884
3
W
Ishtar
7,522
537
129
9
0
258,327
3
W
Bellona
7,625
545
88
6
0
251,522
1
L
Merlin
7,360
526
111
8
0
255,242
6
L
Zeus
7,360
526
71
5
0
220,967
5
W
Cliodhna
7,935
567
74
5
0
288,424
2
L
Thor
6,008
429
73
5
0
276,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role