Player Matchup

Anhur
Anhur
HemtaiKnights
Anhur
Level 68
God Stats
5W - 2L
1,643 SR
Queue Stats
166W - 158L
1,562 Elo+
Party 1
Thanatos
Thanatos
Hypnotic-Requiem
Thanatos
Level 109
God Stats
31W - 17L
1,714 SR
Queue Stats
400W - 378L
1,512 Elo+
Party 1
Ganesha
Ganesha
Jimaco
Ganesha
Level 138
God Stats
3W - 0L
1,869 SR
Queue Stats
387W - 378L
1,455 Elo+
Party 3
Mulan
Mulan
KicknAssRedfield
Mulan
Level 88
God Stats
24W - 36L
1,405 SR
Queue Stats
237W - 253L
1,480 Elo+
Solo
Agni
Agni
OrangeLiger1
Agni
Level 146
God Stats
3W - 2L
1,545 SR
Queue Stats
275W - 271L
1,528 Elo+
Party 3
Team Averages
Level 110
1,635 SR
1,507 Elo+

VS

Team Averages
Level 107
1,567 SR
1,532 Elo+
Maui
Maui
Astral-Navigator
Maui
Level 122
God Stats
3W - 3L
1,696 SR
Queue Stats
52W - 44L
1,548 Elo+
Party 2
Anhur
Anhur
Castle_IV
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,538 Elo+
Party 2
Vulcan
Vulcan
GodzillaTheHun
Vulcan
Level 101
God Stats
4W - 4L
1,549 SR
Queue Stats
133W - 134L
1,594 Elo+
Solo
Arachne
Arachne
PwL_Vibes
Arachne
Level 124
God Stats
8W - 7L
1,592 SR
Queue Stats
196W - 168L
1,526 Elo+
Solo
Ra
Ra
wis-tles
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,877
610
2,826
4,951
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
4,600
575
1,644
5,523
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Jimaco
Ganesha
8
0 / 0 / 2
4,910
614
1,820
3,742
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,597
575
2,251
5,769
3,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 0 / 0
5,067
633
1,805
3,209
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,545
568
1,868
4,019
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Castle_IV
Anhur
7
1 / 2 / 1
4,338
542
2,252
3,952
806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,918
615
3,737
4,056
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
PwL_Vibes
Arachne
6
0 / 0 / 0
3,892
487
98
2,981
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,053
507
1,134
3,705
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Anhur
Castle_IV
Anhur
1
2
1
0.75
L
1
1
0
1
W
2
2
1
1.25
W
1
0
1
1.5
W
Ganesha
Jimaco
Ganesha
0
0
2
1
W
1
1
0
1
W
2
0
0
2
L
Arachne
PwL_Vibes
Arachne
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,346
Damage
9,089
23,194
Taken
18,713
10,239
Mitigated
6,516
8,855
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,868
816
146
1,315
4,019
1,735
0
624
3,395
12,028
0
L
Anhur
Castle_IV
Anhur
2,252
516
0
1,056
3,952
806
0
629
3,323
0
18,880
L
3,737
1,398
0
1,420
4,056
1,423
76
0
4,056
28,614
0
W
2,826
1,489
0
1,042
4,951
1,174
0
761
4,190
0
22,442
W
1,644
505
0
5,035
5,523
2,286
0
473
5,050
0
28,632
W
Ganesha
Jimaco
Ganesha
1,820
446
0
1,644
3,742
1,891
0
1,085
2,657
14,410
0
W
2,251
47
0
557
5,769
3,687
0
3,433
2,336
0
19,395
W
1,805
199
0
577
3,209
1,201
0
987
2,222
38,620
0
L
Arachne
PwL_Vibes
Arachne
98
98
0
1,547
2,981
1,141
0
0
2,981
0
16,513
L
1,134
261
0
178
3,705
1,411
0
2,372
1,333
22,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
21,746
240
Minions Killed
172
0
Camps Cleared
0
768,404
Distance Traveled
668,187
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,545
568
21
3
0
157,493
3
L
Anhur
4,338
542
29
4
0
140,790
1
L
Vulcan
4,918
615
51
6
0
159,272
4
W
Anhur
4,877
610
43
5
0
134,729
2
W
Thanatos
4,600
575
53
7
0
162,366
1
W
Ganesha
4,910
614
0
0
0
145,942
0
W
Mulan
4,597
575
40
5
0
159,951
1
W
Agni
5,067
633
104
13
0
165,416
2
L
Arachne
3,892
487
31
4
0
88,650
1
L
Ra
4,053
507
40
5
0
121,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role